Owyn_Merrilin said:
Thank you for this post. I see that "adjusted for inflation, games are cheaper hurr durr" thing all the time around here, and it really gets annoying.
$60 in 1997 represents a higher sum than $60 in 2012.
Salaries were also lower on average in 1997 than 2012 so the $60 represented a greater portion of one's expendable income.
That's basic economics and not at all "hurr durr derp" as you claim.
Especially because the old games people list as being expensive are not only cartridge games, which had a huge premium on the unit price over disc based games thanks to manufacturing costs, but usually special cartridge based games that had either larger than usual ROM chips (think SNES RPGs) or special onboard processors (like the Super FX chip). Not to mention, the market was much smaller back in those days, so they didn't have the economy of scale going like we do today.
I've been gaming for far longer than you've even been alive, so I think I know that cartridges (chips) cost more than disks, as well as a smaller market caused those games to be more expensive.
And what of it?
Does this change the fact that games are cheaper today than they were then? (No)
Does this change the fact that even without inflation adjustment $60 is less than $70 - $100 we used to pay? (No)
So what was the point of your post again, cause I don't see one.
Owyn_Merrilin said:
False. If you want to see huge budgets in entertainment, go look at what it costs to make a blockbuster movie. AAA games tend to cost about $50 million to make. Blockbuster movies start at around $100 million. Yet they make their profit back charging no more than $20 (the cost of a DVD; movie tickets are much cheaper) a pop.
Really? This is your argument? Really!? (rolls eyes)
I'm just going to use your quote from above:
"Not to mention, the market" is
"much smaller"
Honestly, your entire argument is childish.
The $60 price tag that has been stable since the days of the PS1 (lowered from the 16 bit era) is a fair price.
If you don't like it, that's fine. I don't often buy newly released games. Older games have price drops. Wait 6 months and most games will see their cost slashed in half. If that still doesn't do it for you, I hear iPhone games like Angry Birds and Fruit Ninja are inexpensive...
Edit: I will agree on one point (I assume you agree). DLC is overpriced garbage that should be provided at no extra cost. Most DLC bullshit this gen was unlockable content in previous gens (extra characters, colours, stages, etc). You unlocked it by playing well, or by completing the game, or through a code.
Now it's "gimme $5 and you can unlock this extra costume!"
Fuck that noise.