In the good old days of Mario Kart 64, there were three kinds of shell. The Red, in packs of one or three. These were for the new to shelling, homed in on your nearest competitor and bounced them vertically into the air. Then we had the green variety, for the discerning, experienced sheller. Green shells also came in packs of three, didn't home in and could be fired backwards, green shells also transferred their direction of movement, often involuntarily on the part of the receiever. Or in non-pretentious land, they often knocked you off the track.
Oh and there was also a purple, spiky shell which always hit the person coming first. And often went through everyone else first. And could be used as a shield which blocked everything. Quite handy.
But honestly, Green is for the win! Nothing better than demonstrating in the most caveman-like fashion that yes, you were the most skillful player in the room. Multiple times.
Oh and there was also a purple, spiky shell which always hit the person coming first. And often went through everyone else first. And could be used as a shield which blocked everything. Quite handy.
But honestly, Green is for the win! Nothing better than demonstrating in the most caveman-like fashion that yes, you were the most skillful player in the room. Multiple times.