Poll: Fallout 3 or Elder scrolls IV leveling up

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S.H.A.R.P.

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It was rather funny in oblivion. After having played for about 5 or 10 hours in my first ever TESx playthrough, somebody told me I had to sleep. This was a new concept for me, and I didn't exactly know what to do. I just went to a bed somewhere and clicked on it. Something miraculously happened afterwards! I levelled up! Man, that was awesome, sleeping actually made you better at stuff! I tried it for ten times or so, and it worked all ten times! I wish that sleeping a lot made you better at certain things in real life, that would be totally awesome...

I haven't really played F3, but I know the basics and I think that's the better one. Less confusing, at least.
 

Kinguendo

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Cortheya said:
fallout....In oblivion you got weaker as you leveled up because of the rate the enemies leveled with you

Come on, you dont get weaker. The increase in enemy strength is barely noticable, and with increases in levels you get better armour and weapons so it evens out. Its not the games fault if you dont get prepared and better equipped as the game progresses. Of course you are going to find the game difficult if you are still wearing shackles and prison clothes... and a rusty axe.
 

Kinguendo

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UltimatheChosen said:
Evil Jak said:
UltimatheChosen said:
Oblivion is somewhat more realistic, but I prefer Fallout 3, since training isn't a pain in the ass. Getting a skill like Athletics to 100 was an exercise in frustration in Oblivion.

Well yeah, if you focused on getting athletics up. I find it easier to concetrate on the ones you dont get by miving. :D And the inclusion of trainers makes the whole thing alot easier, if you have the cash that is.
I LIKE having a high athletics. Going very fast is fun... but Oblivion made it too boring to get.

If you played Morrowind you knew what to expect, and you cannot expect (in any game) to be radomly super fast unless you are some kind of super hero. However, if you start the game locked in a cage you begin to get the impression that you arent super human in anyway or you wouldnt be in a cage! Also, I think the game would be alot more boring if you started the game with everything at 100 wouldnt it? (rhetorical, of course.)
 

electric_warrior

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oblivion because to improve an ability you have to work on it, unlike fallout where what improves isn't based on what you use
 

UltimatheChosen

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Evil Jak said:
UltimatheChosen said:
Evil Jak said:
UltimatheChosen said:
Oblivion is somewhat more realistic, but I prefer Fallout 3, since training isn't a pain in the ass. Getting a skill like Athletics to 100 was an exercise in frustration in Oblivion.

Well yeah, if you focused on getting athletics up. I find it easier to concetrate on the ones you dont get by miving. :D And the inclusion of trainers makes the whole thing alot easier, if you have the cash that is.
I LIKE having a high athletics. Going very fast is fun... but Oblivion made it too boring to get.

If you played Morrowind you knew what to expect, and you cannot expect (in any game) to be radomly super fast unless you are some kind of super hero. However, if you start the game locked in a cage you begin to get the impression that you arent super human in anyway or you wouldnt be in a cage! Also, I think the game would be alot more boring if you started the game with everything at 100 wouldnt it? (rhetorical, of course.)
I didn't play Morrowind. I don't expect it to be superhumanly fast. However, I do think that all skills should level at approximately the same rate. I can max conjuration in about a half an hour. Athletics takes hours upon hours of training. They should have made a better way of training it, without burning thousands of gold on trainers. It's the only skill I never actually managed to max out (well, that and speech, but I don't care about speech at ALL).
 

MusicalFreedom

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I much prefer the levelling up in Oblivion, although I think it's a little too simple. Unfortunately, Oblivion was an average game (Morrowind was better). I haven't played enough Fallout 3 to really get a good idea, but it seems kinda shallow from what I've seen. Kind of a disconnect between having the skills and improving them.
 

jonnopon3000

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I prefer fallout's simpler style of levelling up...no real reason i guess i just much prefer fallout
 

Time Travelling Toaster

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Oblivion without the sleep bit to actually level up.
It feels better actually using the skills to get better rather than magical exp that drops off every kill/lockpick/hack etc you make.
 

Kinguendo

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UltimatheChosen said:
Evil Jak said:
UltimatheChosen said:
Evil Jak said:
UltimatheChosen said:
Oblivion is somewhat more realistic, but I prefer Fallout 3, since training isn't a pain in the ass. Getting a skill like Athletics to 100 was an exercise in frustration in Oblivion.

Well yeah, if you focused on getting athletics up. I find it easier to concetrate on the ones you dont get by miving. :D And the inclusion of trainers makes the whole thing alot easier, if you have the cash that is.
I LIKE having a high athletics. Going very fast is fun... but Oblivion made it too boring to get.

If you played Morrowind you knew what to expect, and you cannot expect (in any game) to be radomly super fast unless you are some kind of super hero. However, if you start the game locked in a cage you begin to get the impression that you arent super human in anyway or you wouldnt be in a cage! Also, I think the game would be alot more boring if you started the game with everything at 100 wouldnt it? (rhetorical, of course.)

I didn't play Morrowind. I don't expect it to be superhumanly fast. However, I do think that all skills should level at approximately the same rate. I can max conjuration in about a half an hour. Athletics takes hours upon hours of training. They should have made a better way of training it, without burning thousands of gold on trainers. It's the only skill I never actually managed to max out (well, that and speech, but I don't care about speech at ALL).

Yeah, nobody cares about speech... except those damned Imperials. And no, thats an exagerration about maxing conjuration. At the higher levels it takes about 30 minutes straight just to get 1 up, and you dont actually have to pay anything to train up athletics but you have to buy the initial skills (if you havent picked it as a major skill). People just get athletics up, it just happens while you are doing everything else in the game. Its not supposed to be a game about getting everything to level 100 straight away and then yawn your way through the rest of the game, because there is no longer any challenge or reason for doing some exploring outside of missions.
 

UltimatheChosen

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Evil Jak said:
UltimatheChosen said:
I didn't play Morrowind. I don't expect it to be superhumanly fast. However, I do think that all skills should level at approximately the same rate. I can max conjuration in about a half an hour. Athletics takes hours upon hours of training. They should have made a better way of training it, without burning thousands of gold on trainers. It's the only skill I never actually managed to max out (well, that and speech, but I don't care about speech at ALL).

Yeah, nobody cares about speech... except those damned Imperials. And no, thats an exagerration about maxing conjuration. At the higher levels it takes about 30 minutes straight just to get 1 up, and you dont actually have to pay anything to train up athletics but you have to buy the initial skills (if you havent picked it as a major skill). People just get athletics up, it just happens while you are doing everything else in the game. Its not supposed to be a game about getting everything to level 100 straight away and then yawn your way through the rest of the game, because there is no longer any challenge or reason for doing some exploring outside of missions.
I don't want to get every skill up to 100 right away. But if I want to, I should be able to max out one skill early on. Unfortunately, Oblivion renders many skills all but worthless either because they don't do anything useful (speech and security) or because they're too much trouble to level up (athletics, acrobatics, heavy/light armor).
 

Eagle Est1986

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I really don't like Fallout's perk system, Oblivion for me, infact it's probably my favourite leveling system of any game, just makes the most sense and feels the most rewarding to me.
 

Kinguendo

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UltimatheChosen said:
Evil Jak said:
UltimatheChosen said:
I didn't play Morrowind. I don't expect it to be superhumanly fast. However, I do think that all skills should level at approximately the same rate. I can max conjuration in about a half an hour. Athletics takes hours upon hours of training. They should have made a better way of training it, without burning thousands of gold on trainers. It's the only skill I never actually managed to max out (well, that and speech, but I don't care about speech at ALL).

Yeah, nobody cares about speech... except those damned Imperials. And no, thats an exagerration about maxing conjuration. At the higher levels it takes about 30 minutes straight just to get 1 up, and you dont actually have to pay anything to train up athletics but you have to buy the initial skills (if you havent picked it as a major skill). People just get athletics up, it just happens while you are doing everything else in the game. Its not supposed to be a game about getting everything to level 100 straight away and then yawn your way through the rest of the game, because there is no longer any challenge or reason for doing some exploring outside of missions.

I don't want to get every skill up to 100 right away. But if I want to, I should be able to max out one skill early on. Unfortunately, Oblivion renders many skills all but worthless either because they don't do anything useful (speech and security) or because they're too much trouble to level up (athletics, acrobatics, heavy/light armor).

What? No, no you shouldnt be allowed to max one out right away! If, in real life, you want to get stronger and you start lifting weights and you do 1 curl would you be ripped? No, it takes time. More time than it does in the game. You get increases in skills by doing something that requires you to use that skill, running/swimming for athletics, jumping for acrobatics, getting hit while wearing heavy/light armour. It just makes sense, and it would be ridiculous to expect it to shoot up just because you are feeling particularily lazy all of a sudden. If you want to raise your skills fast then go to the arena at the beginning get to the last battle, tell him his dad is a vampire and then in the fight change the difficulty to the hardest and just wail on him... admittadly it will take a while to kill him but he wont attack back and you get alot of training.
 

UltimatheChosen

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Evil Jak said:
UltimatheChosen said:
I don't want to get every skill up to 100 right away. But if I want to, I should be able to max out one skill early on. Unfortunately, Oblivion renders many skills all but worthless either because they don't do anything useful (speech and security) or because they're too much trouble to level up (athletics, acrobatics, heavy/light armor).

What? No, no you shouldnt be allowed to max one out right away! If, in real life, you want to get stronger and you start lifting weights and you do 1 curl would you be ripped? No, it takes time. More time than it does in the game. You get increases in skills by doing something that requires you to use that skill, running/swimming for athletics, jumping for acrobatics, getting hit while wearing heavy/light armour. It just makes sense, and it would be ridiculous to expect it to shoot up just because you are feeling particularily lazy all of a sudden. If you want to raise your skills fast then go to the arena at the beginning get to the last battle, tell him his dad is a vampire and then in the fight change the difficulty to the hardest and just wail on him... admittadly it will take a while to kill him but he wont attack back and you get alot of training.
*Sigh* But this is a GAME. If I wanted full realism where it took semi-realistic amounts of time to get stuff, I would play the Sims. Like I said before, Oblivion's leveling system is more realistic, but Fallout's is less of a pain in the ass.
 

thiosk

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Oblivion posessed the worst leveling system I've seen since... well... maybe FF2? the japanese release? that was weird.

Its not just leveling the skills that bothered me, it was the progression of enemies that was so weird. Random bandit #22,046 with full daedric plate and the fiery sword of fire did not make sense. I don't remember this being something problematic in morrowwind.

I enjoyed oblivion much more after modding the bajeezus out of it.

Long live pc gaming.
 

squid5580

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nova18 said:
I actually dislike Fallout system because you level up too fast and within an hour or two you've hit the level cap.

This could obviously be solved by raising the level cap above 20-30.

So for now Ill go with Oblivion, although sometimes that can be a nuisance if you want to level up fast because of the mindless repetition it takes to level one specific skill.
I just hit lvl 30 and my character has 2 or 3 skills that aren't 100. Barter, unarmed and sneak (the skills I really didn't use). If they wen't above 30 what would be the point? You would be levelling for nothing.
 

haruvister

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thiosk said:
Oblivion posessed the worst leveling system I've seen since... well...
Since forever. It's counter-intuitive to the point of being nonsensical. One of the great joys of open-world RPG's is starting with the knowledge that the world around you is dangerous, and that only with hard work and perseverance will you reap the reward of becoming a god-like badass.
 

GonzoGamer

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I actually liked the f3 method better. Oblivion's level up method (while more realistic) seemed a bit overcomplicated.