Texas Joker 52 said:
Fair enough, I guess I can understand better with that perspective.
Texas Joker 52 said:
Best thing about Inquisition is that it both are perfectly valid.
But I vehemently disagree with this. Allow me to try to explain just why Da3's combat is horrible if you're coming into from a dragon age 1 tactical perspective.
The tactics mode is there in Da3 but to use it extensively is just an exercise in masochism, let alone trying to play the game exclusively through it.
Putting aside the perspective issues that make tactical mode impractical to use, the simple fact that you can't queue orders like in da1/2 and your companions don't listen to even basic orders like "hold ground" for more then a few seconds coupled with the game teleporting characters around making a mockery of any placement you might be doing makes the tactical mode there in name and little else.
Say what you will about Da1 but in that game I could have it set up so that my tank intercepts enemies going for my mages, whilst my assassin goes for enemy squishy targets, my offensive mage focuses on aoe attacks clustering groups and my healer heals and buffs as situation requires. I could set all that up with a minimum of fuss.
I could also do that in Da2, only the respawning enemies would fuck up my plans due to enemies spawning behind my healer, forcing me to scramble my positions.
In da3? Ha! Literally the only thing you could do is "go after my target" or "go after x's target", that+use of potions and abilities (and not even under specific conditions, you can only dictate their frequency) is about the extent of the tactical pre battle planning you can do in Da3.
/nerdrant