Poll: Fallout3 vs. Fallout:New Vegas

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Madkipz

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blackrave said:
So I've done both of them with my favorite mods
And I'm kinda unsure
While I admit that New Vegas have better game mechanics (Hardcore mode, various ammo, increased weapon and armor choice, better crafting and social system)
I still find Fallout3 as better game, as more immersive.
I don't know why.
Maybe it is because of different environments?
FO3 is set in urban area, while NV is set in desert.
And in the middle of desert apocalypse isn't as obvious, as in the city.
Maybe that is the real reason?
What are your thoughts?

Captcha: Howdy Partner!
Oh hello to you too, Victor. Thanks for dragging me out of grave, but I'm still going to kill your boss.
I honestly at the bottom of my heart have gripes with both games.

Fallout 3 had a good atmosphere and some cool sites (Harolds Oasis, Undercity, Lincon memorial, paradise falls) with neat morally questionable enemies. That you could side with.

My favorite place was the town i escorted one of the little lamplighters to. I saved some guys from the clutches of the super-mutants. helped them defend their town and made it prosper. The whole thing just lacked a bit of grandeur. Rather than Scale things up a lot of these things were toned down and made into events and small tiny pockets of awesome was smudged over it all. Most of all I really REALLY liked the rangers.

Some other times Fallout 3 simply fell apart as it failed to provide excuses for story elements at all. Like in the pit you get arrested by 3 plain raiders that you could simply murder had the game allowed it.


Fallout NV similarly had a lack of atmospheric scale with mediocre sites, and a few moments of awesome were sprinked throughout the entire game.

Except in New Vegas there simply wasn`t anything worth fighting for. Simply put, the factions themselves were worthless to side with. You were the all powerful courier of death and yet Ceasar does not recognize your achivements. Hardcore mod was alright, except i just cant deal with the whole enemies taking infinite bullets to kill. Wrecks my immersion. xD

CEASAR did not even make me my female courier his Queen and consort even if I cured him of his headcancer. Plus the legion wiping out Nipton was such a Wooh, aaah. We are super evil duchebags. Behold our cardboard thin stereotyped villain attitude. It just lacked the proper clothing of a real faction. Rawrg we keep slaves and shit.

They just dont look the part, and because of the whole. One guy is actually 1000 guys the tech just isnt there. I..


In similar fashion House and NCR just do fuck all. So I ended up siding with the brotherhood. Because Jessica. Except even then I am forced into a yesman ending. Theres no Restoring the brotherhood for real. Taking over for the elder etc. It just felt as if a lot was missing in therms of deciding the ultimate fate of the mohave and the whole couriers being awesome ssj fighter commando soldiers feeling i was left with after lonesome road just...... WHERE THE ACTUAL FLYING FUUUUCK ARE YOU GUYS TAKING THIS STORY???!

And for the record i bombed both ncr and the legion.

A lot of the DLC is great however that can also be said for FO:3. I loved what honest hearts tried to do with native indians and such.

Ultimately my vote goes to Fallout 3. Because pissing off my fatherfigure and blowing up megaton was infinitely more gratifying than crawling around in the mohave wasteland for a chip. After being shot in the head...

Though i would say they both have parts were they could improve immensely.
 

BLAHwhatever

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Aug 30, 2011
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I've played and finished both games multiple times.
Can't say which one I had more fun in, because I had a blast playing both.
I liked Fallout 3's setting more than New Vegas's.
NV had the better mechanics and systems.
It really is a tie for me.
 

katsabas

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I have become a fucking encyclopedia on F3 so it gets my vote. Also, FAWKES!. Automatic win. Don't care about Ceasar or NV.
 

nuba km

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Zenn3k said:
NV Hardcore mode was awesome. The story was much more interesting. The characters were better. The weapon upgrade system was fun.

NV was leaps and bounds better than FO 3.
Though NV wasn't nearly as strong in the field of atmosphere as 3, at least for me. I never had a moment in new vegas were I just stood there and took in the landscape, and fallout 3 felt more desolate, you could walk for minuets before you found anything, to do that in new vegas you have to actively try to avoid places if you want a nice long walk. The simple fact is that atmosphere can make or break a game for people so I don't think either is better then the other it just really depends on what you are looking for.
 

DoomyMcDoom

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Alhazred said:
I've played through both games two times now, and I still can't decide which is better.

Fallout 3 is a typical Besthesda game; they prioritise making an expansive, atmospheric world for the player to explore, but they don't put as much effort into the NPCs. Conversely, New Vegas has an uglier, more plain world, but fills it with interesting characters.

I will argue that Fallout 3 had the better soundtrack though.
I would argue the soundtrack point, mainly due to the fact that Fallout 3's soundtrack sounded nearly identical to Oblivion's at times, where new vegas had a sound track that sounded like a higher quality revamped version of Fallout 2's soundtrack, though the soundtrack in Fallout 3 was pretty awesome, it just didn't feel Fallout-y, leading me to say if Fallout 3 was a completely separate series but also post apocalyptically set, the soundtrack wouldn't have felt out of place.

Now, for my personal thoughts on which one was a better game overall.
I would vote New Vegas, mainly because it had a less irritating storyline, and a ton more characters with actual personality, Sure the world was smaller, and it was a desert, but I also prefered it that way, as fallout 3 was far less... alive, I mean sure there was tons of wildlife out there, but the landscape which should have had at least some life in it outside of oasis, was completely grey, in other fallout games in similarily nuked to desolation areas there were forrests, and the dirt looked like dirt, not like crumbled asphalt. Fallout 3 also did not have a good variety of weapons without dlc, it had a crafting system which let's face it, was really just shoehorned in to add content, when most of the weapons you could craft were less useful than guns that were EVERYWHERE, also the sniper rifle degraded at a rate that made me suspicious that someone had made it out of soap flakes, same with the .44 scoped revolver, they practically fell apart with light use, these are guns, they are made of metal, they are built to be fired, why would such a thing break so easily, being used for it's designated purpose?
Fallout 3 also lacked weapon upgrades, which I know some people might tell me were introduced in vegas, but those people never played Fallout 2, which had a variety of upgrades for a variety of guns, also the super mutants were a completely different variety(somehow) not the same in nature as the ones produced by the master, y'know, with the FEV, which was being locally produced, on the other coast of the country in a military base, that got exploded. The mutants who were traveling across the continent were intelligent ones(Fallout Tactics anyone?) who were trying to find a cure for their sterility(yes super mutants were rendered sterile by the FEV, and cannot reproduce, this makes them a limited quantity creature, and even then the only way to make them is to dip humans, and we all know what the apocalypse did to our numbers eh?) so in that regard they essencially took the whole concept of super mutants, bent it over a table and FUCKED IT, not to mention harold... HOW THE HELL did an already aging and falling apart ghoul, walk across the continent, past the seemingly impassable formation of mountains known the rockies, all the way there. Which also dissapointed me, as the only callback to the rest of the franchise that bethesda aquired, was a character that they KILLED OFF, who would be highly unlikely to make it to where he was in the first place, he was kinda in charge of a ghoul settlement called gecko, there's no explanation as to why he would leave his people in the first place.

Fallout New Vegas on the other hand was a pretty direct continuation of the events in Fallout 2, albeit some time later, but still, it shows that civilization is coming back, in fact has come back, and is now expanding, there are many characters who harken back to events, characters, and places, from Fallout 2, the weapon variety is back, and so are the modifications, the story rather than having you run willy nilly across a dead landscape sparsely populated by anything more interesting than mole rats, dogs and super mutants, has a relatively straight forward path, with interactions with including the aquisition of interesting missions from a variety of characters who are memorable, and have exposable backstory to at least some decent extent.
The game mechanics in Fallout New Vegas were far superior to Fallout 3, including the adition of iron sights, and the flow of movement in combat in general being smoother and overall better, whereas Fallout 3's combat always felt rather ill paced and crappy, mighta just been the weapon selection being so crappy though, but I doubt I'm immagining things, as I've beaten both multiple times playing with the use of vats and playing completely without using it, vegas felt better on both terms.

Overall, Fallout 3 was fine as it's own game, it had it's moments, and the atmosphere was generally pretty immersive, but it was ill fitting the Fallout namesake, most of the DLC was rubbish, and until you got to the stuff in broken steel, the "storyline" was at the best of times ok, and at all other times boring, irritating, and unnessecarily drawn out, without any of the important characters(you father for instance) being fleshed out AT ALL.
Due to world immersion being good, and due to some of the environmental stuff, like messages on some of the terminals being funny, and whatnot.
Taking all of their flaws and strongpoints into account:
Fallout 3: 2.5/5
Fallout: New Vegas: 3.5/5 (only reason it's not a 4/5 is due to some of the bugs that even to this day plague it, the crashing when trying to quick travel in old world blues for instance)

as Fallout games I would rate them:
Fallout 3: 1.5/5 (doesn't feel like a fallout game, breaks cannon in so many ways it's insane, and feels like the team developing it didn't really experience the games they were building a sequel to, and no it's not about the change from isometric top down to first person, cuz I found that to be pretty cool)
Fallout: New Vegas 4.5/5 (The world felt like the world from the isometric era games, but first person, the humour was more "Fallout-y" and they didn't visciously rape cannon in any discernable way, hell even the whole Ceasar's legion thing, with the burned man, and the lonely road stuff, they were all taken from the original story for the Fallout 3 that never was, and though they were altered a bunch, it was so that they fit better, and it worked.)

So yeah, I know my text wall is a rather hodgepodge amalgamation of a review and a badly edited opnion piece, but there ya have it, if you wanna read it go for it.
my appologies for text walling.
 

sethisjimmy

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IMO FO3 had the better setting, atmosphere, and sidequests. I was extremely pleased to see the literal hundreds of easter eggs and nods to sci fi and post apocalyptic culture, and the sidequests were very unique and interesting (which is good, because the main story was bad, to put it mildly), not to mention fleshed out, with multiple choices and endings. Also, despite its seemingly dark atmosphere, it never tries too hard to take itself seriously. It really captures this perfect type of dark humor that so complements the cheesy sci-fi aesthetic.
Which leads me to one big thing I disliked about NV, the developer's conscious decision to severely limit the more outlandish and comedic elements of the previous game, delegating only a few small easter eggs to a trait.
Also, to me it seemed like NV lost some personality and the sense of danger FO3 had, because the bombs didn't hit it. You can't spit without hitting some kind of civilized community or faction, not to mention the actual city of Vegas, which I thought was just extremely lame, what with the 3 loading screens separating the city, and the fact that you often had to spend large amounts of time their completing quests that didn't involve any adventure or action whatsoever.

Although there are a number of advantages NV has that I will concede, such as the addition of a number of traits and perks, as well as just generally tuned up RPG mechanics. Its main story is also much longer than FO3's, and in general it's much more of a Fallout game than 3 was. With 3 you could tell Bethesda just set out to make sci-fi apocalypse game based in their hometown, and had a lot of fun doing it, despite ignoring canon.

When it comes down to it, they're both great games, and they are actually very similar in many ways, but it's just a matter of preference.
 

SeeIn2D

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I think New Vegas was absolutely more polished and the story line was much better than the story in Fallout 3, but I just always found Fallout 3 better. I don't know why, it might have to do with the memories I have with that game and the nostalgia, but I just thought Fallout 3 was more fun as a game.
 

mexicola

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New Vegas no doubt. Whenever I think about going back and replaying FO3 I can't bring myself to do it, NV ruined it for me.
 

The_Lost_King

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blackrave said:
So I've done both of them with my favorite mods
And I'm kinda unsure
While I admit that New Vegas have better game mechanics (Hardcore mode, various ammo, increased weapon and armor choice, better crafting and social system)
I still find Fallout3 as better game, as more immersive.
I don't know why.
Maybe it is because of different environments?
FO3 is set in urban area, while NV is set in desert.
And in the middle of desert apocalypse isn't as obvious, as in the city.
Maybe that is the real reason?
What are your thoughts?

Captcha: Howdy Partner!
Oh hello to you too, Victor. Thanks for dragging me out of grave, but I'm still going to kill your boss.
Well except for the fact that fallout 3 is set 200 years after the apocalypse and yet they act like it is set 2. Fallout: New Vegas is amazing. The story is so much better. In fallout 3 it is bad guys are evil hur hur. In Fallout: New Vegas even the "bad guys" are just a darker shad of grey. Once you get to know them they actually have noble goals and they protect the people they conquer. and yes they actually do leave people alive and have civilians because people trade there so there has to be people. Also I actually want to carry out fo:nv's main quest. I didn't give a shit about my dad but I'll damned if I don't get revenge on the ***** who tried to kill me. When I try to play fo3 i just don;t get immersed. I have been lucky if I played 10 hours. With Fallout: New Vegas I probably played for well over 300 hours.
 

DarkRyter

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New Vegas. It refined the gameplay, and gave me a far more engaging story and more interesting characters than Fallout 3.
 

Mycroft Holmes

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If you like F3 more than FNV then you really don't like Fallout games. You might like Post-Apocalyptic RPGs, but you don't really like Fallout as BIS made it. FNV was a real Fallout game. F3 was wallpaper and thin veneer, hey if we throw enough terms borrowed from the previous games around, that makes us a Fallout game right?
 

The_Lost_King

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TheNamlessGuy said:
Fallout 3 no doubt.

It gives of the feeling of a wretched wasteland where everyone is pissed of and hates anyone who isn't him/herself.
Whilst New Vegas is more like "Oh hey the world ended. Ah, well, 500 caps on red"
But fallout isn't about the world ending.It is about rebuilding society. Plus it shouldn't be about surviving the horrors of the wasteland 200 YEARS after the war. if you haven't even started trying to farm 200 years after the war then how are you still functioning. How are you still finding scavenge for after 200 years. Seriously Fallout New Vegas was farming in a desert are you telling me that a desert is more fertile than D.C.?
 

Laser Priest

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Mar 24, 2011
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I dunno, honestly. New Vegas definitely feels a lot more like Fallout. Better writing and gameplay, in my opinion. Then again, it feels empty. The wasteland is larger than Fallout 3's, but it just feels like there's so little to do in it, and yet that still doesn't help it feel apocalyptic. Although The Lonesome Road arrived and felt much more apocalyptic than anything in the last two games, linearity be damned.

All in all, I'd have to say I preferred New Vegas, but both games have advantages over each other.
 

zehydra

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Anthraxus said:
zehydra said:
Story is not terribly important in an open world exploration game, which is precisely what Bethesda games are.

It makes sense that NV is going to be the most popular on this site, because most users on this site are "STORY ABOVE EVERYTHING ELSE!!!1!"
When most ppl talk about story, they're referring to more than just the plot, they're talking about all the 'story' elements (characters, dialogs, choices and consequences..)

To say that doesn't matter because the game is an open world game makes no sense. It just makes it better overall experience if the quests, characters, dialogs, plots and things of that nature are actually somewhat well done and interesting.

Maybe if the game had good gameplay (combat) that could stand on it's own, like Dark Souls for instance. But as we know, these Beth games do not.
Actually I think they do. The gameplay combined with the world design is what I enjoy about Fallout 3. The Quest design in Fallout 3 was also very good, but it was designed to be episodic, which I feel may be the main source of complaints against Fallout 3 story.

That is, the quest system was not designed to have quests interact with each other.
 

The_Lost_King

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TheNamlessGuy said:
The_Lost_King said:
But fallout isn't about the world ending.It is about rebuilding society. Plus it shouldn't be about surviving the horrors of the wasteland 200 YEARS after the war. if you haven't even started trying to farm 200 years after the war then how are you still functioning. How are you still finding scavenge for after 200 years. Seriously Fallout New Vegas was farming in a desert are you telling me that a desert is more fertile than D.C.?
To rebuild society we have to have a collapse first, therefore it's about the world ending, just saying.

Also, it should be about surviving. I don't know if you've noticed, but Super Mutants
it collapsed 200 years ago during the war. plus fallout 1 is set like 100 years after the war and they have started farming(fallout 1 is also set in a desert) and rebuilding societies and factions, oh and they had an even bigger problem with super mutants(you know with the Master and his super mutant army who was going to conquer the world with them).