Poll: Final Fantasy XI or World Of Warcraft... Which will close first?

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ultimasupersaiyan

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I have been wondering this for a while because a lot of newer MMORPG's are closing within a year of release and these 2 have been around for years.( Final Fantasy XI for 6 almost 7 and WOW for about 5 years I think) Personally even though I play FFXI I think the old girl will probably shutdown first in about 3 years and WOW in 5 years, but FFXI has more Japanese playing it so maybe not.
 

stormcaller

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Depends on death by what WoW is still going strong but all it takes is a couple more retarded "addiction suicides" to bring it down, while FFXI may just die of old age.
 

ultimasupersaiyan

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Off-Topic sorta... if you've played both which to you think is better? I like FFXI better because of it's friendlier interface, easier controls and frienldy players make it a better environment. Although unlike WOW it takes forever to level up but that's a point in it's favour unlike with WOW. You can max out every character in WOW within a fortnight! To max out 1 job on one character in FFXI can take months and that's playing for 12 hours a day!
 

Altorin

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ultimasupersaiyan said:
Off-Topic sorta... if you've played both which to you think is better? I like FFXI better because of it's friendlier interface, easier controls and frienldy players make it a better environment. Although unlike WOW it takes forever to level up but that's a point in it's favour unlike with WOW. You can max out every character in WOW within a fortnight! To max out 1 job on one character in FFXI can take months and that's playing for 12 hours a day!
WoW is largely a vertically designed game.. It will eventually need to flesh out the lower levels, but as it stands now, if you couldn't level any (not every) class in a couple weeks of dedicated work, you'd miss out on all the cream of the crop, which is up at the top.
 

DannyDamage

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Final Fantasy will always have it's hardcore fan base where as WOW players will end up moving on to the next fad when it becomes available. XI's cheaper and comparatively 'quicker' to progress anywhere by all accounts.

And again with the competition? Why is everything 'this vs. that'? Can't things just co-exist? I like the fact a lot of kids play WOW, it means they're not bothering me on FFXI :D
 

ultimasupersaiyan

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DannyDamage said:
Final Fantasy will always have it's hardcore fan base where as WOW players will end up moving on to the next fad when it becomes available. XI's cheaper and comparatively 'quicker' to progress anywhere by all accounts.

And again with the competition? Why is everything 'this vs. that'? Can't things just co-exist? I like the fact a lot of kids play WOW, it means they're not bothering me on FFXI :D
You make a good point with the kids on WOW. On the Bahamut server the youngest person I met was 19 and he wasn't annoying in comparison to everyone I ever met in WOW. Also the VS with anything and everything is because of human nature, it can't be helped.
 

Neosage

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WoW, it will be everquest all over again.

Edit: Actually more likely to be FFIX. But WoW will fail one day.
 

Ago Iterum

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WoW won't be closing anytime soon. I see it as the one MMO that will out-live them all.

It just did it so perfectly.
 

Dhael

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johnx61 said:
Final Fantasy XI was a case study in how NOT to make an MMO.
Could I ask you what issues you have with FFXI.

I know it can be a pain to play due to the heavily party-oriented format. But I personally found FFXI to be quite fun once you get used to the difficulty curve.

I prefer WOW only because it's easier to find private servers so I don't have to deal with the trolls on public. And WOW doesn't require you take your character very seriously. Both of which are plus for me.
 

SneakyBawls

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I honestly have no idea what keeps FFXI alive. I could have swore it was done a long time ago. I guess there's enough cosplayers to keep paying the bills.
 

Neosage

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Neosage said:
WoW, it will be everquest all over again.
By this I mean they will probably release a sequel eventually and then it will just go downhill from there, though thinking about it, FF XI will probably closedown first just because so many more people play WoW.
 

ultimasupersaiyan

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I know one way WOW could keep itself going for a few more years, become multi-platform like FFXI. Granted it would kill FFXI quicker but if it did go multi-platform it would get more players. I hope Blizzard doesn't read these forums for ideas lol!
 

fallen1

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I am going to go ahead and say that FFXI will be the one to close first, but I still hate MMO's as a whole. I hope that one day WoW will close as well. I use to play, but the constant grind and drive to get all the coolest gear in a world and where you want to get a level 60/70/80 just eventually loses its charm. The reason being is because you never have anythign unique about your character. You may have some cool armor, but there is always someone with coller crap that you want. As for the people who may have the coolest stuff, it all becomes crap when the next patch gives you slightlyt better armor and then all of the sudeen you aren't that great. They will never stop adding new better items, more levels, more areas and it will just be the same grinding that you already did. I guess I can just find better ways to use my money, even if it is only $15 a month.
 

ultimasupersaiyan

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johnx61 said:
Dhael said:
johnx61 said:
Final Fantasy XI was a case study in how NOT to make an MMO.
Could I ask you what issues you have with FFXI.

I know it can be a pain to play due to the heavily party-oriented format. But I personally found FFXI to be quite fun once you get used to the difficulty curve.

I prefer WOW only because it's easier to find private servers so I don't have to deal with the trolls on public. And WOW doesn't require you take your character very seriously. Both of which are plus for me.
Well, where do I begin.

The language barrier, first off all. What drooling idiot decides to mix players who don't even use the same script in their language? Having European, Asian and American servers should be a god damn law at this point. And not adhering to that law should mean the development team gets flogged for endless hours.

Secondly, the game is solo-unfriendly to the point of slap-happy ridiculous. Doing anything past level 10 by yourself if you're not a beastmaster is a good way to induce psychotic trauma. But making a working party is such a chore that you're pretty well screwed either way. I should also state that several classes are considered wholly unnecessary by most parties and never get invites. Dragoon is legendary for being considered useless to parties. Conversly, no party can even be formed without a white mage and a ninja. Ninja is a prestige class, IMO. As you not only have to pay for abnormally expensive gear and abnormally expensive ninjitsu spells, you have to also pay for abnormally expensive reagents that are used constantly as you tank the mob. Yes, Ninja is tank class in FFXI. That is like making Solid Snake stand in front of an army with his tranquilizer pop-gun while the enemy hails bullets, rockets and everything else on him. It makes no sense from a stand point of what ninjas are in literature, movies and legend. Paladins, with their aggro holding ability can tank in a pinch. But no one likes to have Paladins tank. Because, unlike Ninjas, Paladins actually have to be healed.

Third, no instances. Meaning that everyone uses the fossilized camping system of picking out a spot and pulling single mobs to your party until your brain drops out of your ear from boredom. Additionally, many high end monsters are on 24 hour spawn cycles, or even 1 week cycles in some cases. And that causes endless amount of fighting between the 10-12 linkshells sitting on the spawn point. This is not entirely true, actually. There are instances called Burning Circles. But they are only for boss fights and only accessable by one party at a time. And require a specific amount of untradable seals to enter that only drop from mobs that grant xp. FFXI also pulls the time-honored MMO BS of having the boss drop not enough valuable items to go around. Making the whole idea utterly pointless. And if you lose to the boss, your seals are not refunded and you have to go farm them again.

This brings me to another point, currency farmers. Since FFXI is most certainly a game of "Best equipment only need apply!", and since said equipment runs in the tens of millions of gil to purchase per piece, you can expect to spend over a billion in gil to outfit your character. This makes real money trade a lucrative enterprise in FFXI. And when 24-hour or 1-week spawns make their appearance, cutthroat RMT linkshells will do everything in their power to prevent your linkshell from killing the spawn so that they can claim it for themselves and put another $100 in their pocket. Since the first party to tag a spawn with damage gets full claim over it and no one else is able to attack it. To counter this, when an RMT party loses out on a spawn, they cast tractor repeatedly on anyone who dies to prevent ressurections. This assuredly means their opponents will lose and then they can claim the weakened spawn. Everyone on the server is well aware of who the RMT characters and linkshells are, but Squeenix patently refuses to ban these accounts because "We can't prove it."

And finally, the amount of grind involved in FFXI is so embarrassingly large that other MMOs won't talk to it at the office Christmas Party. I played FFXI for two years and did not manage to get a single job to 75. And in FFXI you don't just level your job. You have to level a sub-job along with it. Meaning you have to go back and re-do the areas that you hated the first time through. And leveling your sub-job usually requires that you level another sub-job along with it. Wash, rinse, repeat until nausea in induced. Oh, and if you choose to play a summoner, be prepared to never summon anything! As a summoner your job is to sub-job white mage, use your bloated mp pool to cast underpowered heals and occasionaly summon Garuda to throw group haste on the melee combatants.

I think I've made my point. I know I'm gonna get a lot TL;DRs, so here's the short version.

FFXI is only good if you like catgirls enough to tolerate massive amounts of bullcrap.
When was the last time you've played FFXI? They did some recent updates to the game that have slightly made life easier in Vana'diel. Level Sync has removed the job class prejudice because regardless of level now you can party. Lv70 players can sync with Lv15 players to the chosen level of a party member. NM's and coffers spawn more frequently now to reduce camping in those areas and farming has been crippled now unfortunately with lower selling values but enemies in the original games outpost areas drop caskets with items that are temporary(like ether +3) or permanent items(like copper ore and lizard equips). There's more then that but they are some of the major things that happened in the last 4 months.