Origins is the still undisputed best for me.
Best cast, most ugly looking combat sure but it was the most tactical of the series and with mods is actually one of the best turn by turn combat rpg experiences you can get, decent questing and varied enough locales (if a bit small by modern standards) round up its strengths.
A fairly standard plot is pretty much its main weakness.
DA3 had its fair share of niggles, both from a game play and story perspective, but at the end I had more fun with it then I did with DA2 and that's what matters.
I'd say the climax of Da3 is the weakest of all 3 games, but then I remember how frustrating Da2's ending was and grudgingly concede Da3 didn't end that bad, just by the time you reached the final boss you were grossly overpowered assuming you did a decent amount of sidequesting.
This game really needed some secret bosses other then dragons.
Oh and Da2...Well it was a big disappointment, small gameworld that despite taking place over a decade never changes (even after qunari go on a rampage), and recyclable repetitive dungeons for the lose (it taking place in a single city is no excuse...Are you honestly telling me you only ever visit the same fucking cave for all of 10 years, each time a new monster/baddie moving in just after you've cleared the last ones?)
So it goes Da1>3>2 in my book.
Texas Joker 52 said:
Not having a go at you Texas Joker specifically since you're not the only one I've seen that said they thought DA3s combat was really good but this is something that really makes me scratch my head.
Wtf?
Da3 had me tearing my hair out anytime I tried to use a semblance of tactics. I'd fight a dragon, position my archer away from dragon, only to switch back to my warrior and have my archer teleport to the dragons feet. Or have my melee warrior teleport to the archer...
MMggrrgrrr... Even DA2 had a better companion tactical setup, and companions would obey orders a lot better. Controlling anything other then a single character in Da3 is a herculean chore.
As I said, I prefer Da3 to Da2 but if it wasn't for the fact that Da2 kept you locked in a small arena with waves of respawning enemies landing via drop pods straight into the battlefield, I dare say Da2's combat system wasn't actually that bad, and miles better then Da3's combat which attempts to fuse both Da1 and Da2's combat but fails to capture the strengths of either of them and just results in a bland puree.