Hey there, Serious Sam is actually a lot more then just waves of enemies, it is a great example of good game design (ever noticed how every enemy made a distinct sound when attacking making the player aware of his precense even if it was coming from behind?).Bonecrusher said:By the way, I don't know why, but I find Serious Sam series very dull and boring, "old school FPS" should not be just killing waves on enemy over and over, it also need to have a good combat system. I think Bulletstorm had a better combat than Serious Sam. Of course, I love rocketjumping wallrunning style of Quake 2, Unreal Tournament (99) or TFC (I heavily dislike TF2 for many reasons).
/butthurt
OT: I dont miss "old school shooters" (except for Timesplitters, Perfect Dark on the Xbox 360 isnt enough to scartch that itch) but like many others said there could be less COD clones on the market. That being said there are also quite a lot DOOM clones to mess around with, even if they are not that good.
I have recently watched a series of videos on Youtube that show a shit load of FPS's through out the years that have some unknown games here and there, its cool to find some hidden gems.
Random year