Poll: EA boss proudly refuses to publish single player games

Recommended Videos

BeeGeenie

New member
May 30, 2012
726
0
0
Mirroga said:
Boudica said:
That was taken painfully out of the spirit of the statement. They were referring to the connectivity of their games to one another, for people to see their friends and to chat.

I'm all for pointing out bad moves on the part of the big guys (how else do they adapt?) but this is just looking for ways to kick them.
Not everyone likes to play games with Facebook features.
^All my this!
What if I don't want to chat with idiots? Have you seen the online community? People suck.
What if I don't care about leaderboards? Stroke your massive E-peen on someone else's time.
What if I don't have an internet connection but still want to play games? Oh well, I guess.
What if I don't want GAME developers to waste their time and effort making features that have absolutely nothing to do with the actual GAME?
What if I want to just play a game without the hassle of DRM, DLC, and all that other crap? Too bad for me, guess I'll have to get another hobby.
 

Atmos Duality

New member
Mar 3, 2010
8,473
0
0
Sober Thal said:
EA has been more transparent than any other gaming medium in existence.

And for that, people hate them.
I won't speak for anyone else, but I will tell you that isn't the only reason I hate EA. It's not even *a* reason I hate EA.

Were EA not so mind-numbingly incompetent, such cavalier honesty would be appreciated.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
3,782
0
0
Yosharian said:
I touched on EA's backpedaling in a later post
Ed130 said:
Maeshone said:
http://kotaku.com/5940782/ea-says-theyre-not-killing-single+player-games

Huh, well look at that. I was right. Thank you to whoever posted that article first. Just as I said on page freaking one, this had nothing to do with forcing multiplayer into every single game, but, just because it's EA, that is what people decided to read it as. This thread has officially lost any merit and is now just another "wwaaahh, EA is ruining everything you guyz, wwaaahh" thread. And honestly, I've had enough of those.
Mirroga said:
Boudica said:
That was taken painfully out of the spirit of the statement. They were referring to the connectivity of their games to one another, for people to see their friends and to chat.

I'm all for pointing out bad moves on the part of the big guys (how else do they adapt?) but this is just looking for ways to kick them.
Not everyone likes to play games with Facebook features.
So opt out of using said features then? The only game I've played where online connectivity was required is Diablo 3, and I honestly don't think anyone but blizzard is stupid enough to try it again after the uproar that caused.
Oh look at that!

http://kotaku.com/5915377/like-diablo-iii-sim-city-will-require-an-online-connection

I'm sorry what were you saying about a company being that stupid?

At least Ubisoft is jumping off the Always Online bandwagon.


As for your link, yes he is backpedaling on his statement. Rather humorously so.
 

GeneralBob

New member
Oct 15, 2009
29
0
0
DrAlex said:
EA really is becoming indicative of one of the greatest problems facing American industries: management/leadership considers itself infallible. The confirmation bias is nothing short of mind-blowing.

There's no market data to prove that single-player doesn't sell anymore. But there's plenty of data that shows consumers hate online pass codes, DRM, mandatory internet connections for literally everything, etc. It still boggles my mind that when I reinstalled Mass Effect 1, I had to pirate Bring Down the Sky because even though it was free, they put copy protection on it and don't support the keys anymore. But I'm getting off on a tangent.

I briefly thought that the hate for EA was just cyclical. People would be back to complaining about Activision or Ubisoft for their shoddy business models within a couple of months. But I was wrong. EA really are completely out of touch with their consumers and have gone back on every promise they made. And as irritating as it was to listen to the more immature people in the Retake Mass Effect movement, at least it got EA to briefly sit up and realize that they screwed up, even if they tried to avoid admitting it in the press. I think Jim Sterling was right. It's time to stop threatening to boycott and start making life difficult for EA's management. After all, any problem a business has is ultimately management's fault and it's time they were reminded of that.
No no, EA isn't worth fixing or trying to minimize their damage. I think the best course is to accelerate their inevitable demise. Let them drive their burning pile of money while flipping customers off until they go out of business.

More seriously that quote is pretty depressing. I had to read it twice before realizing it wasn't fake.
 

Ed130 The Vanguard

(Insert witty quote here)
Sep 10, 2008
3,782
0
0
Yosharian said:
Ok.. so we agree? I'm kind of lost, sorry it's 5am here.
If you agree that his later statement is partly that child digging himself deeper and partly something even worse than the previous idiotic statement then yes.

I suggest you get some sleep, or have some coffee.
 

lunavixen

New member
Jan 2, 2012
841
0
0
well, they'll most likely be losing some of my money then, I don't play a lot of multiplayer, I'd prefer one good single player game to a dozen average multiplayer games. Do they honestly think that the only thing gamers want is multiplayer? They have their heads firmly lodged in their asses if they think that. Adding multiplayer where it isn't needed or wanted will only drag down the quality of the games being made, and it is starting to show.

I don't think it's the company itself that makes the bad choices, just the management.
 

TheCrapMaster

New member
Aug 31, 2009
79
0
0
Well my thoughts of the whole thing is...havent they almost always had a multiplayer option to most of their games already? I scrolled around on EA homepage and looked through their games. It´s like 1 out of 10 games dont have any multiplayer option.

So i dont think this whole thing is realy something to react to, its not like they wont bring a single player to any of their future games. If they do remove single player experience from their games, then i promise i will be outraged aswell and stand at the front with burning torches and pitchforks.
 

GAunderrated

New member
Jul 9, 2012
998
0
0
lunavixen said:
well, they'll most likely be losing some of my money then, I don't play a lot of multiplayer, I'd prefer one good single player game to a dozen average multiplayer games. Do they honestly think that the only thing gamers want is multiplayer? They have their heads firmly lodged in their asses if they think that. Adding multiplayer where it isn't needed or wanted will only drag down the quality of the games being made, and it is starting to show.

I don't think it's the company itself that makes the bad choices, just the management.
I agree completely. I have actually slowed down on my multiplayer uses because there is just too much multiplayer over the years.

Every game does not need multiplayer to be replayable EA. There are in fact many games from the NES all the way to ps3 games that I replay from time to time. 95% of them don't have multiplayer and yet they seem to be fun enough to replay with single player.
 

Rack

New member
Jan 18, 2008
1,379
0
0
I voted yes. I mean technically it's no, the decision was made long ago and this is merely an affirmation but that isn't what you were asking. This is resources taken from single player, that's a pretty linear equation. Even beyond that they'll be trying to force you into playing multiplayer as they did in ME3.
 

KeyMaster45

Gone Gonzo
Jun 16, 2008
2,846
0
0
Maeshone said:
A good example of what I mean is Darksiders 2, which didn't have multiplayer, but used an online pass to grant access to the online serpent tomes (and the crucible, but that's just a typical online pass thing) where you can send gifts to people on your friends list who also have the game. At least, that is what I think of when someone says "online application", not tacked on multiplayer just because "lol it's what sells". Granted, I might just be overly optimistic.
That's what those stupid things were for? Oh well, I never bothered to use them for anything other than the dlc that came with the game, and the few in-game rewards that came from achievements. Plus I played through the whole thing without ever touching the crucible so nothing of value really lost there if you buy used.

More to the point though; when they're talking about multiplayer I don't think they're talking about things like the crucible. (and far as I know those serpent things only require you have a THQ account or something, damn game barks at me to sign up for one every time I boot it up.) They're clearly talking about games with a persistent multiplayer aspect to them since they went out of their way to clarify every game they've greenlit this year has some kind of 24/7 connectivity attached to it. Whether it's something like the upcoming Sim City game with a D3 like multiplayer, or to the extreme of straight up turning a previously single-player franchise into a co-op game (hell even ME3 had multiplayer attached to it didn't it?) they will not be publishing any purely single-player games.

As someone who really enjoys single-player games and doesn't really like multiplayer outside of an MMO that leaves me a rather dissatisfied potential customer. When I buy a who's core-component is single-player it really chaps my ass to see items or perks in the game locked away behind some BS multiplayer they decided needed to be in there. I'm also never able to shake the notion that having to develop a multiplayer portion to the game took away time and money that could have gone into improving the single-player side, you know the more important and core of the game. Multiplayer never adds time to the a single-player game's life. The multiplayer portion usually ends up a deserted wasteland less than a month after the game is released and then becomes a useless waste of development assets as it becomes unplayable with the single-player portion remaining quite unaffected by the lack of constant players.

So no, this isn't about EA doing something innocuous and getting unwarranted hated for it. This is about EA trying to setting a dangerous precedent of doing away with the single-player experience in favor of a disposable sudo-mmo business model. Which because of consumers, like yourself, who just don't really care what EA is doing is probably going to end up working and eventually spread like a plague to the other major publishers.

Maeshone said:
And that last sentence is probably gonna get me ostracised on The Escapist...
Congratulations, you've just made yourself immune to any disagreement by playing the "Defending Martyr" card. By already deciding that you are the only brave defender of sanity amongst a horde of lunatics you have simultaneously closed yourself off to any consideration of other people's opinion and made sure that most of the comments towards you will, most likely, be openly hostile to you. This effect lasts until the thread devolves into a raging flamewar, you ragequit the conversation yourself, or everyone involved gives up the discussion in frustration thus leaving a little more closed minded than when they entered. Pat yourself on the back old bean, you have helped sabotage any thoughtful discourse that may have sprouted here. Don't worry, you didn't hurt the rest of the internet; it's much too far gone for anyone too hurt anymore except on localized scales.
 

VeryOddGamer

New member
Feb 26, 2012
676
0
0
My face is full of palm marks.
Just, EA, keep multiplayer out of my RPGs.

Me, a hypocrite for liking Mass Effect 3:s multiplayer? Slightly.
 

geK0

New member
Jun 24, 2011
1,846
0
0
So how the hell is multiplayer dragon age going to work? They're going to have to warp the series so far beyond recognition that they might as well not call it Dragon Age anymore, just "EA's attempt at a F2P WoW clone"
 

Sean Hollyman

New member
Jun 24, 2011
5,175
0
0
Ok I'm out, I won't buy anymore EA games. I mean what about people who don't even have online? They get to miss out because of this.
 

InevitableFate

New member
May 10, 2009
80
0
0
Misleading thread. Probably on purpose.

EA didn't say they were only going to publish exclusively multiplayer games. They said that games had to have an online component.

You know that app for ME3 that lets you earn EMS points for... something, I'm not really sure.

That's an online component.

Social Networking interaction is also an online component. Those little news reports in ME2 were online components.

It doesn't mean everything will have multiplayer forced into it.

ME3 is something that usually comes up with this. For those people that don't know; the ME3 MP was developed by a different team to the single player, and continues to be to this day. When you lament the lack of SP DLC whenever new MP stuff is announced, remember that. Apart from the EMS link, SP and MP are effectively different games from a development standpoint. What's more, is the MP was originally developed as a different game (you can even find screenshots proving this) but was ultimately decided to be included in ME3. It's not some rushed and tacked on extra.
 

kyogen

New member
Feb 22, 2011
673
0
0
Haphazardly forcing multiplayer into single-player games won't do either design feature any good at all. Refusing to allow studios to develop fully single-player experiences rather than simply trending away from them seems like an unnecessary handicap and a rather obtuse business decision.

I stopped doing business with EA a couple of years ago because of the way the company behaves about and toward its customers and many of its development studios, and I have yet to regret that decision.
 

TheBelgianGuy

New member
Aug 29, 2010
365
0
0
Maeshone said:
For Dead Space 2, yeah, maybe the EA executives had a hand in that one (that was an incredibly shitty multiplayer), but for ME3 for example? Just before ME3 EA released Kingdoms of Amalur, a game that didn't have any multiplayer at all, so obviously the ME3 team could have gone with simply putting an online pass on their game, yet they didn't.
Kingdoms of Amalur was only published by EA. It was developped by 38 studio's and Big Huge Games.
Bioware is actively owned by EA.

I am sure you can put the pieces together ;)