TheCaptain said:
No.
While there is merit to both sides, there's too much about what's generally considered "art" that I don't particularly care for.
For once, the term "art" has been badly abused as an excuse for producing shit. "This is a work of art", the artist says, "and if you dislike it, that's because my art goes over your head, you filthy uneducated peasant!"
Further, trying to apply the term to video games often seems to have the purpose to make playing video games more acceptable, especially for adults. "Oh, but it's not just a game and thus a great waste of time. I'm appreciating fine art here!" I sure don't need other people's approval for a pastime that helps me relax and enjoy myself after a long day at work.
Also, art tends to attract people who pretend to like/appreciate/understand it to appear more educated; the game industry latches onto this and caters to that kind of people, we get countless attempts at reinventing the wheel and sticking features to games that might make them more "artistic" but less enjoyable. To be completely honest, I'm completely fine with games sticking stuff that's been seen to work in the past. Take ole Mass Effect here, they made an incredibly cliché space opera for 2.99 games and tried to be clever for .01 part of the third one. And that was not good.
That, of course I appreciate the creativity that goes into making a good video game, but I don't really care for the art label being slapped onto my fun hobby. It's the same with a good fantasy novel. I'd rather have something I can say about "Well, that was a mighty fine and entertaining tale you told there!" rather than "Now, what you did there.... with the words, you know... very unusual, but got me thinking about life a lot..."
This, for the most part.
OT: I am under the impression that many developers feel the need to have their games recognised art so much that they end up ruining it. Sort of like when you feel the need to add more and more to a painting but end up ruining it instead. Hm. Not sure if that was the best choice of similie but I hope you understand what I mean. So, no, for the
most part; I think it's a rather grey area. That is to say, though art is certainly something that one can enjoy, part of a video game's sole purpose is to entertain the player. Nintendo, so I read, coined the term 'non-game' which describes games without a 'goal'; the majority of the games on the Wii and Nintendo DS fit the bill, apparently. I think, to be honest, that the term itself just sounds silly. Of
course they're games!
However, there are certain games that would (and should) be considered an art form due to their tremendous amounts of symbolism. Just to say now, I'm all for artistic license, but I think people who would call this art, and those who produced it, are just taking the piss; it's a bit of a farce to me. And don't get me
started on
these women.
Anyroad, an example of an art game would be
The Path, a psychological-horror independent computer game produced by
Tale of Tales inspired by the
Little Red Riding Hood fairy tale.
You get to play one of the six sisters, who live in an apartment in the city, to visit your sick, bedridden grand-mother. You are advised to stay on the path, lest you run into your associated wolf...
For me, I think the game heavily implies growing up. The youngest sister is only getting her head around death, the eldest was forced to abandon her musical passion in order to help bring up her sisters, one 'enjoys the attention of men', etc. If you stay on the path, you arrive at your grandmother's home safely... but you haven't
experienced anything. We were told to stay on the path from the beginning, after all but in real life, how often have we done what we were told to do? Aren't we curious every now and again? Curiosity drives you to 'explore the woods'.
It's a very interesting game and has lovely graphics, albeit a wee bit boring at times. It's incredibly atmospheric with its sound effects, music, style, etc. I feel that this game should certainly be classified as a work of art due to its method of narrative. I think that's what 'artistic games' would really depend on, however; there is certainly a lot of art involved in the process of creating the video game (concept art, graphics, the writing if there's a story, etc.)
All in all, I think it's a bit grey, so I voted for the 'Other' option on the poll.