Poll: Do Video Games Cause Negative Effects In The People Who Play Them?

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Admiral Stukov

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Jul 1, 2009
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No, politics and religion are far more harmful. How many wars have started because of games (flame wars not included) and how many have started because of politics/religion?
 

Solstrana91

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Sep 4, 2004
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I think video games are more help than harm.
I now know what to do in the even tof the zombie apocolype.
WoW has helped my once terrible maths skills reach new hights.
I could go on, but that pesky social life thing keeps poking at me.
 

Rock 'n' Soul

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Nov 15, 2009
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It depends on the person. Some people just can't handle it. My argument was always "If I'm not playing this, I'll be procrastinating in some other way." Physically? Socially? Academically? You really only hurt yourself, the video game is just the avenue you take to get to that negative effect.
 

Et3rnalLegend64

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Jan 9, 2009
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A combination of the 3rd and last options. If you're screwed up in the head, you probably shouldn't be doing questionable stuff lest you get screwed up even more.

Little tiny kids are impressionable. They have no business playing Silent Hill or GTA because they'll be scarred or they'll try to copy it. Of course, the parents that let them play in the first place can't possibly be good role models.
 

escapist_wolfand

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Oct 19, 2009
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Geekmaster K said:
I've heard of many cases where someone stupid will actually carry out what he does in-game, and in those cases, it's not the game's fault, but the person who did it. Sadly, the non-gaming politicians ALWAYS blame video games for this, even if the game itself was unrelated. For example, little Jimmy brings a gun to school, shoots a teacher and a couple of students, and then shoots himself. The police and lawyers in the case find out that he was a gamer, and they immediately blame video games on the shooting, then try and find some way to get a law passed to ban a certain game or video games in general. They completely ignore the fact that he had a dysfunctional home life, his parents were getting a divorce, he had no friends and was picked on all the time at school, the teachers at the school did nothing about him being picked on, etc. Instead of looking at these factors, they blame it on the video games, and ruin everything for people who AREN'T screwed up.

This is why I'm thankful for the Wii despite Nintendo's casual gaming shift. Getting older people into gaming through this console may help them understand that video games are not inherently evil.
i completely agree here, though you can't ignore the fact that there HAVE been cases where the videogame in question was the cause of what happened
 

Archetypal_Maniac

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Nov 19, 2009
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A loaded question. Games are part of our media and media can have a positive effect and a negative effect on our attitudes towards a variety of subjects. Games as a media are a powerful tool and just like any form of media can be used to educate, stimulate and generally forward the creators points of view into something accessible by all. While many games we play may be considered time wasters they do actually have an effect on us in many ways, from our language to our ideals.

Games can be as simple as blowing up bricks to complex interactive stories, the theatrical, musical and general development talent can produce marvellous works of art and music that can inspire us to further expand our knowledge on a given subject. Fan-fiction, roleplaying, fan-art, music. Not to mention games have their own social group and regular conventions, meetings and a general interest can create friendships even in the street, for example I was having a conversation with my optician about playing L4D and I have never even met him before.

Emperor Inferno posted above stating games are a waste of money but I guess you can strip everything away that we spend money on to our bare essentials, hobbies are actually a proven method for over coming depression and I am not saying that gamers are depressed before you go nuts, but in fact relaxation is key to our way of life...but they do fuck your eyesight up.
 

Jharry5

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Nov 1, 2008
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No, I think games don't cause violence. I think that the perpetrators of 'video game violence' had the tendancy towards violent acts in them before they picked up a controller. Me and all of my friends that play violent video games have never commited an act of violence. I know I never would be able to, and I severely doubt that they would. It's just not who I am.
It seems to me that the authorities rely on games as a scapegoat for violence; they also forget that violence/violent crime has many different causes...

I doubt that any sort of violent media has a noticable affect on anyone who didn't already have underlying pschological problems.
 

Archetypal_Maniac

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Jharry5 said:
No, I think games don't cause violence. I think that the perpetrators of 'video game violence' had the tendancy towards violent acts in them before they picked up a controller. Me and all of my friends that play violent video games have never commited an act of violence. I know I never would be able to, and I severely doubt that they would. It's just not who I am.
It seems to me that the authorities rely on games as a scapegoat for violence; they also forget that violence/violent crime has many different causes...

I doubt that any sort of violent media has a noticable affect on anyone who didn't already have underlying pschological problems.
I have to agree, I think that perhaps games don't make some people commit violent acts but instead give them ideas on how they can perform them...if that makes sense to you?

For example the kid who suffocated his friend with the plastic bag after playing manhunt, I am of the opinion that this kid has a mental issue and was likely to kill or commit acts of violence, however I don't think he would have suffocated his friend like that if he hadn't played manhunt.
 

Good morning blues

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Sep 24, 2008
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Video games have a socialization effect that, in popular video games, is almost always harmful. This doesn't mean that it's going to cause players to take action X, but it does mean that it's going to make them much more likely to hold belief Y, which could be very harmful when translated into behaviour.
 

Jark212

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Jul 17, 2008
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Only people who can't tell reality form fantasy, but then again those people are only one FOX news story from getting a compound in Utah and declaring themselves Gods only Prophet...
 

Spade Lead

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Nov 9, 2009
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xmetatr0nx said:
oliveira8 said:
Are Video Games Harmful?Yes they are. In the hands of stupid people. Can we do something about stupid people? Yes we can. What? Kill the stupid people...or keep the stupid people from playing games. I like the first option better.
Me likey you...

Also yes, have you seen 2/3 of the population of this site? I would say thats pretty damn harmful. Go get some fresh air you dateless....ill stop there to be kind...
Indeed, I agree with these two.
 

iFail69

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Nov 17, 2009
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it depends on the person. I've been playing unreal and half life since I was 8 or 9 and I turned out fine (I hope), but some people think it would be cool to go kill someone just because they did it in a game...

those people are called "coo-coo" though
 

Jharry5

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Nov 1, 2008
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Archetypal_Maniac said:
Jharry5 said:
No, I think games don't cause violence. I think that the perpetrators of 'video game violence' had the tendancy towards violent acts in them before they picked up a controller. Me and all of my friends that play violent video games have never commited an act of violence. I know I never would be able to, and I severely doubt that they would. It's just not who I am.
It seems to me that the authorities rely on games as a scapegoat for violence; they also forget that violence/violent crime has many different causes...

I doubt that any sort of violent media has a noticable affect on anyone who didn't already have underlying pschological problems.
I have to agree, I think that perhaps games don't make some people commit violent acts but instead give them ideas on how they can perform them...if that makes sense to you?

For example the kid who suffocated his friend with the plastic bag after playing manhunt, I am of the opinion that this kid has a mental issue and was likely to kill or commit acts of violence, however I don't think he would have suffocated his friend like that if he hadn't played manhunt.
Yes, that makes sense.
I remember hearing about the Manhunt case. The media made a big fuss about the content of the game (which, if I'm not mistaken, he was too young to legally play anyway), but neglected to say whether he'd had a history of bad behaviour. There's that media scapegoating again...
I agree with your last sentence, as it isn't what could be classed as a 'usual' act of violence.
 

ArcWinter

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May 9, 2009
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I love any videogames, they reduce my stress to almost nothing, especially violent ones (this doesn't include brutally violent games). And they aren't harmful at all, I'm a pacifist and I've been playing videogames since I was 7.
 

omega 616

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May 1, 2009
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Jharry5 said:
Archetypal_Maniac said:
Jharry5 said:
No, I think games don't cause violence. I think that the perpetrators of 'video game violence' had the tendancy towards violent acts in them before they picked up a controller. Me and all of my friends that play violent video games have never commited an act of violence. I know I never would be able to, and I severely doubt that they would. It's just not who I am.
It seems to me that the authorities rely on games as a scapegoat for violence; they also forget that violence/violent crime has many different causes...

I doubt that any sort of violent media has a noticable affect on anyone who didn't already have underlying pschological problems.
I have to agree, I think that perhaps games don't make some people commit violent acts but instead give them ideas on how they can perform them...if that makes sense to you?

For example the kid who suffocated his friend with the plastic bag after playing manhunt, I am of the opinion that this kid has a mental issue and was likely to kill or commit acts of violence, however I don't think he would have suffocated his friend like that if he hadn't played manhunt.
Yes, that makes sense.
I remember hearing about the Manhunt case. The media made a big fuss about the content of the game (which, if I'm not mistaken, he was too young to legally play anyway), but neglected to say whether he'd had a history of bad behaviour. There's that media scapegoating again...
I agree with your last sentence, as it isn't what could be classed as a 'usual' act of violence.
If a person is psycho enough to kill somebody then there going to get inspiration from
anywhere.

Just about anything can be used to kill, so if they never saw a horror film or manhunt there still going to use something to kill if thats what they have set there mind on.

I don't think the columbine massacre was down to call of duty or medal of honor.

Films can be just as much to blame for people getting hurt has any body seen the "devils rejects" directed by Rob zombie?

While I admit manhunt is amazingly graphic and so easy to recreate but 99.9% of people who will play that game will just enjoy the gore in the game.

The only time a game can cause harm is when you rage quit and the controller becomes a flying object.
 

Viivrabe

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Sep 24, 2009
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i like the fact that no one ever mentions the positive effects of video games.

*people who play violent video games have a 30% better ability to tell the difference between shades of grays (and other colors).

*they are able to pay attention to multiple things at once (proved by the test were they have a group of people watch as a red box is passed from person to person and count the number of times it leaves a persons hand, than with out telling them they had a man in a gorilla suit walk out and do a little dance then walk out of view before the box stopped moving. the results were that almost everyone had the correct # of box passes, but only those people who played video games noticed the gorilla)

*the ability to make quicker more tactical decisions with out hesitation, (that tends to happen when having to choose between options and if you don't chose fast enough you loose)

*and a much better reaction time when given a visual stimuli (ex. seeing a light and pushing a button, seeing a dangerous item in someones hand and backing away, noticing oncoming traffic and jumping out of the way, etc.)

yes, there are plenty of negative effects, such as a much higher chance of developing ADD (because when playing video games it always has something interesting going on so you thing that the world should be as entertaining and if not....no pay attention {though that is not the games fault, its the parents who dont force there children to do other things every once in a while})
as well as other problems but lets face it in a life or death situation the gamers will

personally i believe that makes a person better, and more prepared for life, work and survival.

and no. there is zero evidence that violent games are making people any more violent than violent movies, music or even books.
 

Archetypal_Maniac

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Nov 19, 2009
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omega 616 said:
Jharry5 said:
Archetypal_Maniac said:
Jharry5 said:
No, I think games don't cause violence. I think that the perpetrators of 'video game violence' had the tendancy towards violent acts in them before they picked up a controller. Me and all of my friends that play violent video games have never commited an act of violence. I know I never would be able to, and I severely doubt that they would. It's just not who I am.
It seems to me that the authorities rely on games as a scapegoat for violence; they also forget that violence/violent crime has many different causes...

I doubt that any sort of violent media has a noticable affect on anyone who didn't already have underlying pschological problems.
I have to agree, I think that perhaps games don't make some people commit violent acts but instead give them ideas on how they can perform them...if that makes sense to you?

For example the kid who suffocated his friend with the plastic bag after playing manhunt, I am of the opinion that this kid has a mental issue and was likely to kill or commit acts of violence, however I don't think he would have suffocated his friend like that if he hadn't played manhunt.
Yes, that makes sense.
I remember hearing about the Manhunt case. The media made a big fuss about the content of the game (which, if I'm not mistaken, he was too young to legally play anyway), but neglected to say whether he'd had a history of bad behaviour. There's that media scapegoating again...
I agree with your last sentence, as it isn't what could be classed as a 'usual' act of violence.
If a person is psycho enough to kill somebody then there going to get inspiration from
anywhere.

Just about anything can be used to kill, so if they never saw a horror film or manhunt there still going to use something to kill if thats what they have set there mind on.

I don't think the columbine massacre was down to call of duty or medal of honor.

Films can be just as much to blame for people getting hurt has any body seen the "devils rejects" directed by Rob zombie?

While I admit manhunt is amazingly graphic and so easy to recreate but 99.9% of people who will play that game will just enjoy the gore in the game.

The only time a game can cause harm is when you rage quit and the controller becomes a flying object.
Well this is the natural elaboration on my first point, we are inspired by media. Media as a general term, in this case the media was a game. However I am all for games but due to his young age and his exposure to this game, do you feel that if perhaps this content was with-held from him, his issue could have been shown in a less fatal way and help could have been offered which would have resulted in the survival of the young boy? Just a thought and something to dwell upon from what I said in my first post in this topic, media can have a negative or positive influence on a person, and the same piece of media can have both a positive and negative effect on different people.