Well, the only metagame I've known much about is Pokemon, and boy oh boy is it a mixed bag. There are several groups of players, from guys who just want to have fun, and are therefore not heavily involved in the meta, guys who just copy the flavour of the month teams, and the guys who come up with new and random stuff. 90% of competitive battles revolve around knowing the 10-15 most common Pokemon at the time and how to beat them. The fun matches are when you come up against someone who uses less common Pokemon or underrated Pokemon that force you to think outside the box to come up with a plan, those are my favourite battles by far.
So based on my experiences, you've got like 80% of competitive players following the trend, 10% just having fun and not taking stuff to seriously, and about 10% coming up with wacky, weird and wonderful ways to play the game. I don't like that distribution much, because most battles end up being a case of following a formula, but when you're up against a quality opponent it's a lot more fun. I don't know too much about MOBA's, but from what I've heard, they share a similar breakdown of players, except a lot more competitive and intense.
So based on my experiences, you've got like 80% of competitive players following the trend, 10% just having fun and not taking stuff to seriously, and about 10% coming up with wacky, weird and wonderful ways to play the game. I don't like that distribution much, because most battles end up being a case of following a formula, but when you're up against a quality opponent it's a lot more fun. I don't know too much about MOBA's, but from what I've heard, they share a similar breakdown of players, except a lot more competitive and intense.