Vash108 said:I've actually been thinking this same thing. Unfortunetaly, I'm kinda busy with 8+ hours of work a day and already DMing a game on the Escapist.snowfox said:We used Maptools and what not to play online. It was pretty fun actually. Would be kinda neat to get an Escapist group going.
However, you are most definetaly not alone in thinking that an Escapist D&D might be a good idea.
SakSak said:Maybe we can hit you up as a resource every now and then if you don't mind?Vash108 said:I've actually been thinking this same thing. Unfortunetaly, I'm kinda busy with 8+ hours of work a day and already DMing a game on the Escapist.snowfox said:We used Maptools and what not to play online. It was pretty fun actually. Would be kinda neat to get an Escapist group going.
However, you are most definetaly not alone in thinking that an Escapist D&D might be a good idea.
Usually the cleric needs to be taken down a peg one way or another. I had a friend who once played a cleric named Bandaid, though that was just his name in common, in his native Dwarven his name was 'medikaladhesivstrip'.ZombieGenesis said:Especially when you push your cleric in the pit.
Vash108 said:Not at all. And if you do create a game and don't mind me really joining in on afternoons/evenings (GMT time) and on weekends, I'd possibly like to play as well. A few times during my working day might also be ok, as long as my work gets doneSakSak said:Maybe we can hit you up as a resource every now and then if you don't mind?Vash108 said:I've actually been thinking this same thing. Unfortunetaly, I'm kinda busy with 8+ hours of work a day and already DMing a game on the Escapist.snowfox said:We used Maptools and what not to play online. It was pretty fun actually. Would be kinda neat to get an Escapist group going.
However, you are most definetaly not alone in thinking that an Escapist D&D might be a good idea.But I really don't want to spoil it for anyone else, so I'm considering that a big if and entirely dependant on the GMs and the players decision.
But if you need/want any help even without me participating in the actual game, I'd be more than happy to help. I got most of my 3.5 books scanned on computer, a passing knowledge of 4th ed and AD&D, and over a decade of GMing experience. So if it does pan out, consider me on the call![]()
I just bought the Rogue Trader book and have been reading it over. The game seems mind-exploding amazing (in fact i only bought it for the fact that crit explosions can take off id5 finger). Is it as awesome as the book makes it seem? I've have other experiences where actually PLAYING the game is rather lame.Megalodon said:No, Dark Heresy/Rouge Trader are more my cup of tea.