SajuukKhar said:
Tono Makt said:
Hyperbole cat is the worst cat that ever did cat a cat. Hyperbole poster should stop wearing hyperbole cats collar.
Actually Hyper-space is pretty much right.
Now a days gamers rage if every little detail isnt explained in full.
No. He's not. It's stupid hyperbole and does nothing but cause posts like mine in response, which causes stupid posts in response to the stupid response, and stupid arguments. Why? Because I'm the exception to his hyperbole, ergo I prove him wrong simply by existing.
He describes an extreme stereotype within the gaming community (which is over-represented on internet forums, making it seem like they exist in greater numbers than they actually do) and applies it to the entirety of the gaming community with that hyperbole.
Hyper-space said:
This is the problem with gamers expectations when it comes to video-game stories, they are in this constant need of explanation of EVERYTHING, unless they invalidate it through their own interpretation.
Hyperbole. Gamers are not in constant need of explanations for everything. Gamers are quite willing to overlook alot in their games as long as there is some explanation in the game they can latch onto. Gamers will ask (demand, whine for, beg for, however you want to describe it) for explanations for things that they feel do not have an explanation in game. It can be debated whether there is an adequate explanation in game for what they want, but gamers are remarkably capable of putting two and two together to come up with four.
Gamers are also more likely to approach mysteries in game with an open mind. When faced with something new in a game, they are more likely to be accepting at face value, wait for an explanation but form their own hypothesis, knowing full well that they could be mistaken. If they are proven mistaken, most gamers will abandon their own hypothesis and accept the game's explanation, adjust their own theories of the game and make a more educated hypothesis the next time a mystery arises. Gamers will differ on how much they enjoy these revelations, but gamers are more likely to accept a games explanation (however tenuous) than to invalidate the game's explanation with their own interpretation of the information.
Hyper-space said:
Gamers want closure for every aspect of the story, including minor technical details and shit, leaving things up to interpretation impossible because we will just assume the worst.
Hyperbole again. Gamers don't require closure for every aspect of the story. Most gamers will not get to every aspect of the story, particularly in large games like Mass Effect, Fallout, Final Fantasy and Skyrim, because the world is too large for most gamers to explore fully. Gamers will vary on what aspects of the story they want closure on - in Mass Effect, some people won't care a bit that the customer finally gets his 15 credit refund after three years of working at it (and three games), nor will they care that Michael and Rebecka's child is now old enough to be in day care with other kids. Some gamers who have played all three Mass Effect games will have no idea who I'm talking about. Some gamers will be like me, and will be amused by running into these minor characters again and again and will see their story progress. It's sprinkles on frosting on the cake, not the cake itself.
This is even more applicable for the technical details of the game - gamers don't need the minor technical details explained as long as the major ones are. The Mass Effect can raise or lower the mass of an object; that's good enough for most of us to explain why our spaceships fly, why our guns fire, and how we can go from star system to star system in a matter of in game hours. We don't need to know how these same things can go perfectly straight even when they're so light that a small wind should have them blowing about uncontrollably, or to know how long the mass effect effect lasts on a tiny sliver of metal from a sniper rifle; how long until it reverts back to its normal mass? Will it always be heavier than it should be? If I was to use a mass effect on myself, could I permanently make myself 1.5 my mass (and be tougher in hand to hand combat) or 0.5 of my mass (and become a champion rock climber)? Etc., etc., etc.
tl:dr - Hyperbole cat applauds your shenanigans, but still wants his hat back.