I'm not sure what the joke is supposed to be? Care to explain? It'd be much appreciated ^____^SimuLord said:I saw the point of the joke. It made the incinerator funnier.
I'm not sure what the joke is supposed to be? Care to explain? It'd be much appreciated ^____^SimuLord said:I saw the point of the joke. It made the incinerator funnier.
It's a fourth wall break, at least as I see it. The whole thing takes the notion of a player becoming attached to a character, turns it on its ear, then pretends to play it straight. Because Portal is, after all, a self-referential joyride through the common tropes of video game writing...and that's what makes the writing in that game so good.chozo_hybrid said:I'm not sure what the joke is supposed to be? Care to explain? It'd be much appreciated ^____^SimuLord said:I saw the point of the joke. It made the incinerator funnier.
Ah okay, that makes sense. Thank you very much for thatSimuLord said:It's a fourth wall break, at least as I see it. The whole thing takes the notion of a player becoming attached to a character, turns it on its ear, then pretends to play it straight. Because Portal is, after all, a self-referential joyride through the common tropes of video game writing...and that's what makes the writing in that game so good.chozo_hybrid said:I'm not sure what the joke is supposed to be? Care to explain? It'd be much appreciated ^____^SimuLord said:I saw the point of the joke. It made the incinerator funnier.
C'mon, it wasn't Megaton you were destroying there.Mr.Mudkip said:The reason I voted yes, and consequently feel sorry for it, is the same reason I can't be a jerk in any morality based game. It's simply my heart, my foolish human heart.
I feel betrayed! Your answer would be no then, as you did not feel sorry for it.Thaius said:Due to the misunderstanding that is the question, I will not answer in the poll.
I did not feel sorry for the companion cube: it's an inanimate object, and feels no pain. Rather, I was just sad. I had grown connected to my companion cube, and I didn't want to burn the thing. I wasn't sad for it, I was sad for myself.
Don't blame Erik Wolpaw (the game's head writer) for the memetic mutation! Wolpaw violated his own First Law of Game Design (the "time to crate law") intentionally...and that should've been the first clue that an extremely genre-savvy fellow was at the helm of that game's design.Aeshi said:No.It's just a stupid meme like everything else in that "game"
Likewise; I think the whole thing was just for more material for the dark and funny comments from GLaDOS. Granted it worked in that regard, but feeling bad actually having to destroy it? Nope.Optimus Hagrid said:No, I found the whole thing silly.
True, my answer would technically be no. But in the context of the expanded question, that would also imply that I didn't care. I cared: I loved my companion cube. I just didn't feel sorry for it.chozo_hybrid said:I feel betrayed! Your answer would be no then, as you did not feel sorry for it.Thaius said:Due to the misunderstanding that is the question, I will not answer in the poll.
I did not feel sorry for the companion cube: it's an inanimate object, and feels no pain. Rather, I was just sad. I had grown connected to my companion cube, and I didn't want to burn the thing. I wasn't sad for it, I was sad for myself.