Blue Balls(in terms of gaming): when something hasn't been updated or re-released for a long period of time. When the game is then updated or re-released a surge of old players come back and then feel that the game is more epic than it really is.
My issue: First off I would like to point out that I adored StarCraft, and that I have been pursuing SC II since it's announcement. I have also played the beta and will probably be buying the battle chest. (I thought that the division of single player campaign was stupid) That being said I truly feel that this game has tremendous blue ball effect. Playing the beta did not feel like a new game, it felt like a rehashed version of StarCraft(which isn't necessarily a bad thing), but I thought that with a new StarCraft would come a new style of RTS.
I think that SC II has done a good job at pulling a veil over everyone's eyes, with fancy graphics, and a better physic's, with new skins it seems that everyone wants this game. But what has Blizzard really done to this game that has improved(in terms of innovation) on the previous SC? New Battle net? They were going to have to update it regardless if they wanted better online capabilities. New units? What sequel game has not come out with at least one new unit. New playing style? With a revision of units the new game is better rounded making people only readjust old strategies.
With the amount of fans that SC has created they were guaranteed a fan base, but with a fancy overcoat of high rendered models the fan base has grown exponentially, for what? No new innovation's for game play, nothing that the average gamer couldn't see coming, and nowhere to improve. With a big company like blizzard you would think that they could take what was and change it to something great. Again I find that the game is just the same but better looking.
I guess that's all anyone wanted... But back to the issue, if there is nothing really new about this game then why is there such a big number of players? Personally I find that this all comes down to blue balls. With such a big hiatus, when SC II came out everyone who liked it in the past picked it up, everyone who had an inclining to try it got it, and even people who dislike the game style took a look at it.
So, I ask the fine community of the escapist to answer my question, agree or disagree but show your work.
TL;DR: With such a long hiatus from the gaming community, do you feel SC II has any meat to it, or is it popular because of the long wait?
My issue: First off I would like to point out that I adored StarCraft, and that I have been pursuing SC II since it's announcement. I have also played the beta and will probably be buying the battle chest. (I thought that the division of single player campaign was stupid) That being said I truly feel that this game has tremendous blue ball effect. Playing the beta did not feel like a new game, it felt like a rehashed version of StarCraft(which isn't necessarily a bad thing), but I thought that with a new StarCraft would come a new style of RTS.
I think that SC II has done a good job at pulling a veil over everyone's eyes, with fancy graphics, and a better physic's, with new skins it seems that everyone wants this game. But what has Blizzard really done to this game that has improved(in terms of innovation) on the previous SC? New Battle net? They were going to have to update it regardless if they wanted better online capabilities. New units? What sequel game has not come out with at least one new unit. New playing style? With a revision of units the new game is better rounded making people only readjust old strategies.
With the amount of fans that SC has created they were guaranteed a fan base, but with a fancy overcoat of high rendered models the fan base has grown exponentially, for what? No new innovation's for game play, nothing that the average gamer couldn't see coming, and nowhere to improve. With a big company like blizzard you would think that they could take what was and change it to something great. Again I find that the game is just the same but better looking.
I guess that's all anyone wanted... But back to the issue, if there is nothing really new about this game then why is there such a big number of players? Personally I find that this all comes down to blue balls. With such a big hiatus, when SC II came out everyone who liked it in the past picked it up, everyone who had an inclining to try it got it, and even people who dislike the game style took a look at it.
So, I ask the fine community of the escapist to answer my question, agree or disagree but show your work.
TL;DR: With such a long hiatus from the gaming community, do you feel SC II has any meat to it, or is it popular because of the long wait?