Poll: Fallout 3 or Elder Scrolls IV

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MiracleOfSound

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Jan 3, 2009
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jboking said:
Fallout 3 was much better than oblivion. Not only did it have a better leveling system, but each place that you traveled(even just the ruins themselves) all seemed new and exciting. As opposed to Oblivion's, "Hey, there is a dungeon! Oh, there is another one three feet from this dungeons exit? and its practically identical? How exciting..."
Yep although thr subways were very repeditive I would take a hundred of em rather than another goddamn Ayleid ruin...
 

jboking

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miracleofsound said:
jboking said:
Fallout 3 was much better than oblivion. Not only did it have a better leveling system, but each place that you traveled(even just the ruins themselves) all seemed new and exciting. As opposed to Oblivion's, "Hey, there is a dungeon! Oh, there is another one three feet from this dungeons exit? and its practically identical? How exciting..."
Yep although thr subways were very repetitive I would take a hundred of em rather than another goddamn Ayleid ruin...
Yeah, but at least there subways were just that, subways. ways to get from point A to point B. It's like the scenic route(ha ha). The Dungeons were more like, as soon as you're nine floors below there MIGHT be something new for you to look at, then go nine floors back up and out. There was absolutely no point to half of the dungeons.

Also, I like the voice acting in Fallout 3 more. At least we didn't get any of the vocal schizophrenia from Oblivion.

ps. I did like Oblivion, I just recognize that Fallout 3 is far better.
 

MiracleOfSound

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Jan 3, 2009
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jboking said:
miracleofsound said:
jboking said:
Fallout 3 was much better than oblivion. Not only did it have a better leveling system, but each place that you traveled(even just the ruins themselves) all seemed new and exciting. As opposed to Oblivion's, "Hey, there is a dungeon! Oh, there is another one three feet from this dungeons exit? and its practically identical? How exciting..."
Yep although thr subways were very repetitive I would take a hundred of em rather than another goddamn Ayleid ruin...
Yeah, but at least there subways were just that, subways. ways to get from point A to point B. It's like the scenic route(ha ha). The Dungeons were more like, as soon as you're nine floors below there MIGHT be something new for you to look at, then go nine floors back up and out. There was absolutely no point to half of the dungeons.

Also, I like the voice acting in Fallout 3 more. At least we didn't get any of the vocal schizophrenia from Oblivion.

ps. I did like Oblivion, I just recognize that Fallout 3 is far better.
True but Oblivion gave me way more laughs due to its unintentionally funny npcs and thier wierd behaviour and stupid looking animations... mind you it wasnt so funny when they ran in front of you as you were trying to fight evil imps off..
 

jboking

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miracleofsound said:
jboking said:
miracleofsound said:
jboking said:
Fallout 3 was much better than oblivion. Not only did it have a better leveling system, but each place that you traveled(even just the ruins themselves) all seemed new and exciting. As opposed to Oblivion's, "Hey, there is a dungeon! Oh, there is another one three feet from this dungeons exit? and its practically identical? How exciting..."
Yep although thr subways were very repetitive I would take a hundred of em rather than another goddamn Ayleid ruin...
Yeah, but at least there subways were just that, subways. ways to get from point A to point B. It's like the scenic route(ha ha). The Dungeons were more like, as soon as you're nine floors below there MIGHT be something new for you to look at, then go nine floors back up and out. There was absolutely no point to half of the dungeons.

Also, I like the voice acting in Fallout 3 more. At least we didn't get any of the vocal schizophrenia from Oblivion.

ps. I did like Oblivion, I just recognize that Fallout 3 is far better.
True but Oblivion gave me way more laughs due to its unintentionally funny npcs and thier weird behavior and stupid looking animations... mind you it wasnt so funny when they ran in front of you as you were trying to fight evil imps off..
Very true, however, I think Moria Brown(in both her human and ghoul form) make up for it pretty well.

One other thing Fallout 3 did better, immersion. While Oblivion had quite the immersion factor, Fallout 3's music just did it for me. (This can be viewed as far more of an opinion than anything else I've said, as immersion can vastly differ from person to person).
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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jboking said:
miracleofsound said:
jboking said:
miracleofsound said:
jboking said:
Fallout 3 was much better than oblivion. Not only did it have a better leveling system, but each place that you traveled(even just the ruins themselves) all seemed new and exciting. As opposed to Oblivion's, "Hey, there is a dungeon! Oh, there is another one three feet from this dungeons exit? and its practically identical? How exciting..."
Yep although thr subways were very repetitive I would take a hundred of em rather than another goddamn Ayleid ruin...
Yeah, but at least there subways were just that, subways. ways to get from point A to point B. It's like the scenic route(ha ha). The Dungeons were more like, as soon as you're nine floors below there MIGHT be something new for you to look at, then go nine floors back up and out. There was absolutely no point to half of the dungeons.

Also, I like the voice acting in Fallout 3 more. At least we didn't get any of the vocal schizophrenia from Oblivion.

ps. I did like Oblivion, I just recognize that Fallout 3 is far better.
True but Oblivion gave me way more laughs due to its unintentionally funny npcs and thier weird behavior and stupid looking animations... mind you it wasnt so funny when they ran in front of you as you were trying to fight evil imps off..
Very true, however, I think Moria Brown(in both her human and ghoul form) make up for it pretty well.

One other thing Fallout 3 did better, immersion. While Oblivion had quite the immersion factor, Fallout 3's music just did it for me. (This can be viewed as far more of an opinion than anything else I've said, as immersion can vastly differ from person to person).
I vastly preferred the Oblivion soundtrack musically speaking but yeah the F3 music was much more effective at immersing you in the world, due to it being constructed of ambient sound as well as musical notes.

The character models and facial animations were infinately better and more believable in F3.
 
Apr 28, 2008
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I say oblivion becuase at least I didn't have to deal with the pain in the ass games for windows live service.
 

the_hessian

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Jan 14, 2009
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I put my vote with FALLOUT3...

I absolutely adore the original FALLOUT games, I have all 3 of them and FALLOUT3...
and
I adore the Eldar Scrolls series, Morrowind was amazing, and I personally think it's better than Oblivion, but Oblivion is still a bloody good romp. My only problem with it was, after playing through the full GOTY edition of Morrowind, Oblivion GOTY was just too much more of the same. Granted much shinier and prettier and all, but still just more of the same, and I just prefered Morrowind.

I really liked the first 2 FALLOUT games, I thought FALLOUT:Brootherhood of Steel was a bit crappy, not the best of the 3 originals, and again, to be honest, I liked the first FALLOUT the most. That is until FALLOUT3!!!

I liked the gameplay of FALLOUT 1 and 2, BoS wasn't bad, similare, but not the same, but I love the whole FPS feeling that Bethesda manage to give to psuedo-medi-evil fantasy, that with it being transfared to the more familier grounds of FPS, ie Sci/fi themed, it was just a match made in heaven. PURE GENIUS!!!

and of course: Bloody Mess + V.A.T.S. = pants on head retarded fun!!!
 

Devildoc

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Morrowind is the best game Bethesda has ever made. Oblivion was okay except it should have had Cyrodil as a jungle rather than loleurope. Shivering Isles was the most redeeming aspect of Oblivion, hands down.. fantastic scenery and setting there.
 

MystikMtnManaT

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I liked Fallout 3 better than Oblivion due to the fact that it had a larger series of detailed quests because I tend to get distracted and bored easily. (that still didn't stop me from logging 300+ hours in Oblivion though ;) ) Oh and vats was cool too.

But after a while of playing Fallout the sheer nothingness of the landscape caused me to think "why not go play Oblivion? its like the same thing but prettier..." Then i found oasis, it was so beautiful....
 

Kinguendo

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Everyone who said that Morrowind is better than Oblvion better be talking out of their arse and typing with it too because if not then I am afraid to say you are idiots!

Seriously, have you gone back and played Morrowind now after playing Oblivion? Its almost unplayable! If you can get past the fact that you have the choice between three different faces (for all species and genders!) with only a change in colour and the amount of hair/scales on it and the fact that you have to swing your weapon 50 times before you actually hit a single enemy then you have to contend with the game itself, it seems to want you to be painfully aware that you are playing a game! It slows the game down by punishing you if you try to take on too many quests... by this I mean if you take one quest, then thats okay. But if you take 4 quests without completing them then the original quests are buried under other things like how you stood in crap outside the shop or you heard someone talking about shining their spear in front of the wench. And we all know that you can get new quests from literall anything on Elder Scrolls games, talking to important people, talking to not important people, talking to dead people, picking up something, seeing something... thinkin that you saw something, hell even turning up at someplace can get you a quest! And this makes it very hard to keep track of what you were doing and ruins the flow when you have to back track and read your journal for an hour just to find out where the hell you are and where you are supposed to be.

Although when I first played it it was very good, it kick my previous conceptions of what a game is supposed to be like in the balls and then laughed in its face... except for the fact that you can cut out the first three quarters of the story just by going to that giant door in the mountains at night, which I found by accident while killing things (or swinging at them anyway!).

So yeah, Oblivion. Not Fallout 3 because it was too focused on being a shooter even though it had melee weapons, I imagine people are going to say that Red Faction: Guerrilla's melee combat is better and that is a bloody shooter!
 

Kinguendo

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Devildoc said:
Morrowind is the best game Bethesda has ever made. Oblivion was okay except it should have had Cyrodil as a jungle rather than loleurope. Shivering Isles was the most redeeming aspect of Oblivion, hands down.. fantastic scenery and setting there.
Erm, Im sorry. You are aware we are talking about computer games here, right? Its just it sounds like you are talking about a couple of women and which you would rather fuck!
 

Guitar Gamer

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I'd have to say Fallout 3 partly because there was more than about 9 voice actors and alot more uniqe characters, also there was more badguys whil on the way to point B from point A besides a dumb wolf. Also the mini hydrogen bomb launchers in Fallout were better than the ones in oblivion
 

Parallel Streaks

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Khazoth said:
Before I say this, don't go through the whole "Maybe you just hate old games" schlock because I still love Unreal and Planescape Torment.


I've played Fallout 1 and 2, and their both just freaking terrible. By the way Fallout fans whine about Fallout 3 you'd think the game was a gigantic stinker. I agree with Yahtzee in his statement about fans, it especially applies to fans of the first two Fallout games, like the people at No Mutants Allowed.

"Fans are clingy complaining dipshits who won't be happy with any concession you make"


Can you believe they complained that Super Mutants were changed into blood thirsty irradiated monsters and not the original idea, which was a botched super soldier program... Yes, because botched super soldier programs are so brilliant and unique.
Umm, dude, back when they made the first Fallouts the whole botched Super Soldier thing WAS original, but then mainstream movies and games started using it more and it become generic. At least it gave the Super Mutants DEPTH, rather than just here is monster, kill monster. Being a person who is also part of No Mutants Allowed, I don't see what the problem is. It's just not Fallout. Fallout 3 is a fairly competent and good SHOOTER, with RPG elements. Fallout 1 & 2 are *actual* RPG's, but I guess that old fashioned system of think before you pump bullets into something is lost on you. Plus, when you make a character with an intelligence less than 4 in 1 or 2, you end up with an ACTUAL STUPID PERSON, not just some guy who ISN'T an expert hacker.

And I love the way you quote Yahtzee rather than forming your own argument. Bravo.

Call me a fanboy if you like, but this is my OPINION, if your opinion of Fallout 1 & 2 is that they suck, then fine, but when you say it like a straight up fact it gives off the wrong impression. My opinion on Fallout 3 is that it wasn't a Fallout game. It was a rather mindless shooter with elements of RPG's sprinkled on thinly like icing sugar on a cheap cake. That little puzzle at the end, the password, compared to Fallout 1 & 2 that was like asking the player to press the S key on their keyboard.

Oh, and I choose Oblivion, mostly because after you install 20 mods you get a game with some depth.
 

Kinguendo

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Guitar Gamer said:
I'd have to say Fallout 3 partly because there was more than about 9 voice actors and alot more uniqe characters, also there was more badguys whil on the way to point B from point A besides a dumb wolf. Also the mini hydrogen bomb launchers in Fallout were better than the ones in oblivion
Yeah... okay. I am going to assume that hydrogen bomb thing was a joke, anyway to your point about point a-point b-bumping into wolf, did you play it after you got to level 5? The game proceeds as you do, enemies get harder and often change so you will bump into rats and wolves at the low levels and bears and crap at higher levels. And yes although you see bears at low levels they become more frequent (as do all of the tougher enemies) as you proceed to raise your level.
 

Fronken

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EnglishMuffin said:
Bethesda has been going downhill since Morrowind. I might have to say that Oblivion was a bit better than fallout 3 since the main storyline in oblivion didn't completely suck like the one in fallout 3. But the storyline in oblivion wasn't much better anyway, it was just average.
This, Morrowind was the peak of Bethesda.
 

Kinguendo

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Really? Were the first 2 Fallout games made in the 60's? Cos there is this guy called Captain America and he was the only successful Super Soldier and no he wasnt the only one.
 

Chadling

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Ok, I voted Morrowind. I frankly prefer TES's system of roleplaying a LOT more than Fallout's ("practicing" your skills as opposed to the tried-and-true XP system). But why Morrowind over Oblivion?

Okay, so there are things that Oblivion has over Morrowind, but they're all about the interface and controls, not the actual world. There are a dazzling array of architectural styles in Vvardenfel: sea shanty towns, House Hlaalu cities, House Redoran huts, House Telvanni "what in god's name are those things" buildings, Imperial keeps, Dwemer and Daedric ruins, and the obscenely huge city of Vivec. Oblivion is just standard fantasy RPG fare. It also doesn't help that the game is a massive retcon of TES lore.

Vvardenfel is just more fun to explore than Cyrodil, and that's the thing that I like the most about Bethesda's RPGs. Oblivion's dungeons just feel a bit off. Everything is right angles, without a vertical dimension.

But I won't deny, Bethesda greatly improved the controls and interface in Oblivion. I just wish they hadn't developed it for the consoles.
 

Devildoc

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Mar 26, 2009
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I should probably correct, Morrowind with mods is better, then again Oblivion is only playable with mods too.

I just can't stand the monotony of Morrowind. Forest, more forest, yet even more forest. It's the same damn scenery the entire game.