Poll: Gay Gamers - What do you want?

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Dizchu

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I primarily want any romance/sexuality to be absent unless the writer can actually write.

I mean I get marginally annoyed when I'm forced to play a straight character that's written really badly, because not only is the character non-existent as an actual character, but the poor writing coupled with my personal unfamiliarity with the feelings unique to heterosexual romances makes it particularly unbearable.[footnote]What I mean by this is that the gender dynamics of straight couples usually differ greatly from gay couples, I'm not being heterophobic or anything here I hope you all realise this[/footnote] The character being straight would just be one more thing that would make me unable to relate to them (though it wouldn't be a problem if the character was actually good).

But I think that's what straight people would think about poorly-written gay characters too. Hmm. To answer the poll question though, I think I'd like games about LGBT people and their lives. I think it'd be a very interesting subject to explore, because the LGBT community is full of unique aesthetics, tropes, artworks etc.
 

Silvanus

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oZode said:
Can't say much on the topic due to being heterosexual [so I will not vote], however I will note LGBT individuals are really a small minority:

http://williamsinstitute.law.ucla.edu/research/census-lgbt-demographics-studies/how-many-people-are-lesbian-gay-bisexual-and-transgender
There would be a significantly different breakdown, I would guess, among young people/ teenagers/ young adults-- the people most likely to have gaming as a hobby, and a demographic much more likely to be open about their sexuality.

That aside, I'll also say that LGBT people tend to be well aware we're not in the majority (since we're us). Being pointedly reminded of it is rather alienating, for me at any rate.

EDIT: I know you didn't mean anything by it, I don't mean to sound hostile. :)
 

oZode

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Silvanus said:
oZode said:
Can't say much on the topic due to being heterosexual [so I will not vote], however I will note LGBT individuals are really a small minority:

http://williamsinstitute.law.ucla.edu/research/census-lgbt-demographics-studies/how-many-people-are-lesbian-gay-bisexual-and-transgender
There would be a significantly different breakdown, I would guess, among young people/ teenagers/ young adults-- the people most likely to have gaming as a hobby, and a demographic much more likely to be open about their sexuality.

That aside, I'll also say that LGBT people tend to be well aware we're not in the majority (since we're us). Being pointedly reminded of it is rather alienating, for me at any rate.

EDIT: I know you didn't mean anything by it, I don't mean to sound hostile. :)
True, the statistic I linked on second look do not reflect video game demographics, however I was unable to find any recent demographics relating to LGBT and video games. I found a interesting bell curve statistic back in 2006, but seeing how radical the change in game demographics have been over the last 8 years I don't believe it to be reflective of today's demographics. Is there any recent statistics on LGBT and gaming that I can be directed to?

Most games in general really do not have much impetus to elaborate on the sexuality on any character, after all in a FPS the relevance of a character's sexuality is low- for instance in halo there isn't much care in the world what the silent protagonist's sexuality is. Not even the sexuality of the side characters were that relevant, as halo was a military Sci-fi.

In a RPG where characters are much more important to the game's overall play and narrative (like squad management mechanics in a bioware RPG which I recall could affect the overall plot which is why I regret never playing mass effect to some degree (even if I'm aware mass effect 3 ruined that element of the game)) I believe that it is better to have few LGBT characters that make sense instead of having characters that are randomly assigned sexuality, a view I noticed appears more than once in this thread. The reason I suspect bioware may have approached LGBT the way they did comes down to user convenience in who they have a romance with than anything else. Although due to only skimming the wikis and never actually playing any bioware game I can't say for sure how much truth there is to that.
 

Seneschal

Blessed are the righteous
Jun 27, 2009
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nomotog said:
Silvanus said:
A little from column A, a little from column B.

This isn't an expectation that every game must contain any particular thing (which I would have thought should be obvious); this is an issue of trends, not individual examples.
Ya it's about verity. My personal want is a cyberpunk game that kind of spins around LGTB themes.
Err, I scanned the thread in a hurry so someone might have mentioned it already, but I think there is cyberpunk game about LGBT characters - ROM: Read Only Memories [https://www.kickstarter.com/projects/gaymercon/read-only-memories-a-tribute-to-90s-adventure-game]. Though, it's a 90s style adventure game, not exactly everybody's thing.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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oZode said:
Can't say much on the topic due to being heterosexual [so I will not vote], however I will note LGBT individuals are really a small minority:
Based on studies that rely on self reporting in a country which still vilifies LGBT individuals. Hell, even in more progressive nations than the US, LGBT individuals are still often reticent to come out. It's almost like there might be mitigating factors or something.

So in theory a game could go entirely without having any gay character assuming fair representation of LGBT individuals means demographic correlation to real world statistics
I don't think anyone except DizzyChuggarnaut has actually talked about representation in every game. This seems like a strawman used to bring in things like quotas and the like. But considering how many games are released each year, even the assumption of 3.5% leaves us rather underrepresented (at least as far as mainstream releases go). The possible exception being the "T" part, which due to Japanese fetishisation is very likely overrepresented in overall representation terms. However, we're talking a minority in a minority with even more reasons to not be open with folks, so numbers must be taken with a grain of salt.

But there's also the issue that these are rarely player characters (Especially once you step out of created characters), and that's one of the things gay gamers frequently ask for.

In a RPG with 12 or so characters having one person being ambiguously bisexual or even homosexual is very believable, but if we are talking a game with 4-5 people 3 of the people or has a different sexuality chances are there is a LGBT slant to the game or an attempt to be more progressive than thou.
Yes, because the "real world" doesn't have, for example, gay communities, or communities where you will see more of one group than another. I mean, 3-4 gay people in the game. I've got more than that on the floor I live on in this one apartment building, FFS.

Most games in general really do not have much impetus to elaborate on the sexuality on any character, after all in a FPS the relevance of a character's sexuality is low- for instance in halo there isn't much care in the world what the silent protagonist's sexuality is. Not even the sexuality of the side characters were that relevant, as halo was a military Sci-fi.
They may not have an impetus, but women come up surprisingly often in FPS, even with blank slate protagonists. The Call of Duty games tend to have a lot of callouts to wives and girlfriends and so on (and in a military shooter). The thing is, straight people tend not to pay attention to these things, because this sort of pandering is aimed right down their alley. There's a cognitive bias where "I love pussy!" is filtered out because it's "normal" and "I love dick!" is harped on. Hell, even on here you get people complaining that optional encounters are shoved down their throats.

One of the great things about majority status is you not only don't suffer the same indignities as minorities, you frequently don't even notice. It's pretty awesome being white in America, and white people are only 70%-ish of the population. Now imagine if those statistics are true, and straights are 96+% of the population.
 

oZode

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Zachary Amaranth said:
Based on studies that rely on self reporting in a country which still vilifies LGBT individuals. Hell, even in more progressive nations than the US, LGBT individuals are still often reticent to come out. It's almost like there might be mitigating factors or something.

I don't know where to find more reliable sources.

I don't think anyone except DizzyChuggarnaut has actually talked about representation in every game. This seems like a strawman used to bring in things like quotas and the like. But considering how many games are released each year, even the assumption of 3.5% leaves us rather underrepresented (at least as far as mainstream releases go). The possible exception being the "T" part, which due to Japanese fetishisation is very likely overrepresented in overall representation terms. However, we're talking a minority in a minority with even more reasons to not be open with folks, so numbers must be taken with a grain of salt.
It was a poorly worded argument, I more or less was arguing against quotas because adhering to quotas that correlate to the real world doesn't make sense in a video game setting where the people may be very different in terms of demographic. Why, many games have ethnics that don't exist in the real world at all.

But there's also the issue that these are rarely player characters (Especially once you step out of created characters), and that's one of the things gay gamers frequently ask for.
No reason why not, although I suspect the easiest way to have a gay protagonist is to have their gayness be in passing reference (like with many hetero characters- being straight doesn't define a straight person, why should it define a LGBT individual either?) unless it is relevant to the narrative as a whole.

Yes, because the "real world" doesn't have, for example, gay communities, or communities where you will see more of one group than another. I mean, 3-4 gay people in the game. I've got more than that on the floor I live on in this one apartment building, FFS.
The distribution of LGBT individuals would affect the RPG's character cast, although I was thinking in overall terms. For instance in a fantasy game where Sparta may has many LGBT individuals, would that mean Rome or Byzantine would as well?[1]

They may not have an impetus, but women come up surprisingly often in FPS, even with blank slate protagonists. The Call of Duty games tend to have a lot of callouts to wives and girlfriends and so on (and in a military shooter). The thing is, straight people tend not to pay attention to these things, because this sort of pandering is aimed right down their alley. There's a cognitive bias where "I love pussy!" is filtered out because it's "normal" and "I love dick!" is harped on. Hell, even on here you get people complaining that optional encounters are shoved down their throats.
It really is bizarre how even in los angelous, among the more *progressive* places in the US (don't quote me on that) there is a belief that everyone is gay until proven other wise. Why, my parents suspected I might be gay simply for not having a girlfriend in high school.

You'd think heterosexual until proven otherwise would be more "logical" of a stance. Yet it seems there is insecurity among even the writers of video games that declaring sexuality is needed where it is not; gears of war for instance I found Marcus having any declared sexuality as totally pointless. Dom's wife is a major sub-plot in gears of war 2 (along with him being an archetypal family man pre-locust invasion) and with cole it's part of his character (being the archetypal alpha male womanizing football player), but I never got why the developers decided to declare Marcus Fenixe's sexuality as heterosexual. Perhaps it had to do with some gay jokes media made about the game around gears 1 or 2.

One of the great things about majority status is you not only don't suffer the same indignities as minorities, you frequently don't even notice. It's pretty awesome being white in America, and white people are only 70%-ish of the population. Now imagine if those statistics are true, and straights are 96+% of the population.
While I have at least one developmental disability of sorts (ASD or something like that), it pales in comparison to fundamental change to life having to find a partner of the same sex must be. I know people who have trouble finding a partner of the opposite sex as is. Having to find someone else who is also gay who also is interested in you enough to engage in a relationship seems like the social equivalent of finding the pot of gold in a sprawling mine field.

[1]Technically sparta would be mostly Gay/Lesbian while rome would be mostly Bisexual.
 

Something Amyss

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Dec 3, 2008
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oZode said:
I don't know where to find more reliable sources.
If you're going off of sources with some pretty obvious, notable flaws, the right path is probably not to declare something based on them whether or not you have better sources. I would argue the basic premise that it's sometimes better to simply say "we don't know." Estimates of homosexuals range greatly, as do any other body in the LGBT community, and a good chunk of them for good reason. Hell, we actually have instances of people who have sex with the same sex and consider themselves completely straight. Or claim to be straight, but I actually do believe they think of themselves as heterosexual. This is unfortunately an area where there's no clear marker, like the majoprity of cases of skin colouration, or eye colour, or even handedness.

]

It was a poorly worded argument, I more or less was arguing against quotas because adhering to quotas that correlate to the real world doesn't make sense in a video game setting where the people may be very different in terms of demographic. Why, many games have ethnics that don't exist in the real world at all.
I see. This is a reasonable argument, though on that note, I find it funny we're (overall) more accepting of elves and cyborgs than minorities.

No reason why not, although I suspect the easiest way to have a gay protagonist is to have their gayness be in passing reference (like with many hetero characters- being straight doesn't define a straight person, why should it define a LGBT individual either?) unless it is relevant to the narrative as a whole.
I agree. Unfortunately, it seems to be a common opinion around here that homosexuality or any sense of "other" should be some sort of variant of Chekhov's gun. This is also problematic because the response to such a thing is the aforementioned "rubbing it in our faces" sort of thing.

The distribution of LGBT individuals would affect the RPG's character cast, although I was thinking in overall terms. For instance in a fantasy game where Sparta may has many LGBT individuals, would that mean Rome or Byzantine would as well?[1]
If you ant to do footnotes properly, look at the code I use here[footnote]stuff[/footnote]. Just a useful tool for the future. Of course, there's nothing wrong with what you're doing, I'm just offering it as a suggestion.

I'm fine with different levels of diversity in different regions. I mean, it might bug me if they decided that the only gays or blacks existed on "queer island" or in "Negropolis" time and again, but we already sort of do this. Of course, we have a tendency to whitewash history, as well, so what people expect and what is realistic are often two different stories. I mean, I know England wasn't exactly the greatest cosmopolitan nation ever, but people talk about is as though it was whites only until the last couple centuries. Similarly, when people argue there weren't black people or black people of power in France as why you shouldn't be allowed to black a black guy in Assassin's Creed University, it's just dumb. Or homosexuality in Rome wasn't all that uncommon, even as the Empire turned to Christianity and it was more looked down upon. Hell, in a more modern example, the US has had several public figures play morality police, insisting that homosexuality is a sin or a crime, then get caught sucking off some young dude.

Almost always men, though. Maybe lesbians are just more discrete?

Even the people who think it's wrong are doing it, though. Granted, this doesn't mean IO think there should be gay orgies in high society, but that's usually not the scope of the games we play.

It really is bizarre how even in los angelous, among the more *progressive* places in the US (don't quote me on that) there is a belief that everyone is gay until proven other wise. Why, my parents suspected I might be gay simply for not having a girlfriend in high school.

You'd think heterosexual until proven otherwise would be more "logical" of a stance. Yet it seems there is insecurity among even the writers of video games that declaring sexuality is needed where it is not; gears of war for instance I found Marcus having any declared sexuality as totally pointless. Dom's wife is a major sub-plot in gears of war 2 (along with him being an archetypal family man pre-locust invasion) and with cole it's part of his character (being the archetypal alpha male womanizing football player), but I never got why the developers decided to declare Marcus Fenixe's sexuality as heterosexual. Perhaps it had to do with some gay jokes media made about the game around gears 1 or 2.
I think "gay" might have been more a diagnostic in your case. "he's not chasing boobies, maybe he's gay."

We as a culture do this with atypical behaviour. George Takei just posted something about a kid who was bullied to the point of suicide for daring to be a *gasp, faint* male cheerleader. There's no indication the kid was gay, but a lot of his bullying appears to have been sexuality-based. Because hurr hurr, any guy who likes cheerleading, even a little kid, is totally gay.

While I have at least one developmental disability of sorts (ASD or something like that), it pales in comparison to fundamental change to life having to find a partner of the same sex must be. I know people who have trouble finding a partner of the opposite sex as is. Having to find someone else who is also gay who also is interested in you enough to engage in a relationship seems like the social equivalent of finding the pot of gold in a sprawling mine field.
This does more or less depend on the area. Some places it's worse than others. I live in town with a pretty large gay community (per capita) in a blue state. I mean, there are still homophobes, still hate, still problems, but there are definitely worse places to be.

[1]Technically sparta would be mostly Gay/Lesbian while rome would be mostly Bisexual.
I'm not sure it breaks down so readily. Both Rome and Greece tended to practice homosexuality as a cultural deal, so one could argue bisexuality. Spartans were reputed to have gay sex, but by all accounts were also into women, and had utilitarian marriages. The same is true of some of Japanese culture, where both homosexuality and pederasty were practiced. A lot of old cultural practices regarding homosexuality seem to come down to the notion that sex with a woman can lead to babies, and gay sex was frequently treated as birth control.

I'm not sure these people were actually gay, especially since Greece Rome, and Feudal Japan all had taboos about homosexuality.

History is a tricky thing, though. I mean, you just look at the legends that have arisen around Elvis Presley, and then think about how much misinformation we have to sift through--if records even exist. That doesn't mean it's impossible to understand history, but it does put it in the proper perspective.
 

f1r2a3n4k5

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Jun 30, 2008
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DizzyChuggernaut said:
I primarily want any romance/sexuality to be absent unless the writer can actually write.
Haha, I know exactly where you are coming from with this sentiment. I mean, we're forced to play straight romances ALL-THE-TYPE. And I don't mind it... when the writing is good.

If the writing is good, I could get into a plot about virtually anything.

But it's so frustrating to play really poor male-fetishistic, wish-fulfillment romances. I usually have to bring my safety goggles so I can at least prevent my eyes from rolling right out of their sockets.

The stilted characters. The "everyone wants to bang the protagonist" games. I almost would prefer to have NO romances.

Almost. The small minority that uses romance effectively do make up for the tons of drivel.