Fallout 3 is one of my favorite games of all time. I got to a point where it was an addiction, I would get visibly irritable if I didn't get to play it every day. I love the exploration, the story, the characters I ran into in the wastes. I loved the DLC, the random elements, and... did I say exploration? Exploring the wastes was the most engaging aspect of Fallout 3. And I am one of the few people who was saddened by the Broken Steel DLC. I loved the idea of the main character giving his/her life for everyone else and so it made the ending emotionally impactful for me. Broken Steel just reversed all of that.
I played about six hours of New Vegas and quit. It's boring, I had trouble following the story and knowing what to do next. I didn't like the leveling system, the graphics, the changed gameplay mechanics, not to mention the game glitches out on me like mad crazy. And most importantly, the game doesn't lend itself to exploration, which, as I said, was my favorite aspect of FO3. Unless you are a high level, you can hardly go anywhere because the enemies don't level with you. Everywhere I went, it was Deathclaws and those annoying orange winged bastards. I don't understand why everyone likes New Vegas more. I'm sure it's already been explained in this thread so far lol.
I played about six hours of New Vegas and quit. It's boring, I had trouble following the story and knowing what to do next. I didn't like the leveling system, the graphics, the changed gameplay mechanics, not to mention the game glitches out on me like mad crazy. And most importantly, the game doesn't lend itself to exploration, which, as I said, was my favorite aspect of FO3. Unless you are a high level, you can hardly go anywhere because the enemies don't level with you. Everywhere I went, it was Deathclaws and those annoying orange winged bastards. I don't understand why everyone likes New Vegas more. I'm sure it's already been explained in this thread so far lol.