FalloutJack said:
People complain too much. That's all there really is to it.
There are legitimate complaints and illegit complaints.
And many...MANY people seem to miss out on which is which.
This. We're being pressured by so many marketing firms to believe that, oh, "Product X is the BEST THING EVER! WATCH OUT, 'CAUSE IT'S COMING AND WHEN IT'S THERE, IT'S GONNA BLOW YOUR FUCKING MIND!"
And then you find out that Product X is actually average. Mediocre, even.
We're being told that we're entitled to certain standards of quality without any regard for the ability or inability of the purveyor to actually go ahead and provide us with it, and we come to assume that these standards are immutable. If anyone so much as dares not to meet MY standards, then I am entitled to a shit-fit.
Ahem. No. No, I'm not. BioWare didn't trick anyone. It simply dropped the ball. "Tricking" implies a deliberate move, a Snidely Whiplash-esque determination to spread suffering for its own sake - the love of causing pain or various grievances. No company of any kind would openly try and hurt its customers; it's just very, very, very bad for business.
But, of course, it's so much easier to think that this or that corporate entity is evil, whereas that other one is good. It appeals to our sense of morality and makes things easier on an emotional level. We can comfortably say stuff like, I dunno, "Valve is unilaterally awesome and EA is the scum of the Earth".
Both are companies. Both are made up of human beings. Human beings are fallible and have base instincts and desires. Instincts like greed and the desire to be successful at all costs. Mistakes WILL be made, no matter how much you as a gamer find yourself hoping for perfection.
So yes, there are first-world problems for which I always thought some gamers should be scolded for daring to mention. The ending of a specific game pissed you off? Play another one, and maybe try and accept the fact that others might be satisfied with what they have. Offer criticism if you can, but the fact that howling rage is the only thing that will get developers to pay attention is just so damn shameful.
It's shameful for everyone involved. Those lodging complains in that manner and the company that receives them. I just can't wait for the day where gaming will have evolved as an art form to the point where we'll be able to discuss finished games in university seminars and to learn from past mistakes in a more academic fashion, instead of howling for reparation mere weeks after a game's release.