Yes, the heart of my argument is that, "That is Lame".Caimekaze said:... The Gamecube version of the game was the original.PayNSprayBandit said:Then why was he still left handed in the Gamecube edition? Or better yet, flip it back.Caimekaze said:He still is left handed.PayNSprayBandit said:If I wanted to read that much text I'd go get a book. (Link can still be mute, for that matter make him left handed again)
Twilight Princess' entire world for the Wii is a mirror copy of the original.
On topic: No. I do not believe that adding voice into the Zelda games is necessary.
Hence,They are likely to keep Link being right handed for any Wii installments, as the majority of Wii players are right handed.Caimekaze said:Twilight Princess' entire world for the Wii is a mirror copy of the original.
Which is irritating, as I'm left handed.
Whereas mine was both the fact that Link is still technically left handed, as no game has been designed in which he was originally right handed and the fact that your wording was poorly done, asking me a question I'd answered in the statement you'd quoted. Sorry that I'm being wankerish, I'm cramming for a physics test on Friday at the same time I'm doing this.PayNSprayBandit said:Yes, the heart of my argument is that, "That is Lame".
Why wouldn't Ganon kill Link and guaranty his victory?Overlord Moo said:Link walks up to Ganon: Alright, look, my life F***ING SUCKS! I mean Shesh, I'm pulled from my home, and forced to fight Giant monsters. One of them was a f***ing spider. I hate spiders! So please, I beg you, kill me. If you have any mercy left in you're heart you would kill me now.Sewblon said:I live in fear of poor English voice acting so, no. It would be cool if Link could form complete sentences and thoughts though. "I don't feel like saving Zelda right now. If you need me for something else I am going to go sack this village."
Ganon: No.
Link: Screw you!
Battle begins or Link jumps off of Ganon's Tower.
Careful what you say, Nintendo wont like that kind of attitude, an "accident" might happen.not a zaar said:Do these games still really need to exist? How many times can you play the same game with remixed levels and items?
when some one says this I just point at the halo games.not a zaar said:Do these games still really need to exist? How many times can you play the same game with remixed levels and items?
Pretty much this is what I agree with. If you want to know what the characters might sound like, some of them do make grunts, yelps, or one-word phrases that help in that aspect. I completely agree with updating the music. There's absolutely no excuse for having such low-quality format for music in this day and age. Don't get me wrong, the music in TP and other Zelda games is some of the best in gaming history, but it's kept from being fully realized by the MIDI format it's forced to play on.Manawa said:Well, if you look past - the Zelda games since OoT had some spoken parts, like Navi's "look!" or "Link!", not full dialogs though. I'm somewhat in between - curious how main characters would sound like, but at the same time afraid of terrible voice acting.
Insted of voices Nintendo should focus on music, the "Twilight Princess" had most tracks in midi format!