Wormthong said:
C-Mag said:
So in your oppinion (from what ive been able to discern) anything that containst intelectual property should be discarded as soon as anyone has used it for its purpose.
So library's, movie rentals and (art) musea are all "stealing" from the original makers of the work and are thereby breaking the economy.
Book restoration shops and painting restoration shops are even worse they enable the "stealing" for generations to come and are making a profit off of doing so.
This is just what i recieved from your post and as you can probably notice from my writing style I dont agree.
In my oppinion if you hand something out whether it is a disc containing your intelectual property or a bench you made with your hands you lose the right to control what goes on with that item unless someone copy's your work for his own gain. then again that is simply illegal and for good reason.
Well, no, that's not quite what I'm saying. I don't want to insult but please, don't generalize or unnecessarily extrapolate. There are various nuances in business models that I am unaware of that may well make used resale a non-issue for many industries. I'm unable to comment on things like, say, movie rentals because I have no idea how that business model operates. For all I know, the movie producer may well get a share of every movie rented.
And I'm not saying they're stealing. I'm saying that the developer has every right to be angry about lost profits. The common element of movie rentals and libraries are that the material is returned. Therefore I think it's safe to assume that when a movie renter buys a movie, he is not simply buying the movie the way you or I would, he must also pay the producer for the right to rent that movie. In fact, I think I remember something about unlicensed lending for profit being illegal.
As for art galleries, I should consider it self evident that they pay far more for the right to display their collections than it would for an individual to purchase them for private viewing.
Book restoration shops are irrelevant. If something is old enough to need restoration then the IP has probably already reached public domain or something similar.
What developers have a right to be very angry about indeed is the fact that retailers sell both new and used products at the same time, something which, to the extent of my knowledge, is not a common practice in bookshops. What's more, these retailers customarily offer slightly cheaper used copies of a game when someone tries to buy new, and pocket all the money made from these sales. Thus, in the video-game industry, there is a very high correlation between used sales and profit lost.
But on reflection, the above does not really rebut the gist of your argument; that
"if you hand something out whether it is a disc containing your intelectual property or a bench you made with your hands you lose the right to control what goes on with that item".
Perhaps I aught to make clear what developers mean when they use the term 'Intellectual Property'.
The term Intellectual Property does not mean "that's my idea and I always own it no matter how much the customers pay", though that is sometimes a subset of it.
Put simply, it is meant in THE MOST LITERAL SENSE POSSIBLE.
Intellectual Property actually means exactly what it says; intellectual property. Property that exists in, and only in, the MIND. The aetherical and ephemeral realm of thought and abstract. It has no physical form. If you bought the intellectual property that is a video game from the developer then yes, you do have the right to do whatever you want with it.
But you haven't.
You have bought the right to use their property (and it is still THEIR property) for entertainment. And the thing about most video-games is, they don't have all that much replay value. To twist it into a physical analogy, it's like a loaf of bread that, once eaten by one person, can be transferred to another and be eaten again. So when their game is sold back to the retailer (for a pittance, by the way), who then sells it to another and pockets the money, the developer has every right to say that their property has been sold by someone else. Not only without their permission, but without seeing any of the money either.
I don't know how this works in other markets, but we're not talking about them. They are different situations.
What is contained in the disk is a right to use. Not the product.
And to return to my earlier statement about limiting content to disks bought new, I say absolutely yes.
When you buy Skyrim new, you are paying Bethesda for Bethesda's work.
When you buy Skyrim used, you are paying the retailer for Bethesda's work.
If you buy used, Bethesda owes you Jack Shit.