Poll: Does it suck: Motion gaming

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Daveman

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Jan 8, 2009
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Got Kinect. It's pretty funny to play and the novelty is pretty damn awesome. The downside is it doesn't quite work properly and you need a massive and empty living room to play in if you want to do it with another person, else there just isn't enough room and you can't do things in the game because there's a wall or a coffee table there in real life.
 

Knifewounds

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Nov 18, 2009
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Delusibeta said:
Motion controls are also The Future of Console Gaming, whether you like it or not. Nintendo's new slice of market is too big for Sony & Microsoft (or even Nintendo) to ignore by abandoning motion controls.
As someone who aspires to be a game designer that idea makes me want to hang myself. They will never replace a standard controller, because there will always be a market for hardcore games.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Knifewounds said:
Delusibeta said:
Motion controls are also The Future of Console Gaming, whether you like it or not. Nintendo's new slice of market is too big for Sony & Microsoft (or even Nintendo) to ignore by abandoning motion controls.
As someone who aspires to be a game designer that idea makes me want to hang myself. They will never replace a standard controller, because there will always be a market for hardcore games.
I'd imagine said market would migrate to the PC.
 

KEM10

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Oct 22, 2008
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aquaman839 said:
Like 3D its a gimmick. Its nice and all but i don't see it lasting. I'm sure it'll be around into the nex gen but its following will dwindle. Hard core gamers are the back bone of the industry and motion control has become a staple of casual gaming.
Do people not know what a gimmick is? A gimmick is something that makes you stand out from the competition and/or hide more sinister motives.

With all of the platforms adopting motion controls, it hardly stands out as unique. Also, there is no sinister motive (unless the companies making money to make more games or get you off your ass are considered sinister). The Wii was a gimmick when it came out. Since it became successful, it is a visionary.

OT: I am giving it a year before I can make a true comment. The first 6 months to a year are where the party and unimaginative games are pushed out because they are easy to make and have low production cost. The true test comes in with how Move handles Resistance/Socom and how Kinnect is smooth and immersive with the Suda 51 game.
 

Knifewounds

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Nov 18, 2009
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Delusibeta said:
Knifewounds said:
Delusibeta said:
Motion controls are also The Future of Console Gaming, whether you like it or not. Nintendo's new slice of market is too big for Sony & Microsoft (or even Nintendo) to ignore by abandoning motion controls.
As someone who aspires to be a game designer that idea makes me want to hang myself. They will never replace a standard controller, because there will always be a market for hardcore games.
I'd imagine said market would migrate to the PC.
Yea no. I don't see that happening. Considering how well call of duty is selling on all fronts, and how halo is still selling Xbox's that's an extreme unlikelihood.
 

Maveron

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Dec 5, 2010
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It sorta depends what it's used for. It works so well for party games, and thats not even a new idea (Itoy anyone?) but when they try and do it for 'serious' games it fails. spastic flailing stops being novel and becomes frustrating after, say, an hour or so. Except for rail shooters.
 

IridRadiant

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May 31, 2008
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It could happen that the PC's migrate to the cloud accessible by cell phone, link to goggles like we link to an earbud and mic now, and find a way to integrate cameras on the goggles to capture your motion. Then we could have PC motion gaming, but I see more MS Surface and iPad for PC. It is also possible that, like joysticks before them, controllers become the modus operandi of PC gaming and motion gaming becomes reserved for the consoles.
 

KEM10

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Oct 22, 2008
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Maveron said:
It sorta depends what it's used for. It works so well for party games, and thats not even a new idea (Itoy anyone?) but when they try and do it for 'serious' games it fails. spastic flailing stops being novel and becomes frustrating after, say, an hour or so. Except for rail shooters.
Try out the new Bond game on the Wii. There is much more control in aiming when pointing that Wiimote at the screen than trying to adjust with a joystick, it can go from low sensitivity controls to high without having to open a menu and fine tune the game. Also, it would end the debate of regular versus inverted controls.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Knifewounds said:
Delusibeta said:
Knifewounds said:
Delusibeta said:
Motion controls are also The Future of Console Gaming, whether you like it or not. Nintendo's new slice of market is too big for Sony & Microsoft (or even Nintendo) to ignore by abandoning motion controls.
As someone who aspires to be a game designer that idea makes me want to hang myself. They will never replace a standard controller, because there will always be a market for hardcore games.
I'd imagine said market would migrate to the PC.
Yea no. I don't see that happening. Considering how well call of duty is selling on all fronts, and how halo is still selling Xbox's that's an extreme unlikelihood.
I wouldn't rule it out. As the Wii has demonstrated, it's very easy for consoles to swap out the traditional controller in favour of something else. This is pretty much impossible with PCs. The vast, vast majority of PCs have a keyboard and a mouse, and there's no big company telling PC gamers that they must change their control scheme or else lose access to new games.

And before you point out that you think motion controls won't replace standard controllers on consoles, I disagree: that's pretty much what the Wii has done and I wouldn't put it past Sony and Microsoft to emulate the Wii with their next console. Where would the people who hate motion controls go to? The PC. Hence my prediction.

Of course, this by no means rule out "proper" games happening on the consoles, as the new game they called GoldenEye that has little to do with the N64 game of the same name and more to do with Call of Duty (it has regenerating health, dammit!) demonstrates.
 

C95J

I plan to live forever.
Apr 10, 2010
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No.

Well that was an easy decision.

The people who said yes will be the people who don't use motion gaming and don't like it. Kinect was a massive seller so that shows people want to, and like to play with. Thus proving that it doesn't suck.

You could replace the poll with "Do you like Motion Gaming" and the results would have been very similar.

I myself don't have Kinect or Move, nor do I plan to, because it just isn't my thing and I prefer to use a controller above anything else.
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
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I don't think its fair to say they suck, there good for families and things like that.

There not my cup of tea though.
 

Assassin Xaero

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Jul 23, 2008
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No, I love my Wii. What pisses me off, though, is that the same pricks going around saying the Wii sucked and motion controls were stupid are now bragging that they got Kinect. So, motion gaming was stupid when the Wii did it, but now that it is on 360 it is cool? God I hate the 360 and the majority of douche bags that play it giving other 360 players a bad name.
 

[.redacted]

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Jan 24, 2010
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It all depends on what the motion controls are being used for - for some games they can work, for other's they're just nonsensical.
 

TilMorrow

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Jul 7, 2010
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I've used the Wii, Playstation 3 Move and Xbox Kinnect and heres my thought on them.

The Wii's motion controller is fun to use however gets tiresome when it sometimes doesn't get noticed even when you swing it around like crazy. Its motion sensor bar is easy to set up and calibrate and works well but controls in some of the Wii games is just crap.

The Playstation 3 Move for me was a pain to set up. My younger brother got one for christmas and wanted to play eyepet with it so I had to plug in the eye camera and calibrate the Move controller which sounded simple enough until the camera decided not to stay still whenever I wanted it to point straight due to its bloody cable. Then I had to angle it to the floor which my brother complained that it made it difficult to play so then it ended up about 2 cm off the floor with the pet defying gravity and logic slightly. Finally I had to calibrate it. By now we haven't even got the game properly playing yet. So my brother starts playing the game and I notice the move controller works alright however whenever he trys to do the parts of the game which requires him to use just his hands the camera seems to only notice every 3rd movement and identify every 5th movement.

Then the Xbox Kinect. I felt it was actually quite easy to set up even though the space requirement made it slightly hard to create enough room for one player. It seemed to detect all my movements and I was able to play the Kinect adventures easily (apart from the times I hit the wall trying to fill some cracks in the underwater game). However I did notice there were times when it didn't always detect your legs right so one leg could be still even if you were shaking yours like crazy.

Overall I feel that the Wii and Kinect are quite good however the Move seems very close to sucking.

(Please note I have only played one game on the Xbox Kinect and Playstation Move and quite a few on the Wii so my opinion is slightly biased).
 

Twuk

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Dec 18, 2010
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This is why Kinnect fails -> http://www.youtube.com/watch?v=KWbLOFGSEDo

(Forgiving me for not embedding the video. It's been awhile since I've posted media on forums, and I can't remember the code to do it for the life of me.)
 

TheYellowCellPhone

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Sep 26, 2009
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They do suck for the genre I love (FPS gaming), but not for every genre. Bbut I really want to try The Fight with Playstation Move.
 

Catfood220

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Dec 21, 2010
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I was initially open minded to the idea of motion controls and brought a Wii thinking that Nintendo were going to do something truely amazing with the technology. I quickly came to the realisation that I was wrong, got bored with only having a handful of good games and pretty much found myself playing Resident Evil 4 Wii Edition and my old Gamecube games on it. So I traded it in for as PS3 and have never looked back.

I have no interest in Move, however I do think that motion controls do have a future in gaming when the technology has improved enough so that it can actually recognise what you are trying to do rather than take a random guess. And when the developers actually make decent games for the controls rather than cheap Wii Sports clones.
 

jaketaz

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Oct 11, 2010
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I think Yahtzee hit the nail on the head when he said that motion gaming is LESS immersive. If you think about it, moving less instead of more would be realistic. In life when you want something to happen, you think it and then your body reacts, so twitching a tiny muscle over your laptop keyboard is so much more realistic than flailing your damn arms around to do something. Especially since Wii motions seldom seem to have any more than a passing relevance to the motion your character is doing on the screen.