Phoenixmgs said:
I can't comment on the story since I stopped playing. And the reason for that is perfectly explained in the gameplay portion of this video. The gunplay feels terribly flacid and unsatisfying, the enemies don't react to being shot at all untill they die, and enemies spawn so randomly that you have no choice but to just stand there and take massive amounts of damage untill everyone is finally dead. A lot of features feel crowbarred in without considering the rest of the game mechanics, like weapon upgrades in a game that allows only two weapons to be carried at a time. Meaning you either clutch to the same two weapons for the whole duration of the game, or you switch weapons for the sake of variety foregoing your upgrades.
Those are already pretty major problems.
The point of this video was not to outright shit on the game, but to give some counters as to why the massive praise it has gotten might be a bit overblown, seeing as it has so many annoyances.
This game was at its best when it was not trying to be a first-person shooter, which unfortunately was only 20% of the time that I played it. I got to the Chinese weapon smith, and at that point my patience with the abysmal shooting sections had been exhausted.