They take skill you cannot get when using a controller. The unrealistic can be more realistic. The only realistic fps I know that is good is a military training one.
This man would like to speak with you. => http://www.youtube.com/watch?v=jwu3ivAJ68UElTigreSantiago said:Unless you are some kind of god, you will NOT be able to fire the Barret while standing up, or even crouching.
Welcome to Red Orchestra, where you can be killed instantly by somebody you diden't see, miles, to inche's away.Skullkid4187 said:if it was realistic you would die after being shot once
Games like Call of Cthulhu are way more realistic than CoD4, despite the fact it has Yithian overlords in the game.AkJay said:Games like Modern Warfare and Bad Company go on about realism, but regenerative health is less realistic than medkits.
I love RO, however, I suck at it after playing MW2, as I'm used to having bullets that are five feet wide and that can go through any surface. PPSH43, for the win!Welcome to Red Orchestra, where you can be killed instantly by somebody you diden't see, miles, to inche's away.
gg n1 mateZer_ said:Behold! I present to you... SKILL
http://www.youtube.com/watch?v=z39X-5RuOVo
Enjoy.
Halaxis said:I would have to disagree with you. Skill does not have to be limited to pure reflexes as you suggest. Tactics and strategy are a skill. If you can't think ahead, you won't succeed in CoD. You have the radar reporting where people are firing, use it. Rushing in if you can't win is suicide. Flanking is always better. You play TF2 based on your post. Look at the scout. The entire goal of the class when it comes to combat is to flank. It's a tactic. Use it. If people are camping or flanking, it's still fair game. Sorry.
Nevyrmoore said:By that logic, is there any skill in chess?
Isn't the ability to create a winning strategy a skill?
Basically, I agree with your general assessment of how the game is played, that is, the three possible scenarios, but I disagree about whether or not it takes skill, it most certainly does. Otherwise newcomers would have the same average scores as pros, which is quite simply not the case. It is definitely a skill to anticipate where the enemy will be, and plan a strategy accordingly.ctrl-alt-postal said:Um.....
Moving in such a way that you see your enemy first IS a skill.
Timing grenade throws? A skill.
Also, TEAMWORK is a skill, the ability to synchronize your attack.
Use all three to develop strategies.
Regardless of the "realism", we develop skills based on the available world environment.
Your argument presupposes aimless wandering around the map and no concept of where the enemy could be. Admittedly, I have seen players do this, but they are not good players and get fragged quick.
my arma2 tacticsNevyrmoore said:Go play ArmA. That takes skill.
Also tactics.
This is the perfect point for it and probably what IW wanted making it.D4zZ said:They take skill, but it's a different kind.
If they didn't take skill anybody could win against someone who has been playing a long time, even after learning the maps.