Poll: Do games need beefier women?

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Lightknight

Mugwamp Supreme
Nov 26, 2008
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I see no reason why there shouldn't be an option to make huge females in these customizable characters games.

I will say that beefier women don't get much love in games (aka, people don't generally pick them) if publishers are to be believed. Which I do believe but haven't seen them produce actual statistics on.
 

GabeZhul

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Mar 8, 2012
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Other have said it before, but let me say it as well: No, we don't need them, but if the context is right there is no reason they shouldn't be included.

Moreover, I would actually argue we need more fat and thin people. To stay with the already mentioned Skyrim examples, in that huge, sprawling game there is not a single fat noble or wispy thin beggar. Instead everybody looks like they work out in their free time between three healthy meals, a totally realistic depiction of an early-feudal society living in the frozen north (sic!). Really, the biggest nod towards diversity Skyrim even gave was making all the elves ugly, so at least that demographic was present (until everybody modded them pretty, that is.)
 

Mong0

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Jan 26, 2015
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I certainly wouldn't want to play as a beefy woman, that just sounds unappealing.
 

Erttheking

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Oct 5, 2011
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Fuck yes. I'm tired of playing as female characters built like noodles, well at the very least all the time. I do like my Bloodborne character, but in some games I would like the option. I want to play as a massive barbarian woman who looks like she got mauled by a bear at birth.
 
Apr 5, 2008
3,736
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Here you go:
Chase the chub [http://www.nexusmods.com/skyrim/mods/10111/?]
Bodybuilders [http://www.nexusmods.com/skyrim/mods/32521/?]
More veins [http://www.nexusmods.com/skyrim/mods/19905/?]

More Google search results [https://www.google.co.uk/search?q=nexus+muscular+female+body&oq=nexus+bulky+female+body]

I find it amusing that the OP chose the one game that this is most certainly not an issue in thanks to mods' ability to change anything.
 

DrownedAmmet

Senior Member
Apr 13, 2015
683
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KingsGambit said:
Here you go:
Chase the chub [http://www.nexusmods.com/skyrim/mods/10111/?]
Bodybuilders [http://www.nexusmods.com/skyrim/mods/32521/?]
More veins [http://www.nexusmods.com/skyrim/mods/19905/?]

More Google search results [https://www.google.co.uk/search?q=nexus+muscular+female+body&oq=nexus+bulky+female+body]

I find it amusing that the OP chose the one game that this is most certainly not an issue in thanks to mods' ability to change anything.
I think that proves his point that people had to go and make those mods instead of them just being standard in the game.
 

FirstNameLastName

Premium Fraud
Nov 6, 2014
1,080
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Mutant1988 said:
I'd like them to display an amount of muscles that correspond to the level of strength they employ. I'm a bit annoyed by inexplicably super strong women that are wispy thin with not a hint of musculature. Of course, same goes for male characters that do the same.
It's not really wrong to want slim characters, nor to provide them, but ... I agree.

I'm rather sick of stick thin characters with improbable strength, regardless of gender.
And for those keen to cry "SJW", this has nothing to do with political correctness. My issue with this type of thing is the same as with skimpy armour for women, it's because, well, it just looks rather stupid.

Danbo Jambo said:
Before the 60's you wouldn't have ever seen a woman built like a bodybuilder (http://www.bodybuilding.com/fun/campaign-for-womens-bodybuilding-interview-kellie-everts.htm) . Movie "muscle" and strength isn't how actual strong, land-weathered people look, and there's no way a medival woman - even a warrior - would bulk up like a bodybuilder. If anything they'd be skinny and super-toned.
I think there is a decent middle ground between skinny arms and body-builder arms.
 

MrFalconfly

New member
Sep 5, 2011
913
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I'm gonna say no.

And that's not because I don't want to see more "buff ladies" in games. I just think that it should be the author and devs who decide what kind of characters inhabit their story, and not a random pleb from Denmark (me).

So if they think their games need more then more power to them.
 
Apr 5, 2008
3,736
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GabeZhul said:
To stay with the already mentioned Skyrim examples, in that huge, sprawling game there is not a single fat noble or wispy thin beggar. Instead everybody looks like they work out in their free time between three healthy meals, a totally realistic depiction of an early-feudal society living in the frozen north (sic!). Really, the biggest nod towards diversity Skyrim even gave was making all the elves ugly, so at least that demographic was present (until everybody modded them pretty, that is.)
Or how in Far Cry 3/4, there's not a single child, pregnant woman or hunched elder in the entire nation. Look, at least Skyrim can be altered with mods. You are talking about issues of fundamental game design. In Skyrim, all playable races use one of three models. Male, Female and Child. The only other playable models are werewolf and vampire lord. That's it. Each of those has to be animated and have armour/clothing able to fit on it. If you were to create an entirely new model that varies significantly from the others, none of the armour/clothes would fit it and it would need its own animations too. Each model has its own skeleton which dictates where things go and how they move.

It is a question of developmental resources. Skyrim has more than most games...consider AssCreed games where there's only set of everything. Even Mass Effect was as lazy with one male model, one female model and one set of animations shared between them. All the armour looked the same on male or female Shepard. Skyrim doubles that from the get go. That's not even to mention all the animals, giants, dragons and other non-humanoid models.

If you really want more models, there are inevitably games that will provide that, but you're looking in the wrong place. Making one is challenging enough. Making two is double that. Making more and you can have a short and shallow game with varied NPCs populating it. Will having fat or thin people *actually* make the game better? More immersive perhaps, but I would suggest it's more important that dev time go on making a bigger, better game. I can suspend my disbelief enough to accept fewer body types and enjoy a superior game. At least Skyrim has mods that can do all these things and that cannot be changed in other games.

This is very unimportant in the grand scheme of things. In a world where we can enjoy games like SRR, PoE, BG2 and other isometric games, racing games where we are just a car and so on, this is as low on the list of priorities as it's possible to get. Unless you're simulating modern day cities (like GTA5 (which does have fat people)), having so many models is a waste of development resources that could be better spent elsewhere.
 

Danbo Jambo

New member
Sep 26, 2014
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FirstNameLastName said:
I think there is a decent middle ground between skinny arms and body-builder arms.
Aye, of course. But I'd sooner the middleground they achieve in making a bland, boring, souless game have the time dedicated to it first, rather than how a sprite I never look at has it's proportions.
 
Apr 5, 2008
3,736
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DrownedAmmet said:
KingsGambit said:
Here you go:
Chase the chub [http://www.nexusmods.com/skyrim/mods/10111/?]
Bodybuilders [http://www.nexusmods.com/skyrim/mods/32521/?]
More veins [http://www.nexusmods.com/skyrim/mods/19905/?]

More Google search results [https://www.google.co.uk/search?q=nexus+muscular+female+body&oq=nexus+bulky+female+body]

I find it amusing that the OP chose the one game that this is most certainly not an issue in thanks to mods' ability to change anything.
I think that proves his point that people had to go and make those mods instead of them just being standard in the game.
No. It proves that there are beefy women in Skyrim available for anyone who can type into a Google search box.
 

DrownedAmmet

Senior Member
Apr 13, 2015
683
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21
KingsGambit said:
DrownedAmmet said:
KingsGambit said:
Here you go:
Chase the chub [http://www.nexusmods.com/skyrim/mods/10111/?]
Bodybuilders [http://www.nexusmods.com/skyrim/mods/32521/?]
More veins [http://www.nexusmods.com/skyrim/mods/19905/?]

More Google search results [https://www.google.co.uk/search?q=nexus+muscular+female+body&oq=nexus+bulky+female+body]

I find it amusing that the OP chose the one game that this is most certainly not an issue in thanks to mods' ability to change anything.
I think that proves his point that people had to go and make those mods instead of them just being standard in the game.
No. It proves that there are beefy women in Skyrim available for anyone who can type into a Google search box.
But it also proves that there is a demand for beefy women in that game, and possibly games in general
 

happyninja42

Elite Member
Legacy
May 13, 2010
8,577
2,990
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Well since the question was "Do games need more beef women?" and not "Does Skyrim need more beefy women?" the answer of "That's what mod's are for" doesn't actually work for anything other than..well...Skyrim.

As far as across the board, yeah, I'd like to see more big women. This desire is partly selfish, as I personally prefer plus size women to your typical ultra-thin female model in games. But also because I think it's just better to have a wider spectrum of character models (male and female) to choose from. Bring on the bodybuilder women, bring on the more common "tall and big, but not necessarily cut like a builder" body model. Bring them all on. If there is a character builder, there really isn't any reason not to have a wider range of types.
 

MonsterCrit

New member
Feb 17, 2015
594
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0
Beefy women... I support this. But then again I've got a ragin fetish for amazons so doing s would be shameless pandering to the lusts of my particular male demographic and thusly sexists and demeaning to women.
 

DrownedAmmet

Senior Member
Apr 13, 2015
683
0
21
MonsterCrit said:
Beefy women... I support this. But then again I've got a ragin fetish for amazons so doing s would be shameless pandering to the lusts of my particular male demographic and thusly sexists and demeaning to women.
Hey, you get your jollies off, we get more variety in female body types, it's a win-win!
 

MonsterCrit

New member
Feb 17, 2015
594
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0
DrownedAmmet said:
MonsterCrit said:
Beefy women... I support this. But then again I've got a ragin fetish for amazons so doing s would be shameless pandering to the lusts of my particular male demographic and thusly sexists and demeaning to women.
Hey, you get your jollies off, we get more variety in female body types, it's a win-win!
Except for women. I mean Ms. A would likely throw a tirade over the sexual objectification of big muscular women, reducing them to sexualized pinups.

Joke would be on them though. There is not female body type men have not already fetishized. There is nothing you could clothe or not clothe a woman in that we have not fetishized. You cannot defeat the power of Boners!
 

GabeZhul

New member
Mar 8, 2012
699
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0
KingsGambit said:
GabeZhul said:
To stay with the already mentioned Skyrim examples, in that huge, sprawling game there is not a single fat noble or wispy thin beggar. Instead everybody looks like they work out in their free time between three healthy meals, a totally realistic depiction of an early-feudal society living in the frozen north (sic!). Really, the biggest nod towards diversity Skyrim even gave was making all the elves ugly, so at least that demographic was present (until everybody modded them pretty, that is.)
Or how in Far Cry 3/4, there's not a single child, pregnant woman or hunched elder in the entire nation. Look, at least Skyrim can be altered with mods. You are talking about issues of fundamental game design. In Skyrim, all playable races use one of three models. Male, Female and Child. The only other playable models are werewolf and vampire lord. That's it. Each of those has to be animated and have armour/clothing able to fit on it. If you were to create an entirely new model that varies significantly from the others, none of the armour/clothes would fit it and it would need its own animations too. Each model has its own skeleton which dictates where things go and how they move.

It is a question of developmental resources. Skyrim has more than most games...consider AssCreed games where there's only set of everything. Even Mass Effect was as lazy with one male model, one female model and one set of animations shared between them. All the armour looked the same on male or female Shepard. Skyrim doubles that from the get go. That's not even to mention all the animals, giants, dragons and other non-humanoid models.

If you really want more models, there are inevitably games that will provide that, but you're looking in the wrong place. Making one is challenging enough. Making two is double that. Making more and you can have a short and shallow game with varied NPCs populating it. Will having fat or thin people *actually* make the game better? More immersive perhaps, but I would suggest it's more important that dev time go on making a bigger, better game. I can suspend my disbelief enough to accept fewer body types and enjoy a superior game. At least Skyrim has mods that can do all these things and that cannot be changed in other games.

This is very unimportant in the grand scheme of things. In a world where we can enjoy games like SRR, PoE, BG2 and other isometric games, racing games where we are just a car and so on, this is as low on the list of priorities as it's possible to get. Unless you're simulating modern day cities (like GTA5 (which does have fat people)), having so many models is a waste of development resources that could be better spent elsewhere.
You are overstating the difficulties of modeling a variety of body-types a little. After all, in vanilla Skyrim you are not supposed to play a hunchbacked old woman or a fat, pampered noble, therefore the developer team never needed to make armor- and clothing-variants for such bodies.

As such there is absolutely no reason why a select few NPCs couldn't have more exotic/unique body types with one or two sets of clothes for them. Sure, it cannot be done now without re-hauling the codebase of the game (because of the only three original models you mentioned), but during development it would have been trivial to create a unique Tullius with a pot-belly or a huge Ulfric built like a brick wall, with their own custom-fit armor-meshes (since they are only wearing a single one through the whole game).

As for the reason for something like this, you have already pinpointed it: immersion. One of the primary selling points of the game was immersing oneself in the game-world, and that's why there were so many complains about even minor bugs (or even features, see the "Arrow in the knee" meme) that broke immersion. Some people went even so far to make kids mortal just for the sake of it(or at least I hope so), so you cannot say it doesn't matter to people, and if it matters to their audience, the developers should care too.

But I don't want to complain too much about Skyrim itself. The developers already cut a lot out of the game because of time restrains (see the original plans for the Civil War, which would have been one of the most epic things ever if they could finish it properly), so I don't blame them for cutting back on the variety front. However there is something we all have to realize: graphics are not going to advance in the same kind of leaps they did in the past ten or so years. We reached the point where you cannot make a game more realistic and immersive just by adding more polygons and shaper textures to the models, you actually have to make them look and feel real, and to get there the developers sooner or later have to start creating more varied body-types.
 

FirstNameLastName

Premium Fraud
Nov 6, 2014
1,080
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KingsGambit said:
DrownedAmmet said:
KingsGambit said:
Here you go:
Chase the chub [http://www.nexusmods.com/skyrim/mods/10111/?]
Bodybuilders [http://www.nexusmods.com/skyrim/mods/32521/?]
More veins [http://www.nexusmods.com/skyrim/mods/19905/?]

More Google search results [https://www.google.co.uk/search?q=nexus+muscular+female+body&oq=nexus+bulky+female+body]

I find it amusing that the OP chose the one game that this is most certainly not an issue in thanks to mods' ability to change anything.
I think that proves his point that people had to go and make those mods instead of them just being standard in the game.
No. It proves that there are beefy women in Skyrim available for anyone who can type into a Google search box.
Even on consoles?
 

CpT_x_Killsteal

Elite Member
Jun 21, 2012
1,519
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Well "need" is not really the word but...

Vault101 said:
VARIETY is the correct answer
Bingo. Just some more variety would be nice. It's not "needed" per se, I don't think anything is really "needed" in a game, it all up to the creator, but I think we could all do with a little more variety.