So now that technology permits it, there is little need to read in video games, since in the grand majority of games, everything is voice-acted.Talking strictly story wise,everything you need to know is said by voice. In FPS games, your intructions are mostly given to you in dialogue ( of couse there is an objective screen to remind you if every you forget ), in Rpgs the story is told by voice also. Basically , everything that you really need to know is told to you, instead of you having to read it like back in the day . Of course there are menu screens and such with words ( *GASP* WORDS!) , but i'm really only talking about in game instructions, about where to go, what to do , and whats going on.
Now what if , games stopped telling you things, and gave you text to read. No more voices anywhere to convey any information. Would it bother you or take away your enjoyment? Do you hate reading in videogames and prefer as little reading as possible in your games?Or does it not matter to you either way ?
Now what if , games stopped telling you things, and gave you text to read. No more voices anywhere to convey any information. Would it bother you or take away your enjoyment? Do you hate reading in videogames and prefer as little reading as possible in your games?Or does it not matter to you either way ?