Here's basically all you need to know about DA2. Most people hate on it simply because of it's mechanical flaws of which there are plenty. There's only really two or three dungeon areas that are copy-pasted throughout the game instead of making each dungeon area unique like in DA2. Fights occur in waves, leaving you to kill a group of enemies before the next wave pops out, and often there'll be a few enemies that don't engage in combat leaving you to look around to find'em and finish the fight.Shadows Risen said:Just completed DA:O again, and lately I've been considering getting DA2. Now I know a lot of people on here despise that game but I'm not really sure if that's just fanboys hating it because it did something different, or if there was some glaring flaws in the game (that said, Origins isn't exactly perfect either). As long as the story is pretty good and the combat isn't a total chore, I'm happy.
So, should I get it?
Well this one is really bad, at one point I found the remains of a priest or someone, and when I returned it to the person he said "Oh! I've been looking for this everywhere, Thank you!" I mean it's just a generated response instead of an actual quest.SpaceBat said:Surely that isn't your only reason? Most RPG's suffer greatly from this (both linear and especially open world such as Skyrim)Soviet Heavy said:Quest variety is very limited. You will either be fighting swarms of enemies who attack in waves, or performing a fetch quest involving picking up random junk and then finding the corresponding NPC.
Not lazy, rushed. It came out less than one year after the first game. The stink of EA is all over that...Furioso said:Their "idea" of different dungeons is to literally block off sections of the same exact cave, I'm not even kidding, they maybe made 3 maps for the entire game and just blocked random paths to make them different, this alone sets the tone for a game that can only be called lazy