Poll: Dante's Inferno: What's YOUR opinion?

Recommended Videos

GodofDisaster

Premium member
Sep 10, 2009
5,029
0
0
I admit it's a God of War clone, but I enjoyed the demo and I will be looking forward to the game's release. I love some of the main enemy designs particular the Cerberus design in the Gluttony level.
 

HT_Black

New member
May 1, 2009
2,845
0
0
imahobbit4062 said:
HT_Black said:
miracleofsound said:
It was ok, but I was completely taken aback by just how much it feels like God of War to play.

Every mechanic, from the movement speed, to the double jump, to the button placing and way the camera moves... is identical to GOW.

It's a bit cheeky but hey, I guess if it works.

HT_Black said:
It didn't suck as hard as God of War did, but it didn't give as good a first impression as Bayonetta.
God of War sucked? I beg to differ. How so?
Well, not all of it; the tutorial level was actually quite nice. It's just that the game has no concept of letting enough be enough: take for example the first ogre fight. As soon as you kill it, it's instantly replaced by three more! Everything is done to death in that game-- that's not extreme of over-the-top. That's boring.

Also, Pandora's temple was a b***h. Just saying.
Ogre...
You don't know shit about the game do you?
The only other name I've got for it is 'giant green mucus monster'. I'd like to hear your explanation for it, assuming you have one.
miracleofsound said:
HT_Black said:
miracleofsound said:
It was ok, but I was completely taken aback by just how much it feels like God of War to play.

Every mechanic, from the movement speed, to the double jump, to the button placing and way the camera moves... is identical to GOW.

It's a bit cheeky but hey, I guess if it works.

HT_Black said:
It didn't suck as hard as God of War did, but it didn't give as good a first impression as Bayonetta.
God of War sucked? I beg to differ. How so?
Well, not all of it; the tutorial level was actually quite nice. It's just that the game has no concept of letting enough be enough: take for example the first ogre fight. As soon as you kill it, it's instantly replaced by three more! Everything is done to death in that game-- that's not extreme of over-the-top. That's boring.

Also, Pandora's temple was a b***h. Just saying.
I loved every second of Pandora's temple, it's one of my favorite gaming moments.

It was just so massive, imposing and epic... yeah it was hard but so satisfying when you beat it.

The reason they gave you one ogre was was so you could work out the tactics for killing them, then they throw three at you to challenge you.

That's pretty basic gaming etiquette.
...Alright. I still don't get it or like it, but alright--that makes sense.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
HT_Black said:
miracleofsound said:
HT_Black said:
miracleofsound said:
It was ok, but I was completely taken aback by just how much it feels like God of War to play.

Every mechanic, from the movement speed, to the double jump, to the button placing and way the camera moves... is identical to GOW.

It's a bit cheeky but hey, I guess if it works.

HT_Black said:
It didn't suck as hard as God of War did, but it didn't give as good a first impression as Bayonetta.
God of War sucked? I beg to differ. How so?
Well, not all of it; the tutorial level was actually quite nice. It's just that the game has no concept of letting enough be enough: take for example the first ogre fight. As soon as you kill it, it's instantly replaced by three more! Everything is done to death in that game-- that's not extreme of over-the-top. That's boring.

Also, Pandora's temple was a b***h. Just saying.
I loved every second of Pandora's temple, it's one of my favorite gaming moments.

It was just so massive, imposing and epic... yeah it was hard but so satisfying when you beat it.

The reason they gave you one ogre was was so you could work out the tactics for killing them, then they throw three at you to challenge you.

That's pretty basic gaming etiquette.
...Alright. I still don't get it or like it, but alright--that makes sense.
All's fair... we can't all like the same stuff! I hated Bayonetta but loads of escapists love it.
 

Schmidtzkrieg

New member
Feb 25, 2009
116
0
0
I've read Dante's 'Inferno', and I'm pretty excited to see how the've interpreted the beasts/settings/tortures from the peom into a videogame. I'm interested to see if it matches what I saw in my head while reading it.
 

Hurr Durr Derp

New member
Apr 8, 2009
2,558
0
0
I don't care. The huge ad campaign kinda had the reverse effect on me. I'm just beyond giving a shit.

And I'm not even going to pretend to care about The Divine Comedy, unlike a lot of people who barely even seem to know what it is but like to sound like they're halfway literate.