With publishers like EA, swamping the market with lowest grade plutonium, and making it easy to fill the general consumers homes with collections of consoles and games like FIFA, Madden, Need For speed Underground, etc, our once underground hobby of manipulating non existant worlds has now become a worldwide force.
But is it about to start eating itself, as the community grows, and people are looking into games to start printing money, and only using it as a financial force? Is the value of play , wonder and exploration being lost to cookie cutter things being in demand by more people, who don't necceseraly care about what is fun, but instead, what is cute, or violent? People who have no appriciation for the storytelling or intergration possibility?
People who would mock us years ago for our hobby, now partially amongst our midst?
Or is this a good thing? That someone, somewhere can now claim that their sole job is "Game designer". That what they do for a living, is to be a part of a team, that at the end of the project have made a game, and are being paid for it. That, instead of taking one guy furiously working home after coming back from flipping burgers to make a small game, that we can have dedicated teams of people be part of a huige industry that can get careers doing this, and live comfortably?
But is it about to start eating itself, as the community grows, and people are looking into games to start printing money, and only using it as a financial force? Is the value of play , wonder and exploration being lost to cookie cutter things being in demand by more people, who don't necceseraly care about what is fun, but instead, what is cute, or violent? People who have no appriciation for the storytelling or intergration possibility?
People who would mock us years ago for our hobby, now partially amongst our midst?
Or is this a good thing? That someone, somewhere can now claim that their sole job is "Game designer". That what they do for a living, is to be a part of a team, that at the end of the project have made a game, and are being paid for it. That, instead of taking one guy furiously working home after coming back from flipping burgers to make a small game, that we can have dedicated teams of people be part of a huige industry that can get careers doing this, and live comfortably?