Gotta agree with you. The grind of Peace Walker is what makes it my least favorite MGS title. Wasn't a big fan of the story, I might be nitpicking but it bothers me they started mentioning the words 'Outer Heaven' 20 years canonically before the event. I have a long list of small problems with Peace Walker from story/references perspective that just didn't seem to fit and it really threw me off from the experience....Can some one clear something up for me? If Portable Ops' story isn't canon, how did Big Boss amass a small army for MSF before hand and why are they still in San Hieronymo? And I still don't really get the ongoing in-joke that Big Boss introduces himself to almost everyone as a bird watcher.L. Declis said:People saying Peace Walker must have a lot of patience.
Gimped controls, repeating missions to grind for parts, grind for proper ending takes ages, the whole story with the Boss was... meh (Paz thing was good).
No, the best stand-alone MGS game was Snake Eater. I mean, I love MGS4 for it's emotions, and MGS2 was my first, and MGS1 is iconic, but Snake Eater had the best single story, huge changes in gameplay for the better, interesting bosses, Easter Eggs galore, change in setting from inside to outside, and that music and the interaction between the Boss and Snake. Just amazing.
I gunna have to go with MGS1 as my favorite. I really feel like its the most balanced experience in all of the games. I've tried to get friends into MGS before and suggested they start with Snake Eater because thats where the story begins, but they never get past the 'Virtuous Mission' cause if you watch and listen to all cutscenes/codecs, its like 2hrs along and only 20 mins of gameplay. MGS2 suffers from the same. and MGS4.. ugh.. Jesus, I love the game but even I have have a hard time sitting through the first chapter. Despite my criticisms of Peace Walker, I will admit it did fix that problem; leaving much of the exposition/backdrop convos to optional audio tapes in the mission select screen.