But in that respect, couldn't any game be classified as an RPG?Arcanz said:Role playing game is not limited to games wich you control the story. The name RPG comes from the fact that you assume the role of the character. It's like having a role in a play, you don't decide how it ends.(most of the time atleast) But you play the role of a character in that play, same with the games. You play the role of a game character.
The name is older than the multiple choice/ending "system".
Haha, this is true. But to somewhat destroy the mirth, the first game was intended to be what's his name's (the lead FF developer whose name escapes me)'Final' project in the video game industry (largely since the company he was with at the time was about to tank). But after the game's resounding success he decided to stay in and make another, and another, and another and so on. I think his 'Final' one was 13. I'm pretty sure he decided that he didn't want to make anymore, which should only attest to how crappy 14's gonna be. Why do they insist on making games after the LEAD DEVELOPER decides it's been enough?RebellionXXI said:I like the old Toshinden ad which has some weird polygonal face thing saying: "It's a role-playing game. Today, you'll be playing the role of the pinata."
As to whether or not FF is an RPG, it really depends on how you define the concept of an RPG. Personally, I think FF is an RPG because the original Final Fantasy on the Nintendo pretty much defined the genre all the way into the PlayStation era, when the genre was once again redefined by Final Fantasy VII with 3D environments, larger storylines, and more advanced magic systems.
Of course, Chrono Trigger is better than either of those games (according to me, anyway).
I'll tell you what Final Fantasy ISN'T; it definitely is not a "Final" Fantasy. God, they're on THIRTEEN already, and one of them is an MMO! That's about as NOT final as you can get! They probably have fourteen about 1/10 finished by now! Forget "Final" Fantasy; more like "Wow, I Wonder When We're Going To Run Out Of Ideas and Have to Stop Making These Games?" Fantasy.
That's all I was really going for.Kitacular said:As apposed to the other genres which were also made up? Technically most of them are adventure games (That happen to be turn-based), just some have roleplaying aspects, and some don't.You making up genres now? Final Fantasy IV, IX and X are not TBAGs
Roleplay is meant to allow the player to feel like they're the party in question, and that's sort of ruined if you're just given a bunch of pre-selected characters. Almost like using somebody's ready-made DnD character.
Still, you got me on the abbreviation![]()
Probably because FF has a big enough fanbase to rival just about any other franchise in existence. Well, at least if they swap lead designers we might get some new gameplay mechanics.Wing0fSilver said:Haha, this is true. But to somewhat destroy the mirth, the first game was intended to be what's his name's (the lead FF developer whose name escapes me)'Final' project in the video game industry (largely since the company he was with at the time was about to tank). But after the game's resounding success he decided to stay in and make another, and another, and another and so on. I think his 'Final' one was 13. I'm pretty sure he decided that he didn't want to make anymore, which should only attest to how crappy 14's gonna be. Why do they insist on making games after the LEAD DEVELOPER decides it's been enough?RebellionXXI said:I like the old Toshinden ad which has some weird polygonal face thing saying: "It's a role-playing game. Today, you'll be playing the role of the pinata."
As to whether or not FF is an RPG, it really depends on how you define the concept of an RPG. Personally, I think FF is an RPG because the original Final Fantasy on the Nintendo pretty much defined the genre all the way into the PlayStation era, when the genre was once again redefined by Final Fantasy VII with 3D environments, larger storylines, and more advanced magic systems.
Of course, Chrono Trigger is better than either of those games (according to me, anyway).
I'll tell you what Final Fantasy ISN'T; it definitely is not a "Final" Fantasy. God, they're on THIRTEEN already, and one of them is an MMO! That's about as NOT final as you can get! They probably have fourteen about 1/10 finished by now! Forget "Final" Fantasy; more like "Wow, I Wonder When We're Going To Run Out Of Ideas and Have to Stop Making These Games?" Fantasy.
You know, you may have a point there.Mertruve said:I always considered FF a strategy game.
Yeah, but that was just to explain the role part. Which the OT thought was supposed to be because you played a role in how things ended. It was how the name originated, all the other aspects defines the genre but the name "role" was based on the fact that you roleplay.Wing0fSilver said:But in that respect, couldn't any game be classified as an RPG?Arcanz said:Role playing game is not limited to games wich you control the story. The name RPG comes from the fact that you assume the role of the character. It's like having a role in a play, you don't decide how it ends.(most of the time atleast) But you play the role of a character in that play, same with the games. You play the role of a game character.
The name is older than the multiple choice/ending "system".
Wow, some interesting answers came up while I was asleep.Arcanz said:Yeah, but that was just to explain the role part. Which the OT thought was supposed to be because you played a role in how things ended. It was how the name originated, all the other aspects defines the genre but the name "role" was based on the fact that you roleplay.Wing0fSilver said:But in that respect, couldn't any game be classified as an RPG?Arcanz said:Role playing game is not limited to games wich you control the story. The name RPG comes from the fact that you assume the role of the character. It's like having a role in a play, you don't decide how it ends.(most of the time atleast) But you play the role of a character in that play, same with the games. You play the role of a game character.
The name is older than the multiple choice/ending "system".
This only goes to show that most video game RPGs are still stuck in the late 70s D&D mindset while the pen & paper format has gone on to try a variety of different things (not always successfully, but at least there's experimentation).Jonci said:The basic concept behind the genre of RPG is basically: STATS.
Gary Gygax and Dave Arneson were the first to define the idea of a single character that was define by varying degrees of stats that measure how the character will perform. So the classic RPG requires you to level up, gain stats, build skills, and play the role of something other than you. While most games require you to play the role of someone else, without the concept that that character will develop, it is defined as an adventure game where you play a character that never changes except for, maybe, the gear he is using, eg. Mario and Link.
EDIT: So, yes, Final Fantasy is a RPG.
And thank you for putting that way better than I could've. (Here's how that friend of mine put it: "If Final Fantasy was a golf game, you'd be playing the role of the invisible, voiceless caddy.")Falseprophet said:But if you're just along for the ride with no meaningful input on the direction of the storyline or character development, you're not so much "role-playing" as "role-watching". Or as I like to tell the various live-action roleplaying groups I've been involved with, if all the stories require you to follow a script, or just watch while NPCs have interesting conversations and interactions (like a self-indulgent cutscene), then it's not role-playing; it's community theatre. (Just to point out that pen & paper and live-action RPGs aren't immune to linear fetch quest plots.)
Your pretty much talking out your ass...Wing0fSilver said:Haha, this is true. But to somewhat destroy the mirth, the first game was intended to be what's his name's (the lead FF developer whose name escapes me)'Final' project in the video game industry (largely since the company he was with at the time was about to tank). But after the game's resounding success he decided to stay in and make another, and another, and another and so on. I think his 'Final' one was 13. I'm pretty sure he decided that he didn't want to make anymore, which should only attest to how crappy 14's gonna be. Why do they insist on making games after the LEAD DEVELOPER decides it's been enough?