If you prefer to roleplay a game and have fun, not spend all night doing hard math, then you should play GURPS. Almost all the math you'd need is done at character creation. In practice all you do is roll 3d6 under skill. That's it.monstersquad said:I prefer to roleplay a game and have fun, not spend all night doing hard math.trooper6 said:Neither. I prefer GURPS.
Also, as a modular game, you can play GURPS without all the tactical choices and have quite a rules-light game. Or you can add in more options.
GURPS is sleek, lean, fast, and fun with option to add on complexity where you like it. It certainly isn't more complicated than D&D.
Plus, I enjoy that it handles multiple genres well, as well as supporting social as well as combat, and gritty as well as cinematic.