Poll: Far cry 3 or Dishonored?

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Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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Rednog said:
Two things, I'm playing on the hardest difficulty, maybe that's why the enemies are spotting me damn near instantly. I swear just a few minutes ago I was playing and I was sitting in a radio tower and one guy in a camp way down below spotted me a second after I sniped the guy next to him and he managed to wing me with his freaking AK47.
Second, I tried to stay a sniper but I reached max tatau right as I got the wingsuit, so I just gave up and threw in the towel when I'd try to snipe a regular guy with the 2nd sniper (the one that has no modifiable attachments but comes with a scope/silencer) and all that happened was me shooting off his stupid helmet and him going OMG SNIPER and them just swarming my position or all ducking behind cover and staying there. And since I had maxed out my tatau I just started running into camps and just chain comboing everyone.
Is enemy health effected by difficulty setting? I was playing on NORMAL, and with that final sniper rifle you murder the shit out of anything with one shot regardless of where you shoot them, except for the Heavies.

Some of those tatau skills were kinda useless, too, by the way. The ability to shoot a gun while ziplining would've been great if there were actually ziplines over enemy camps.
 

Rednog

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Casual Shinji said:
Rednog said:
Two things, I'm playing on the hardest difficulty, maybe that's why the enemies are spotting me damn near instantly. I swear just a few minutes ago I was playing and I was sitting in a radio tower and one guy in a camp way down below spotted me a second after I sniped the guy next to him and he managed to wing me with his freaking AK47.
Second, I tried to stay a sniper but I reached max tatau right as I got the wingsuit, so I just gave up and threw in the towel when I'd try to snipe a regular guy with the 2nd sniper (the one that has no modifiable attachments but comes with a scope/silencer) and all that happened was me shooting off his stupid helmet and him going OMG SNIPER and them just swarming my position or all ducking behind cover and staying there. And since I had maxed out my tatau I just started running into camps and just chain comboing everyone.
Is enemy health effected by difficulty setting? I was playing on NORMAL, and with that final sniper rifle you murder the shit out of anything with one shot regardless of where you shoot them, except for the Heavies.

Some of those tatau skills were kinda useless, too, by the way. The ability to shoot a gun while ziplining would've been great if there were actually ziplines over enemy camps.
Definitely agree on the useless tatau skills, I think I used the take down from below like 2-3 times and I never found a situation to do the double.
I don't think they have more health, they just make them do so much more damage. I've been killed several times while preforming take downs just because you take so much damage. Also the animals seem to be bullet sponges, I've unloaded point blank into a bear's head with an smg just to run out and be like...oh shit. Also pre additional health bars I've had single tiger/bear swipes take me to the "grey screen 1 more hit and you're dead".
 

Auron

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Both are among the most awesome of 2012 imo. Dishonored is considerably shorter even doing every side mission but Dishonored's "sides" have more meaning to the storyline than Facry's and are more well thought out overall. Farcry has way more content but the campaign without dangling too much on Side missions and still liberating every outpost can be kinda short as well, the side missions were mostly fodder though.

In the end Farcry lasted more hours even with the brillance of Dishonored it was short and limited to single player, I think 60$ is way too much for it's roughly 10 hour campaign. But with the winter sales you can get a good price. I recommend both games as some of the best this year no doubt though.
 

Lazy

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Aug 12, 2012
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Nomanslander said:
Far Cry 3 implemented a better detection mechanic than Dishonored did. Where Dishonored felt nonsensical with enemies detecting me at points I felt didn't make sense, and not other times I was in plain view. The detection meter in Far Cry 3 felt a hell of a lot more refined and player friendly where Dishonored felt dodgy.

I played both games, and that was my overall feel and assessment of both games. This isn't from an opinion, this is from my thorough experience. What games were you playing?
What games were you playing? I never had any problems with Dishonored's detection mechanics at all. If you're spotted, it's generally because you cocked up. Besides, at least guards will investigate strange sights. FarCry 3's soldiers only react if you've been standing in their vision for the five seconds it takes for their brains to activate, and seemingly possess no peripheral vision whatsoever.

I still liked the game, mind you, but the stealth AI really did strike me as a bit weird.
 

Exius Xavarus

Casually hardcore. :}
May 19, 2010
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I'm going to recommend Dishonored because that game is amazingly fun. I beat the game and I literally went back and played through it again. In fact, I beat Dishonored 4 times in a row before I played anything else, it was that good. Definitely my 2012 Game of the Year(if my badge doesn't already make that painfully obvious).

I can't speak for Far Cry 3 as I haven't played it, but it doesn't really interest me. Core shooters just aren't my thing.

But seriously, even if you do get Far Cry 3, do yourself a favor can get Dishonored at some point. Brilliant game.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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I don't understand why everyone says Far Cry 2's AI was omniscient. If you do stealth approaches at night, you can get within ten feet of someone before they see you. If you're in a stealth suit, make it five.

OT: I haven't played enough of one game or the other to make an informed decision, so I say Dishonored because pacifist runs are possible. (Hey, good enough reason for me.)
 

megamegaman247

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Oct 22, 2012
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far cry. Only because the game is much larger and more expansive. If Dishonored was a bit longer and a bit more fleshed out then i would go with that, both are amazing games thought!
 
Jun 11, 2009
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Far Cry 3. Not the hardest game around, but really fun and well put together.

I haven't played either, but Dishonored shot itself in the foot so many times that you really can't forgive it. As has been mentioned, FC3 has comparable/better stealth mechanics than Dishonored, as well as an infinitely better narrative and far more content, but without being bloated.

Plus, the characters in Far Cry 3 are actually characters instead of polygons with voices. Vaas's left pinkie toe has more depth than the entire cast of Dishonored put together, barring maybe one character.

xefaros said:
Nomanslander said:
Far Cry 3 had better stealth mechanics than Dishonored, and Dishonored was the one game that was suppose to be about stealth where as FC3 was an open world shooter.

If that isn't reason to get FC3, I don't know what is. :p
You seriously post about a gun game having better stealth mechanics over a stealth game?
1)No stealth jump
2)Alerted guards over separate sequences
3)Bad platforming
4)Quick time events
5)Same detection system(both idiotic)
6)Easier to eliminate every1
7)Easy way out(free the bear)
8)Open world
9)Pacifistic option unexistant
10)UNLIMITED THROWING OBJECTS
11)Unlimited supply of enemies already alerted
i made my point i would continue if you please so
I know I shouldn't even be responding to this, but I will, for OP's sake, illustrate the flaws in your "argumentation."

1. No need for stealth jumping. Also, you ever tried to jump quietly in real life? Not easy.
2. Can't speak to this as I haven't played it, but from what I understand this only happens if you let the guards trigger alarms, which is rather easy to prevent.
3. Very little platforming.
4. QTEs are very important in Far Cry 3. They are not an inherently bad thing.
5. More refined than Dishonored's, and more fair.
6.
Grow up.
7. No-one's forcing you to free the tiger. If it offends you so much, just ignore it. Also, did you not use Bend Time? Like, at all?
8. . . . It's an open world game . . .
9. The underlying point of literally the entire game is that pacifism doesn't work in situations like FC3 has. It's better to polish a combative route than have one of the worst examples of "pacifism" or "good guy" mechanics in recent memory.
10. . . . Your point being . . . what, precisely? It's hardly unbelievable that a tropical island wouldn't have enough rocks or handfuls of gravel to throw around. And it's still better than Dishonored's ludicrously tacked on throwing system which becomes useless almost at the start of the game; not to mention the idea of someone capable of wielding an automatic crossbow and a sword in perfect harmony lacking the coordination to pick up a wine bottle with one hand.
11. If you let them trigger the alarm, yes. If you don't, there are the normal amount of enemies.
 

Nomanslander

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Feb 21, 2009
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Lazy said:
Nomanslander said:
Far Cry 3 implemented a better detection mechanic than Dishonored did. Where Dishonored felt nonsensical with enemies detecting me at points I felt didn't make sense, and not other times I was in plain view. The detection meter in Far Cry 3 felt a hell of a lot more refined and player friendly where Dishonored felt dodgy.

I played both games, and that was my overall feel and assessment of both games. This isn't from an opinion, this is from my thorough experience. What games were you playing?
What games were you playing? I never had any problems with Dishonored's detection mechanics at all. If you're spotted, it's generally because you cocked up. Besides, at least guards will investigate strange sights. FarCry 3's soldiers only react if you've been standing in their vision for the five seconds it takes for their brains to activate, and seemingly possess no peripheral vision whatsoever.

I still liked the game, mind you, but the stealth AI really did strike me as a bit weird.
Fine, whatever.

I guess there's just different ideas of what stealth should be. In Farcry, if you're close to them they'll see you immediately, it's only from a distance they had a hard time spotting you. In Dishonored, it got dodgy now and then, but it didn't matter considering how brainless the game was, they never checked every area especially after you killed one of them. In Farcry, if they found a body, the whole island was alerted, and you had to actually move from position to position. That's what I like.

=/
 

Abomination

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Dec 17, 2012
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I enjoyed Far Cry 3's main character (especially his development arc), villains, open world and stealth detection mechanics far more than Dishonoured.

Dishonoured, however, has an AMAZING setting and I want more people to buy the game to encourage Bethesda more and more to explore that new IP.

Both were equal on terms of voice acting, graphics and story.

If you're asking about gameplay it's a hard thing to determine. Dishonoured is stealth-focused whereas Far Cry 3 has stealth but it can also just be a rooty-tooty-point-and-shooty.
 

jollybarracuda

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Oct 7, 2011
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I just got Far Cry 3, and i must say, its some of the best stealth i've played in a long while. It treats stealth like more of a fast-paced, predator style kind of thing, rather than the slow moving nature of most stealth games. For example, say you got two guards facing each other, in a normal stealth game, this would make stealth killing them impossible, but with Far Cry 3 sort of "caught of guard" state for the AI, it means you could kill one guard, and then sprint up to the other and silently kill him before he's able to get his gun ready and call for help, no one else the wiser. It's immensely gratifying and something that really helps sell the whole "becoming the predator" motif the game has going for it.

And like you, I loathed the x-ray visioned enemies of the previous Far Cry games, but luckily, that issue has been completely resolved with FC3, now, when you're crouching in grass, you are much more difficult for enemies to find, unless they either already know where you are, or are in obvious plain sight.

So i'd say get Far Cry 3, it does stealth extremely well, but its also much more open, and allows for different play styles as well, almost making like an open-world Dishonored without the magic.