Poll: Dragon Age vs Dragon Age: The Battle Continues!

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ejrocksthisworld

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Feb 14, 2010
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I've recently purchased both Dragon Age: Origins as well as Dragon Age 2, and have found myself quite swept up in Bioware's world. With this in mind, I've come to find that there is a very distinct divide amongst fans of the series. So now I ask you, the player, which game did you prefer?
 

Dalek Caan

Pro-Dalek, Anti-You
Feb 12, 2011
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I always liked the second game over the first. I thought the 3 story arcs with the big Templar vs Mage ending was way better than the whole "monsters once again returning to kill us all" plot. I also felt more drawn to my companions in 2, never felt anything for Leliana, Morrigan or Sten. Merril, Varric, Bethany and Isabela felt like actual real people compared to the last lot, though I did despise Fenris and Anders.
 

wintercoat

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Nov 26, 2011
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I preferred Awakening more than I preferred the base game. Does that count?

Of the two options, I preferred Origins over II, though it's a thin gap between the two. They each have points both in their favor and against. Some of those points are more heavily weighted than others. But overall, they come close, with Origins eking out a slight lead, mostly due to the far superior DLC and expansions than the base game.
 

GoaThief

Reinventing the Spiel
Feb 2, 2012
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Origins all the way.

Immature characters, voiced protagonist, lack of choice, reused locations, Bioware's outright lies, no auto attack and the general Dragon Effect leaves the sequel my only genuine case of buyer's remorse in gaming. A real let down and slap in the chops combined.
 

The_Lost_King

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Oct 7, 2011
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Origins, no question.

I loved almost everything about Dragon Age: Origins, the story, my companions, I even liked the combat. Leliana and Alistair are two of my favorite companions in videogames. I loved learning about Fereldan and its problems. I loved learning about my companions and hearing their stories. I loved trekking across the country seeing all of the sights rather than one city. Being a part of dwarven politics, making werewolves humans again, Saving the mages from abominations, and saving Redcliff and their Arl, those were all great(minus the fade ugh)

Dragon Age 2 however, was mediocre on all levels, and I hate it for that. Bioware isn't mediocre. This is the game where the went through their EAification and it shows.
 

Soviet Heavy

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Jan 22, 2010
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Origins and Awakening together. Awakening went a long way in explaining how the Blight from Origins was launched prematurely, and it used the same style of "plan your way to survival" that the Suicide Mission in ME2 used.
 

Aircross

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Jun 16, 2011
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To be honest, I only played the demo of DA:II so I'm only going to compare what I saw in the demo.

Origins seems to be more tactical since I could zoom out my camera to see the entire battlefield, which I prefer for my fantasy rpgs.

I also didn't like it that my character was fully voiced. It didn't help me insert myself into the game world. Speaking with my own voice in my head in Origins immersed me that much more.
 

Doom972

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Dec 25, 2008
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I liked Origins more, but I do recommend both. Origins is longer, tells an epic story, has a lot of choices with different outcomes, is much longer, and is overall much more polished (probably because Bioware took their time while making it).

DA2 was also good, but it was short and had a lot of padding to artificially make it longer (those boring repetitive battles). I actually liked the more personal story (opposed to another "save the world from Evil" story) and the teammates were awesome. I think that it problems come from it being rushed (IIRC they made it in two years).
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
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Kinda meh on them both to be honest.

Never managed to get into Dragon Age the way I did Mass Effect. The setting is just so incredibly fucking generic. Hey look, short stumpy guys with beards who live underground. They're called dwarves! Oh hey, and skinny guys with pointy ears and fabulous hair who live in the forest and like bows. They're called elves! People in robes and hats who carry sticks and do magic! And it's all under threat by a horde of totally-not-orcs! But fear not, for a hero will rise to save the world from ancient evil stuff!

The premise of the second game was a bit more interesting, but the execution just wasn't there.

The characters were a decidedly mixed bag too. Yeah, we got Sten and Morrigan and Avaline and Varric. But we also got Wynne and elf assassin guy and sex pirate lady.

Combat was fun for a while, but got boring a loooong time before the games ended.
 

LetalisK

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May 5, 2010
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Origins can go fuck itself for all I care. While I really enjoyed its stories, the combat was tedious and, to top it off, the ending glitched out and I was robbed of an ending cutscene. I remember playing Awakening a long time later after I'd calmed down and enjoyed it more, though I can't remember a damn thing about it.

I also kind of resented the game for the Morrigan romance. The romance itself seemed like the quintessential unnatural and forced cliche, yet they more or less pushed you in that direction given the huge story implications of it.

That said, I'm probably gonna play it again at some point and cheat the fuck out of it just to go on a rampage. Anyone have opinions on the most interesting starting race to be? My first one was City Elf and I thought it was really good.
 

go-10

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Feb 3, 2010
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I liked Origins more than 2 but that's ot to say I didn't like 2. Just that I liked both of them, one has Morigan and the other has Merrill it's kinda hard not to like a game with characters like that
 

00slash00

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Dec 29, 2009
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I'm one of the few who enjoyed Dragon Age 2 more. I just found it more fun and honestly felt more invested in the personal story of 2 than in the cliche, "The world is going to end and you're the only one who can save it!" story of Origins. I'm not saying origins had a bad story. The sub plot about betraying the king and taking the throne was interesting, but the overall story of stopping the dark spawn, was much less interesting to me than the the tension between mages and templars boiling over in to war. At the end of the day, Origins just kind of felt like a heavily watered down Baldur's Gate (my favorite RPG series of all time). Strangely enough, the fact that Dragon Age 2 felt nothing like Baldur's Gate made it easier to enjoy, because I wasn't constantly comparing it to Baldur's Gate.

That said, Origins had much more interesting characters and level design
 

Samuki Elm

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Dec 11, 2012
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I preferred Origins overall, but I can't say it was perfect. I thought the combat got repetitive, I thought the storylines needed to get much tighter and more cohesive (too many threads going nowhere), I thought the combat was less tactical and more statistical (as in, it's more about the numbers and buffs rather than positioning or strategy) and overall, I didn't like the feeling like I wasn't really in control. I described it to my friend as "a single-player MMO."

But Dragon Age 2 took everything I disliked about the first game and made them bigger. More enemies - and after you kill enemies, new enemies respawn immediately. Enemies rush you en masse and swarm you - the only tactics are what buffs and special attacks you use and the stats of your characters (also, the enemy AI was really unintelligent - they just attack you in melee and use their specials - just all, so basic). And the story was really, really drawn out. Spoilers:The whole first part builds up to this big treasure hunt ... and storywise, the only thing that's significant is that they find a lyrium artifact that's never mentioned until momentarily at the very end. Okay, it makes Hawke rich ... but did we really need to devote a third of the game to "Hawke invests in moneymaking opportunity, investment pays off"? And the second part - this whole big thing about the conflict with the Qunari and oh sh** some major story points coming down ... but then the rebellion happens in a blink of an eye and the Qunari go away and what was the point of that again? Oh, sure, we now know Hawke has become a respected hero in Kirkwall as a result - but did we need to devote a third of the game to it?

The only really significant plotline comes at the end - the Mages and the Templars. Threads of it are weaved throughout the first two parts, and it's clear from the beginning that that's the true focus of the game's main storyline, but nothing develops until the final third - and that part, ironically, feels kind of rushed.

I would have much preferred a complex storyline showing the detailed build-up to the Mage-Templar conflict, the individual figures in the story, their relationships and rivalries to each other, instead of all that stuff about "Hawke becomes rich and then a hero" that the first two parts are devoted to. And we do get some of that ... but the whole game should've been devoted to it.

My strong suspicion is that Dragon Age 2 was actually supposed to be released episodically - "The Adventures of Hawke," more or less. The first part was supposed to be "Hawke, Rags to Riches", the second was "Hawke Becomes Champion", and the third: "Sh** Gets Real." These three episodes were supposed to be a sort of companion/sequel to the original Dragon Age, bridging the gap and setting the stage for the true sequel, which is what we're getting now. I imagine that the whole framing device of "Varric Tells Stories About the Champion" was originally intended for that episodic release.

So, in the end, Dragon Age Origins felt more complete to me, while DA2 felt like it was rushed - like a project got condensed and then released without all the trimmings. Or, alternatively, like the project was supposed to be released immediately after DAO, got delayed, and then just released all at once. I sense a lack of gameplay refinement, and the repetitive environments and respawning enemies (as well as smaller environments than the original, where large environments allowed for some semblance of tactical gameplay) were shortcuts to tie up loose ends.
 

alphamalet

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Nov 29, 2011
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This isn't going to be a battle; it's going to be a massacre. Origins is undoubtedly the better game, and the poll will reflect that.
 

Thuggych

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Mar 5, 2011
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I liked parts of both games, but I can't say I prefer one over the other

Origins had better Storytelling, world design, character interaction
DA2 had better Combat, atmosphere, visual design, and less Deep Roads (seriously, fuck the Deep roads).
 

00slash00

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Dec 29, 2009
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LetalisK said:
That said, I'm probably gonna play it again at some point and cheat the fuck out of it just to go on a rampage. Anyone have opinions on the most interesting starting race to be? My first one was City Elf and I thought it was really good.
I thought Dwarf Noble had the most interesting starting story. Unfortunately, choosing that story doesn't really change much when you return or the dwarf city, later in the game. I thought that after what happens in the dwarf noble origin story, returning to the dwarven city would be really intense and the story would be more interesting or something. Nope. Except for a few small dialog changes from the NPCs, returning there as a dwarf was pretty much exactly the same as going there as a dalish elf. That is actually a main problem I have with dragon age, as a whole. what you do never seems to make that much of a difference. I know they are completely different games, but I can't help comparing Dragon Age to Mass Effect. In Mass Effect I always felt like what I did mattered and would change how the story played out. In Dragon Age, what you do or say seems to have very little impact on anything else. I was very disappointed when my actions in Origins seems to have almost no impact on Awakening, much less on Dragon Age 2. I'm hoping that Dragon Age 3 will change that and your actions in the first two games will play a much bigger role in shaping the story
 

AngelOfBlueRoses

The Cerulean Prince
Nov 5, 2008
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Dragon Age: Origins for sure. By the time of the second arc, I was really starting to get pissed off about visiting the same damn cave for the fiftieth time. The story was alright, I guess, though I was surprised more than a few times at the dialogue option that I chose seeming quite opposite than what it should have been. The combat was more actiony, not quite the strategy that I had been used to and a lot of the time it came down to mashing a button to win. The story was decent, albeit not as great as Origins was, and before you rail on me, I know Origins was as generic as they come, but beneath that was a deep, rich world. You just had to go looking for it. You didn't get that like you did when you were at Kirkwall.

Origins had me captivated all the way through. Two had me bored a little after the third arc started (and I had to visit the same dungeon I'd already been to a billion times) and I stopped playing it.
 

MysticSlayer

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Apr 14, 2013
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Dragon Age: Origins, though I never really gave Dragon Age 2 much of a chance. The combat in DA2 got really old really fast, and the characters were mostly uninteresting.

Origins wasn't a perfect game, but it was still far better than its sequel. Most of the characters were truly likable, and the story was really intriguing, especially as I began to piece all the themes together. While it took a little bit for the combat to get going, and while the Mage was the only class that I really enjoyed, when it got going I even began to look forward to the combat on occasions. Sure, some of the quests were boring with others being downright annoying, but that couldn't keep me away from enjoying the overall experience.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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I love Dragon Age: Origins. Dragon Age 2 felt more like a spin-off from an indie developer than a new AAA game. Hopefully the third one will blow me away. But I'm not buying it until it's on at least 50% sale even if it is good.
 

conmag9

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Aug 4, 2008
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I liked Origins more, but I'm still a fan of DA2 (mostly the characters). While I am interested in the Mage vs. slavers Templar plot, I really hope both sides are played less cartoonishly than they were in DA2. I realize that combat was more "action movie" style in the second game, perhaps thanks to Varic's storytelling, but did EVERY nameless mage/templar have to be crazy in the end?

Also, I hope they stick to the lore in the third one. The first one's setup was interesting and internally consistant. They seemed to have forgotten a few things in DA2 and it's a pain.