Played since white box original D&D, currently playing Pathfinder. Death,, or any other form of failure, is always an option. If a character dies and cannot get raised, then the players gets to create a new one, usually no more than a level or two lower than the rest of the party.
The same for TPK's. It hasn't happened in a very long time, but it is always a possibility, and nearly happened twice in the Wrath of the Righteous campaign that I am currently running.
Character death and failure should not be sought out by a GM, but are a necessary component that gives meaning and consequence to the challenges and the player's reaction to them.
The same for TPK's. It hasn't happened in a very long time, but it is always a possibility, and nearly happened twice in the Wrath of the Righteous campaign that I am currently running.
Character death and failure should not be sought out by a GM, but are a necessary component that gives meaning and consequence to the challenges and the player's reaction to them.