Poll: Do you still play DnD (Dungeons and Dragons)?

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drizztmainsword

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Apr 15, 2009
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Sketches said:
drizztmainsword said:
I don't like DnD anymore. It's too limiting. I'm developing my own RPG system instead. It's coming along quite well.

However, that effectively counts. Roll-play is roll-play no matter what game you're playing.
Limiting?

I'm confused here, it has no limit to be honest.

I may have got it wrong though >.>

And yeah, haven't for a while, but I count myself as a player.
The advancement system is way too restrictive. What if I want to be a sneaky mage? Or a healing martial artist? The only way to get there is through some bazar concoction of multiclassing and prestige classes that end up making your character totally awful at everything.

I'm trying to fix that, along with the "I hit you, now you hit me" combat system.
 

Count Igor

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May 5, 2010
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drizztmainsword said:
Sketches said:
drizztmainsword said:
I don't like DnD anymore. It's too limiting. I'm developing my own RPG system instead. It's coming along quite well.

However, that effectively counts. Roll-play is roll-play no matter what game you're playing.
Limiting?

I'm confused here, it has no limit to be honest.

I may have got it wrong though >.>

And yeah, haven't for a while, but I count myself as a player.
The advancement system is way too restrictive. What if I want to be a sneaky mage? Or a healing martial artist? The only way to get there is through some bazar concoction of multiclassing and prestige classes that end up making your character totally awful at everything.

I'm trying to fix that, along with the "I hit you, now you hit me" combat system.
Multiclassing does involve a dissadvantage, otherwise it would be a bit too powerfull. The point of one class is because it's a group activity.
However, two ways around it.
Either put points into Hide. Silent Movement, and whatever, as you can.
Or find out your race and which class would cause no dissadvantage (As some races let you multiclass without any penalty's on certain classes)
 

Cowabungaa

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Feb 10, 2008
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Would like to, but no-one around here plays games like that. Count yourself lucky you live in a town with 5000 people, it's more like 2000 here and just as remote. Blah.
 

drizztmainsword

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Apr 15, 2009
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Sketches said:
drizztmainsword said:
Sketches said:
drizztmainsword said:
I don't like DnD anymore. It's too limiting. I'm developing my own RPG system instead. It's coming along quite well.

However, that effectively counts. Roll-play is roll-play no matter what game you're playing.
Limiting?

I'm confused here, it has no limit to be honest.

I may have got it wrong though >.>

And yeah, haven't for a while, but I count myself as a player.
The advancement system is way too restrictive. What if I want to be a sneaky mage? Or a healing martial artist? The only way to get there is through some bazar concoction of multiclassing and prestige classes that end up making your character totally awful at everything.

I'm trying to fix that, along with the "I hit you, now you hit me" combat system.
Multiclassing does involve a dissadvantage, otherwise it would be a bit too powerfull. The point of one class is because it's a group activity.
However, two ways around it.
Either put points into Hide. Silent Movement, and whatever, as you can.
Or find out your race and which class would cause no dissadvantage (As some races let you multiclass without any penalty's on certain classes)
Yes. That's how you do it in DnD. Except that you end up with rather superfluous abilities that you don't actually need for what the concept for your character is. Additionally, in many cases, the act of leveling up doesn't involve a lot of choice. Yes you select what skill points to place where, and every few levels you get to choose a Feat, but that doesn't provide the same amount of player agency as, at every level, giving the players a plethora of options as to how exactly they want to upgrade their characters and what directions their characters should progress.

Another thing I'm doing with the setting of the game is only using humans as the player race. I'm going to keep the intelligent monster races to a bare minimum as well. I've grown tired of "high fantasy." All of the various races in DnD are entirely based on Tolkien (with the exception of the gnome), and I'm making my own flavor of fantasy here.

So yes, I'm aware that DnD is a perfectly capable role-playing system. However, I've played it a lot, and it has grown quite stale.
 

Akiada

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Apr 7, 2010
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I've only played D&D itself a few times and fairly recently to boot, but I am a pretty big fan of P&P in general.