Poll: Games are getting far to short for the money we pay nowadays.

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Battenbergcake

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DominicxD said:
I think its more the experience than hours of playtime.
I will say i agree there, which kinda undermines me point but what i will say, many times i've been submersed in a brilliant game and then the ending happens which can be sad and leave me longing for more but what's worse is when there's a "to be continued" i often think to myself whyt hey couldn't of left things there or give a satisfying definitive ending there and then, experience is a good thing but feel as if that experience only count for half the full experience is a little undermining.
 

The DSM

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Apr 18, 2009
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Its depends there are a few *Death Glares ODST*

But there are some giving good play time, Like Da:O
 

chenry

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Oct 31, 2007
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Uhm.

Do you even remember how much we used to pay for cartridge-based games?

And how short some of those were?
 

MakerOfRoads

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Aug 19, 2009
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Hey, i remember Chrono Trigger. I STILL play that game, and its been out for like 15+ years. Its cartridge.

Lol, and its kinda funny how this thread had kind of taken on a definite feel of, "Dragons Age: Origins is the best game ever". Seriously, are some of you getting paid for this?

(Ive never played the game, but I've definitely heard good things.)
 

Cunnysmythe

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Jul 30, 2009
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I'm not sure length is the reason that this question keeps coming up.

I think it's difficulty.

Years ago when we played crazily difficult Nintendo-hard games that still kick our asses to this day, they were often deceptively short. My favourite game when I was young was Batman: The Movie on Amiga. I never got past the second level (Just revisited it on emulator; I still can't!) That game had four levels. It was fun, but difficult as hell. I saw a Youtube video recently of the whole game being played that only clocked in at about 45 minutes!

It was all because developers wanted the games to last so we wouldn't finish them in an afternoon and get pissed off. So they would ramp up the difficulty to increase their longevity.

Now the games have been toned down in terms of difficulty, but the length hasn't increased, so we feel as if they're too short.
 

GreyFox389

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Oct 19, 2009
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Well for me Fable 2 was like eating a box of saltines.

Didn't give two shits about scenery, realized that money was useless because I could just lightning every single thing to death, and the two or three actual towns in the game were all populated by the same boring drone crowds.

*shrug*
 

L3m0n_L1m3

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Jul 27, 2009
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Well, maybe it's less the game being too short, and us just being to good at them.

Honestly, I breezed through most of the more recent games in half the time it takes other people to get through. The game may feel short, but in reality, you're just above average.
 

Swaki

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Apr 15, 2009
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for someone who is not big on multiplayer i agree, i don't have any need to run and jump different length in order to get an achievement, so for me the game lasts as long as its story campaign.
 

Jenova65

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Cpt_Oblivious said:
Two things:
  • Many shorter games have multiplayer, that increases play time so don't *****.
    Go buy Dragon Age if you think games are too short.
Gah, Ninja'd! But yes buy Dragon Age, Star Ocean, FF, Dragon Quest.............
And so on, there are plenty of good long games out there :)
 

Daedalus1942

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Battenbergcake said:
I sometimes feel that for all the glitzy graphics, some games nowadays are trying to distract us from their waning length.
Examples I present of a game with a good length would be Resident evil 4, a game without a sand box mechanic and yet a rather linear progression, but that never for me and for many others never ceased to entertain and amuse players with it a revolutionary spin on the survival horror genre with its precision over the shoulder gun play and heavy emphasis on crowd control style mob battle, and Metroid Prime, with its ingenuities and unique play style and focus on exploration of your surroundings and hunting for missile tanks and extra energy. Both games are 10 hours plus if you?re a regular Joe, who?s not planning a speed run and willing to invest sometime.
However I feel with the latest innovation in graphics and technology that many games have sold looking pretty for length, since games such as Dead Space, Gears of War (1&2) and Batman: AS (games which I thoroughly enjoyed no less) all have roughly 10 hour campaigns that can be, with dedication, be sat through in a single sitting.
The award winning Modern Warfare series is a prime offender of this game having criminally short campaigns, clocked at roughly 8-10 hours.

My point is I feel that games aren?t as long as they used to be, forsaking length for multiplayer or sandbox features as padding, well I?m sick to the back teeth of having these lean single player campaigns, and more so the price of these game, many games now I enquire as to their length before I buy, because a ten hour game can easily be polished off in 2 decent sittings which leaves me feel somewhat cheated out of my money, which has also lead me to buy more second hand games than I did during the last console generation when games tended to last just that little bit longer, or maybe the next gen has made me a little cynical.
But the fact that Modern Warfare 2 was £55 over here and has a 8 hour campaign takes the biscuit and gives me a turd in return it?s ridiculous, and it?s only there?s going to be a third part to it too, this is getting somewhat side tracked but as a sub point the fact games are being broken into squeals seems like another contrived reason for short campaigns at these prices, to wring just a little more money out of us the players.

ANYWAY, I want your opinions, are you happy with the length of games today?
Happy unhappy or are you just bothered about you online gaming?

Looking forward to your feedback.

-update

I played Monster Hunter Freedom (arguably the best game on the psp) for at least a good 300 hours and that's not counting the squeals, i played that series till i couldn't stand it yet it came back for more, for me the psp Monster hunter unite is a brilliant game with the possibly to theoretically limitless hours of game play with a friend or 3, since it's multiplayer is tailored for a class based 4 man face off against a variety of be ugly monsters it's by far one of the longest games i've ever played on console and hand-held alike.
Your biggest beef seems to be with modern warfare which might I add was designed from the start to focus the multiplayer aspect from the get go? The first one was pretty short, but no-one seemed to ***** then, and the second one was even shoret. If you have a gripe with shorter games, maybe you should look for games that are designed to be primarily single player? FEAR 2, Half-life, Mass Effect, Bioshock 2, Assassin's Creed II, The last Guardian, Fallout 3 and new vegas, and the like. If anything games have gotten a shitload longer than they were.
Ever play the sega or the snes? Those games, most of them with the exception of final fantasy and metroid you could finish in a day. The old sonic games. I played sonic 2 the other day and finished it in like 2 hours. They have gotten much longer, quit your bitching and just write a letter to Retard i mean Robert Kotick, because your main gripe seems to be with Modern Warfare 2. MW2 isn't setting the industry standard, it's a rogue agent that should have been shot down long ago (Cod4> MW2, in my opinion).
Also, if you're a monster hunter fan, then you probably have the patience to to tackle the difficulty of a game called demon's souls. i guarantee you won't ***** about the length of that game and I'd highly reccomend it for someone with your level of punishment tolerance.
 

teisjm

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Mar 3, 2009
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Depends on how much of the games focus is on the single player part.
For a full single player game (with no MP) i wouldn't excpect less than RE4 or MP, but for a game with solid multiplayer, i think it's fair enough to have a shorter single player part (MW1/2 for instance) Heck some games can even get away with having only MP with bots for SP or no SP at all, if they're made for MP (HoN, L4D etc.)
 

Nutcase

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Dec 3, 2008
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If anything, they should make shorter games. I can always make more money. I can't make time. If a game wastes my time on retarded filler and grinding, I won't play it even for free.

Just consider for a moment how memorable a game could be made to be if the devs took their entire single-player budget that is now stretched over ten hours, and spent it all on a two-hour campaign instead.