Will you go with blurry line #1 or #2? Well, blurry line #2's blurriness look's more threatening, so #1.Celtic_Kerr said:Try going through a conversation with Mass effect two. I'm glad they hve the basic rule of "Upper left and upper right option are generally paragon. Lower left and lower right and generally Renegade" thing because I can't see that the option to say is.Sonic Doctor said:That is actually one of the reasons I got mine a few months ago. Back last October when I pre-ordered Halo 3: ODST, I got a ten dollar credit, I used it to buy a three pack of XBox 360 games, on of the games was Dead Rising, I couldn't play the game because the instructional text was just too small, I didn't know what the game was telling me to do. Though I don't like the game anyway, I hate games that are basically one big timed mission. It was fine back in the days of Super Mario Bros, because I didn't have to think or plan while playing it, I usually beat it in 24 minutes these days. But the new games of today just don't mix with timers. Legend of Zelda Majora's Mask isn't that new, but that was the major fault I saw in that game as well, let me actually play the game instead of making me worry and rush through it. Sorry, on tangents again.Celtic_Kerr said:I still have my old faithful tube TV. It's a decent size (about 40" I think) but when I play videogames on it, all the text is tiny because everyone loves their HD widescreens
pretty much "I see help in there! I'll pick that one! Oh shit, he just told them to go to hell... Damnit"Sonic Doctor said:Will you go with blurry line #1 or #2? Well, blurry line #2's blurriness look's more threatening, so #1.Celtic_Kerr said:Try going through a conversation with Mass effect two. I'm glad they hve the basic rule of "Upper left and upper right option are generally paragon. Lower left and lower right and generally Renegade" thing because I can't see that the option to say is.Sonic Doctor said:That is actually one of the reasons I got mine a few months ago. Back last October when I pre-ordered Halo 3: ODST, I got a ten dollar credit, I used it to buy a three pack of XBox 360 games, on of the games was Dead Rising, I couldn't play the game because the instructional text was just too small, I didn't know what the game was telling me to do. Though I don't like the game anyway, I hate games that are basically one big timed mission. It was fine back in the days of Super Mario Bros, because I didn't have to think or plan while playing it, I usually beat it in 24 minutes these days. But the new games of today just don't mix with timers. Legend of Zelda Majora's Mask isn't that new, but that was the major fault I saw in that game as well, let me actually play the game instead of making me worry and rush through it. Sorry, on tangents again.Celtic_Kerr said:I still have my old faithful tube TV. It's a decent size (about 40" I think) but when I play videogames on it, all the text is tiny because everyone loves their HD widescreens
Its even worse in dead rising. Dear god that game had bad text.00slash00 said:yea thats pretty much the only reason ive been saving for an hdtv. i mean better resolution would be nice but i think the graphics look just fine on standard definition. its the text that kills me. if i need to read a mission objective or look at a map on the pause screen or navigate a blue ray menu, its a complete guessing game. when i played the darkness, i couldnt read any of my missions or where to go next, so i would spend hours and hours wandering around, hoping i would bump into my next mission objective. at least its comforting to know that im not aloneViaticalTarsier said:Yup I have 3 SDtv's and for the most part I don't mind using them, but really someone should tell video game makers that everybody doesn't have an HDtv yet so stop making the dang writing so impossible to read when played on an SDTV