Quite a number of the players who bought TF2 on launch quit after they started doing that crap and went free to play. And that game actually has drops and a crafting system to get those "extras". LoL similarly you can earn every hero in it through playtime; and yet that's still hammered as a disgustingly exploitative business model. DOTA2 every hero is free and literally the only thing you can pay for is cosmetics...which also drop...and is one of the few free to play games where I've not felt they're trying to squeeze money out of me. Funnily enough its also probably the only free to play game where I'm relatively comfortable spending money now and then, because I don't feel like they're trying to rip me off.Rayce Archer said:If that bothers you then think of it like this. Do you play TF2? Do you have every hat? Do you play LoL or DoTA2? Do you have every hero?
I'm pretty sure Evolve isn't going to have a system where you can "earn" newly created monsters and hunters through drops or gathering in-game points to pay for them. They want your cash.
I have a TF2 platinum in-game badge signifying I had the game since beta and I played through the entire period where they started to introduce those systems so I think I'm qualified to say that the reason you've never heard anyone rant over it is because people who are disgusted by the system have long since stopped playing. Years ago. For me it went from being the greatest multiplayer shooter I'd ever played to a disgusting mess of "stuff" that has, in my view, totally wrecked it.Caramel Frappe said:Well I would of blown a fuse over Evolve charging us $7.99 per character and having DLCs costing up to $135 ... but then I realized something interesting. Doesn't Team Fortress 2 have this feature? If you go to their online shop, all cosmetics for any class are at least $4.99 or more. Granted, the game is free to play plus you get all the classes + item drops and such, but to get the really nice stuff you got to pay. Heck to open a crate, you must buy a crate key.
I never heard anyone rant over that operation. I guess it's because TF2 is such an amazing game with such a friendly-approach to consumers that people do not mind blowing their money. Plus TF2 allows people to run their own trades + websites to manage trades. Scrap metals for stuff, and refined metals for 'better' stuff, then so on.
So no. Its not as universally accepted as you seem to think. I played for the first time in about three years last week and it was still painful to see what they've done to the game I once enjoyed.
As for the OP: I was originally going to buy it. Now I haven't and don't intend to. So they lost at least one customer with their shenanigans. I'll wait to see if the game is even still alive in a year or so and pick up the almost inevitable "game of the year edition" if it is.