I pretty much agree. If they do make a DLC that extends, they should take into account what ending you picked.NuOmicronMu said:It tells you that there's a point of no return, so why did you expect a return? I like the definitive ending, anyway.
Unless they release content that logically must take place after the credits roll, then I have no problem with the game ending. What's more, I find this complaint baffling. When Fallout 1 ended, I was cast into the wastes and the game was over. When Fallout 2 ended, I traveled back to California and the game was over. When Fallout Tactics ended I was merged with the Calculator and the game was over. Continuing the game after the credits roll was something that was never a part of Fallout until Broken Steel was released.zer0kevin said:Whoever said no was stupid.
I mean after the whole epilogue thing I want to see how the world changes with your actions. I mean it will to take time to make a DLC that would make separate worlds for NCR, the Legion, House, or You in control with the other teams pretty much gone, but that would be awesome. Go help NCR wipe out the last of the Legion, help House keep control of New Vegas, or help the Legion just take over rape/pillage/speak in latin or whatever.
Also known as a sequel. But since making four different games is too much hard work and would chop the canon to hell and back, odds are that it'd only follow one patch. My money's on Mr. House's path.zer0kevin said:If they can maybe find a new threat or enemy to New Vegas to actually continue on would be cool, and better if they would actually change the world more to each different ending's ruling faction. Wouldn't it be interesting to see what the Legion or NCR would do in control of New Vegas? Or If Vegas was free? Plus if you helped the new ruling faction finish off the old enemies and fend off a new threat?