Ocarina of Time and Majora's Mask rank amongst my favorite games of all time. The N64 generation was definitely the best.
*slaps ThatJagoGuy with a dead fish*ThatJagoGuy said:No Philips CDi option?? Awwww...!!![]()
The remake was actually for Game Boy Color - Link's Awakening DX - and colorized the game while adding a new dungeon that, when completed, caused the player to be able to choose either a red tunic (which doubled offense) or blue tunic (which doubled defense). However, both Oracle of Ages and Oracle of Seasons had features only accessible through playing them on the GBA, so perhaps that's what your thinking of.Woem said:Exactly, and that's why I specified the 8-bit GB. There was also a remake of the game for GBA with an extra color-based dungeon, but I never got around to playing that version since I never owned a GBA.EzraPound said:One thing that can be said about Link's Awakening, even if much of its gameplay is lifted from A Link to the Past, is that no Zelda title occupied such a dominant place in its respective console's software library at the time of its release (indeed, even at the time of OoT's release it was possible to debate whether Super Mario 64 or GoldenEye 007 was better). That's rare.Woem said:My vote goes to the 8-bit version of Link's Awakening. Especially compared to the other Gameboy games of that period the graphics, cutscenes and music was absolutely amazing! It's definitely one of the best GB games I've every played, and even compared to Ocarina of Times one of the best Zelda games.
Of course, by the time Oracle of Ages/Seasons were released, the Pokémon franchise had emerged to challenge Zelda for the title of the most successful series on the Game Boy, and even Wario Land II & 3 offered some competition. But I digress: Link's Awakening is awesome.
Yes, except Ocarina of Time actually innovated by using a tweaked version of the Super Mario 64 engine to entirely reimagine the Zelda series in 3D, whereas Twilight Princess is essentially a rehash of Ocarina of Time's gameplay mechanics with a few gimmicks thrown in for good measure (the wolf parts, etc).malestrithe said:Twilight Princess looks better, plays smoother, and is a better game than what came before it. Midna rocks as a character. Yes I know that I played that game before when it was called Ocarina of Time. Guess what: you have too when it was called a Link to the Past. Same basic plot structure in both. The only differences are the trappings and that is it.
Because only the most avid of collector's have even heard of, let alone played, the Game and Watch or CDi games. I personally have every Zelda game made, including those, but I am an obsessive Zelda franchise fan, and also a compulsive collector of video games. I also have the cartoon series and the comic books and even a box of Nintendo cereal.zombie711 said:how come the game and watch zelda, the CD-I zeldas, and Links cross bow traing are not on here?
Twilight Princess on the Wii was literally a port from the GameCube, just like RE:4 was. The Wii doesn't have a real Zelda title on it. It's a GameCube game, so it would be redundant to have it again. Just like why A Link to the Past wasn't put up twice even though it was also on the GBA.rhyno435 said:Where's the Wii option for Twilight Princess (my favourite).
I voted OoT and MM because OoT was my favourite next to TP on the Wii.