Poll: Good/Evil Games

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Stooman

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Feb 27, 2008
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I generally try and be good, esp in games like Baldur's Gate. But invariably I will start to get annoyed with something, risk life and limb in some cave dungeon only to have some mouthy kid tell me I should have done better and to get out of his house. Personally I think its fine to lamp him one in the chops with my quarterstaff but apparently the game thinks that's evil.
 

Camarilla

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Jul 17, 2008
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I used to play morality based games as a goody-goody, giving money to the poor, saving stranded kitties and giggling as people poked my rotund belly. Not really sure why, but I do have a problem with being evil, even if it is just a game. That said, I have begun to play games a little more to my actual beliefs, which usually results in me being closer to an anti-hero, so, for example, if an enemy surrenders to me, I might still kill him anyway, either because he deserves it, or letting him go is too big of a risk.

Even my 'evil' characters end up having noble(ish) intentions. For example, I played through the Thieves Guild in Oblivion with a Robin Hood style philosophy, and even though my Renegade Shepard in Mass Effect is aggressive and heavy handed (he's just as likely to pull a gun on you as he is to say please), everything he does is for the greater good, or to uphold his own form of justice. This does occasionally lead to some collateral damage, though. For example, when confronting the Batarian terrorist who knocked asteroid X57 our of orbit, I refused to let him leave, even though it meant making a few sacrifices (though to make up for it, I did torture him and leave him to die).

Even if I have to do something evil to unlock something, I tend to do it in as neutral a way as I can. For example, to unlock Skorm's Bow in Fable, I sacrifice a Bandit or one of the evil henchmen, and in order to get Wellow's Pickhammer from the Demon Door which demands to see something evil, instead of killing someone, as the door suggests, I instead downed a handful of crunchy chicks, promptly followed by enough beer to make me vomit the whole lot back up, and a hefty meal of tofu and carrots. I guess being evil just leaves a bad taste in my mouth.
 

Sixties Spidey

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Jan 24, 2008
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i believe that giving the player a choice in a game is one of the best moves you can do in a game. It allows for freedom in a game. I cried like a girl after killing the little sister in bioshock. Im serious. But in fable, i don't tend to give a shit so i just play as the side that's more fun. as in the bad side.
 

The_Prophet

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Sep 3, 2008
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defcon 1 post=9.69773.670819 said:
I have seen a lot of good and evil games along with plenty of people who played them but I haven't met one person who is the good guy. Everyone I know who played Bioshock will kill the little sisters, everyone I know playing Fable will always be the evilest bastard they can be, everyone I know playing Mass Effect will always turn Shepard into a dick and everyone I know who played Neverwinter Nights will inevitably choose some evil alliance. Even on the second play through people will just be evil again. This is of course just everyone I know, so I decided to reach out. Does anyone here play the good path?


I'm usually always good on my first play through but if a game is good enough for me to replay, I'll be t6he bad guy.
well i do it too, am good always on the first time, but if i replay then im the evil guy
 

squid5580

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Feb 20, 2008
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In regards to Bioshock I played through it as the good guy first. Second time through I played evil.
 

maffro

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Aug 8, 2008
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I remember playing Mass Effect good the first time around. Occaisionaly saying cruel things if a character annoyed me.

Second time around I played the arsehole. And it's a testament to the scripting that sometimes I just couldn't go through with it. I honestly felt THAT bad when I responded harshly and hurt a character's feelings.
 

Drednought1

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Sep 3, 2008
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I tend to find it to be much more interesting to play out the evil line, just because its different from most other games which tend to force you down the path of good. So I like the mix up basically.
 

fedpayne

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Sep 4, 2008
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I used to be evil in games, untill Postal 2. I just felt so sickened by what I was doing, it was so obivously... wrong.

Now I always like to play through as the good guy first - but not a a ridiculous sense (unless I have no choice). To be honest, my villains aren't outright sadistic crazy people, more selfish misanthropes who don't suffer fools.

*edit* Let's turn to Bruce for some wisdom
"I got God on my side
And I'm just trying to survive
What if what you do to survive
Kills the things you love
Fear's a powerful thing, baby
It can turn your heart black you can trust
It'll take your God filled soul
And fill it with devils and dust"

Thanks Boss.
 

Riley_Tahn

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Aug 27, 2008
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People quote Yahtzee waaaay to much on these forums haha...
I like the challenge of playing a good guy, because usually (at least in KOTOR and such) it's much easier to go dark side than light side.
 

Dapper Ninja

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Aug 13, 2008
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I always set out to be the evilest bastard I can be, because I believe the first game I played with a good/evil system was Knights of the Old Republic II, and being evil was just plain awesome - the conversations always led to highly entertaining results, the force powers were way better, and I became unbelievably powerful (also the pale skin with glowing yellow eyes was cool). I eventually decided to make a good character and the lack of the things that I could do with my Dark Side character made my experience very dull. I was pretty disappointed with Mass Effect because I had full renegade points but I didn't feel any awesome feeling of power like I did in KotOR.