Sometimes. If it's fleshed out enough and has enough length that it can start close to the beginning and build up, because then it adds a little bit of emotional investment and maybe even character growth into how the player might view the story (i.e Ashley Williams and Commander Cheesenips Shepard).
But then again, they shouldn't be the main focus of what's going on. That's why they are called 'subplots'. Because they are only part of a full story, and it annoys me when they get focussed on too much. Making a timeless classic should be higher on priorities then appeasing the desire nerds have for a make believe lover.
But worse still is when they don't get focused on enough, like in Mass Effect 2 where instead of one specifically for males (Ashley) one specifically for females (Kaidan) and one for either (Liara)... suddenly we had three for males (Miranda, Tali and Jack) and three for the females (Jacob, Garrus and Thane) and it just becomes a mess.
Each one gets about a fraction of the amount of time and development the ones in Mass Effect 1 had. If I remember right, all scenes in total Miranda was six minutes, Tali was eight minutes and Jack was about five minutes. Each one is just three conversations and then conclusion, and with the exception of Jack (and maybe Thane)... all they were, were glorified 'let's boink' dialogues.
Tali concerned about her immune system, Garrus talking human/turian relations, Jacob thinking about doing it with the commander, Miranda flashing her ass... etc, etc.
Out of all the ones in Mass Effect 2, the only romance I could say appealed to me was Jack, because I like tragic romances and seeing people who have had long and difficult lives find peace, but even then the actual romance itself isn't particularly awe inspiring in its writing. And it didn't impact the plot that much.
Certainly not when compared to Ashley in Mass Effect 1.
I guess to wrap it all up, yes the romances CAN add depth to the story. But at the same time they can also be kind of pointless and gimmicky if done wrong and should be fleshed out to be a major part of the story, not pushed to the side out of convienience.
By the way, I can only speak for Mass Effect as it's the only Bioware game I've played.
But then again, they shouldn't be the main focus of what's going on. That's why they are called 'subplots'. Because they are only part of a full story, and it annoys me when they get focussed on too much. Making a timeless classic should be higher on priorities then appeasing the desire nerds have for a make believe lover.
But worse still is when they don't get focused on enough, like in Mass Effect 2 where instead of one specifically for males (Ashley) one specifically for females (Kaidan) and one for either (Liara)... suddenly we had three for males (Miranda, Tali and Jack) and three for the females (Jacob, Garrus and Thane) and it just becomes a mess.
Each one gets about a fraction of the amount of time and development the ones in Mass Effect 1 had. If I remember right, all scenes in total Miranda was six minutes, Tali was eight minutes and Jack was about five minutes. Each one is just three conversations and then conclusion, and with the exception of Jack (and maybe Thane)... all they were, were glorified 'let's boink' dialogues.
Tali concerned about her immune system, Garrus talking human/turian relations, Jacob thinking about doing it with the commander, Miranda flashing her ass... etc, etc.
Out of all the ones in Mass Effect 2, the only romance I could say appealed to me was Jack, because I like tragic romances and seeing people who have had long and difficult lives find peace, but even then the actual romance itself isn't particularly awe inspiring in its writing. And it didn't impact the plot that much.
Certainly not when compared to Ashley in Mass Effect 1.
I guess to wrap it all up, yes the romances CAN add depth to the story. But at the same time they can also be kind of pointless and gimmicky if done wrong and should be fleshed out to be a major part of the story, not pushed to the side out of convienience.
By the way, I can only speak for Mass Effect as it's the only Bioware game I've played.