Poll: Control Schemes

Recommended Videos

spiritslayr

Smart AI
Oct 25, 2008
110
0
0
Don't PC gamers find it hard to control games like that with mouse and keyboard? I always thought it would be harder to play Assassin's Creed on PC for example.
 

shatnershaman

New member
May 8, 2008
2,627
0
0
Eggo said:
...Then why are we talking about Mirror's Edge?
goodman528 said:
Mouse. Definitely the mouse, playing any shooter without a mouse is like running without legs.
Indigo Dingo disagreed and pointed out Mirror's Edge. That is why it was being discussed.
 

spiritslayr

Smart AI
Oct 25, 2008
110
0
0
Eggo said:
Yes, but has there been a playable PC version of Mirror's Edge as of yet?

spiritslayr said:
Don't PC gamers find it hard to control games like that with mouse and keyboard? I always thought it would be harder to play Assassin's Creed on PC for example.
It was dead easy to play Assassin's Creed with a mouse and keyboard.
How so?
 

rossatdi

New member
Aug 27, 2008
2,542
0
0
Eggo said:
spiritslayr said:
Because the only analog control the game requires is for changing the view and that's easily and precisely provided by the mouse?
Presumably 4-way directional input feels clumsy compared to analogue for movement. Or do you kind of steer travelling forward with the mouse?
 

rossatdi

New member
Aug 27, 2008
2,542
0
0
Eggo said:
You still have analog movement with a mouse and keyboard. It's just been localized to the best device for the task.
Surely with a standard 360 of PS3 controller you have a massive edge in assassins creed because you have two analogue inputs - and you can use them for smooth turning and smooth camera control.

A wasd input can only input 8 directions (W, WD, D, DS, S, SA, A, AW). So unless you're using the mouse as a steering tool (like a fps) you lose out on mobility, and if you do then you lose out on camera control.
 

Altorin

Jack of No Trades
May 16, 2008
6,976
0
0
Anarchemitis said:
[img_inline width="300" caption="Thus"]http://img397.imageshack.us/img397/4848/35253021ng6.png[/img_inline]I always use the ASWD configuration, but I think it would be cool to relax my pinkie and rest my hand on a more angular configuration.
looks like you need an ergonomic keyboard.
 

rossatdi

New member
Aug 27, 2008
2,542
0
0
Eggo said:
Again, that would be true except that Assassin's Creed (and just about all other 3D games) doesn't require for precise combinatorial analog movement of the player which is divorced from camera control.

Not like thumb sticks could provide precise analog control anyway.
All 3d games??? Left analogue stick moves player in desired direction. Right analogue stick rotates camera. Or vice versa. That's pretty standard for a lot of games. Camera control being at least mostly divorced from steering.
 

Zac_Dai

New member
Oct 21, 2008
1,092
0
0
I have a xbox 360 controller for the PC which I use with games like X3 and Trackmania: Nations.

But for FPS, Real time RPG and RTS nothing beats keyboard and mouse. I can comfortably play FPS with a controller since I play halo 3 with my brother now and then.

But you still notice that the games are designed to overcome the disadvantage of not having a mouse to aim. Thats why console FPS ports feel so crappy on a PC.
 

rossatdi

New member
Aug 27, 2008
2,542
0
0
Eggo said:
[

But is it required?

Nope.

Ever wonder why we have eyes facing the same direction as the way our feet move most efficiently?

Simulated constraints on data processing mirror physiological and anatomical constraints in real world stimulus processing.
Unfortunately TV's haven't quite been able to represent our field of vision including periphery.

Nor games the ability to flick our eyes quickly over a variety of directions in a realistic. Generally speaking if I'm running away from someone I don't turn around and back pedal to check they're still chasing me, I look over my shoulder. You can't do that in a even vaguely natural way in an FPS.

Unless your spine is fused solid and your eyes glues in your skull the typical turn to look FPS stylee is very very very unrealistic.

Quite a lot of over the shoulder games give you the ability to tilt the camera with the right stick but restrict you from complete freedom, especially whilst travelling.