Poll: (Fallout 3) Little Lamplight

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danneloid

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Apr 15, 2009
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How much does the kids annoy you?
not a question of if, its how much becouse if by some miracle you are not annoyed by them snorky brats then i guess your a saint or something. =)
 

Lios

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Oct 17, 2008
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I shot the crap out of them.

But then I was only playing the role of my character.
 

NotAPie

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Jan 19, 2009
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...I hated them.
I hate kids, D:< and these really gave me a headache, I wasent going to go save their friends asses I saved and kept retrying to get them to open the doors, eventually it worked so I ran to the place I had to go to.
 

Korolev

No Time Like the Present
Jul 4, 2008
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Didn't really hate them or like them.... until they opened their mouths.

It seems like Bethesda purposely made them annoying because they knew we couldn't kill them. I didn't even try to, knowing that the game wouldn't let you do it. Not that my character, goody two shoes McHalo, would have done so anyway, given the choice.

I found the entire thing a bit silly really - if they keep kicking out every adult, who replenishes the population? Granted, they could "adopt" more kids, but if everyone knew about its location, the slavers and the raiders would be there to make tasty child-pie before you know it. The idea of Little-lamp light is very implausible.

Besides, kids might be dumb, but even the dumbest, non-retarded, child realizes that he or she will grow up one day. I find it hard to believe that those approaching 14 wouldn't use their superior size and strength to bully the little kids into changing the rules.
 

Mr.Caine

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Aug 27, 2008
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Little Lamplight wasn't that bad. I actually thought it was a bit amusing. Why does everyone hate it? It's not that annoying, talk to a few kids and move on.
 

Henzi

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Apr 29, 2009
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I found Knock Knock useful as an easy way to get the Silver-Tongued Devil achievement. Other than that, I'd happily see them all dead.
 

Beffudled Sheep

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Jan 23, 2009
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Henzi said:
I found Knock Knock useful as an easy way to get the Silver-Tongued Devil achievement. Other than that, I'd happily see them all dead.
I feel like making a really dirty and bad joke about that but no.

Oh and RAAAAAAAAGE!!
I wanted almost all of them dead. I saw their existence and unkillibility as a message from Bethesda. That message; "Ha ha, fuck you gamer."
 

scotth266

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Jan 10, 2009
5,202
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ALRIGHTY THEN KIDS! You've been complete and utter assholes to me, so eat shotgun!

Honestly, those little pricks were the only "good" people in the game I DID ENJOY shooting. So obnoxious... I reloaded it and went through again the right way, but Christ it was fun to see the little buggers run around like chickens with their heads cut off.

And the OP takes the cake for a Warhammer reference. WAAAAAAAAAAAAAAGH!
 

Fenixius

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Feb 5, 2007
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Disclaimer: I've tested it extensively; the children are immune to all kinds of damage, from firearms, energy weapons, explosives, and melee weapons. Attacking them DOES turn them all hostile, so they'll flee, and you'll have numerous very, very tough dogs come to fight you, who can and do die to explosives and energy weapons, but the children? Immortal, the lot of them.

It seems kind of silly to me that they set it up so that you'd have all the freedom you want, except the one thing you -really- want to do. You could go and sell people (including children) into lives of slavery and torture. You can go and double-cross every person you come across, and generally act as a horseman of the apocalypse come true. But you can't wipe out the town full of children.

Let's compare this with another thing you are very, very clearly allowed to do.

You can detonate the bomb in Megaton. Mild, mild spoilers, I guess, but if you so choose, you can blast that little town into glowing, radioactive glass and dust. Think about, for a moment, what that actually means.

You're firstly killing a bunch of people. You're secondly ending Vault 101's hopes of trading outside the vault, should they ever choose to leave. You're vaporising a massive trade hub; disrupting a struggling, though growing economy. Possibly so badly it may never recover. You'll be dealing massive, massive psychological trauma to everyone around who sees the blast. And finally, you'll be seriously irradiating the surrounding land; rendering Vault 101 access nigh-impossible for those without radiation-resistant gear. And there isn't much of that around the Waste, you'll find.

...but they won't let you kill a couple brats in an underground cave who noone's ever heard of. Seems a tad off, don't you think? Someone should re-evaluate their priorities.

I realise why Bethesda may have done this, of course. To pass the censors. To save themselves from massive, -massive- controversy and protests from kids' and parents' groups all around the world. They may have been unable to even release the game, had they allowed for freedom.

This strikes me as odd, and slightly saddening, because in real life, you can in fact go and slaughter children if you so choose. There just happen to be more readily enforced consequences.

Could you imagine the sheer volatility that would be unleashed were the next GTA game to feature a primary/elementary school full of kids? Man, that'd be awful to see.
 

SmilingKitsune

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Dec 16, 2008
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Am I actually the only one who loved them? According to the poll I am, I think they're adorable, and very funny.
 

Pillypill

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Aug 7, 2009
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Why wont those little pricks die! i shot "Princess" with vengance 5 times, it only takes 5 to kill a supermutant. i know betheda don't want me killing kids, but i'd like to, why could they not have put in something like the megaton bomb, that would wipe out the populace, they just won't shut up!