There seem to be an influx of threads about the latest's 2D fighting games. Mostly Mortal Combat, Street Fighter 4 and Marvel vs. Capcom 3. Most of them seem to be re-released after a year or so. It's not like Call of Duty where you get a new campaign and its not exactly a sequel. They just add an arbitrary word to the start of the title.
What I can't seem to understand is why the company makes them, and even more so why people buy them. Do they really make that many improvements that justify a complete re-release? Can you only play with people who have the same version as you? Why not release a patch?
If you buy re-releases of the same Fighting game I would like to know why. If you don't why do you think other people buy them?
This topic has been approved by the following Captcha:
Top Notch
Ps: The Creeper is watching you.
EDIT: Many of you have said that the changes make a huge difference for the competitive community. But is the competitive community so large that it's worth it to re-re-release the same game 3 times? I may be wrong, but for them to release the same game 3 times there has to be a high demand for it. I assume that the average player also buy's the re-re-release. Why?
What I can't seem to understand is why the company makes them, and even more so why people buy them. Do they really make that many improvements that justify a complete re-release? Can you only play with people who have the same version as you? Why not release a patch?
If you buy re-releases of the same Fighting game I would like to know why. If you don't why do you think other people buy them?
This topic has been approved by the following Captcha:
Top Notch
Ps: The Creeper is watching you.
EDIT: Many of you have said that the changes make a huge difference for the competitive community. But is the competitive community so large that it's worth it to re-re-release the same game 3 times? I may be wrong, but for them to release the same game 3 times there has to be a high demand for it. I assume that the average player also buy's the re-re-release. Why?