Tharwen said:AND WHAT DO YOU KNOW?NeutralDrow said:Heresy. Those are potato wedges.Tharwen said:These are chips:
THAT'S RIGHT. NOTHING.
havent played in awhile. A year ago or so, zerg were probably the easiest to harass. Protoss were the hardest due to colossus and due to the AI spamming the frick out of templars. I would create my marine/thor army, start attacking their base and literally 5 seconds into the fight im in full retreat back towards my base with about 30 templars chasing me leaving a trail of psi storms behind me. PSI STORMS EVERYWHERE!GeneralTwinkle said:What about vs zerg? Queen buff makes it pretty hard to reaper/hellion harass now.Ryotknife said:In SC2 i will turtle up while pumping out reapers to harass while my teammates start building up. It is also one of the two strategies ive found to work against the AI on the hardest possible difficulty (the other being to rush right after an assault)
OT: Offensive. Until I got sc2, I would have said defensively, but playing defensively gets you nowhere but bronze on ladder. And I play zerg, and zerg units are so fun to attack with and our defensive structures suck ass.
Any other rts or against AI, I'll go defensive. But playing defensive on starcraft really doesn't work too well, because they end up getting complete map control and when you try and expand it always gets shut down.
And this is the kind of sick shit we get when we let a bunch of colonists form their own country. 'Potato wedges' my arse.NeutralDrow said:Heresy. Those are potato wedges.Tharwen said:These are chips:
Ahem, you were the one who said calling *chips chips heresy.NeutralDrow said:Tharwen said:AND WHAT DO YOU KNOW?NeutralDrow said:Heresy. Those are potato wedges.Tharwen said:These are chips:
THAT'S RIGHT. NOTHING.