Shit...i was too late!
Saint's row 3 is utter shite. A game where when fully upgraded you can only die if you are leaving a vehicle when it explodes is no game at all...challenge? FUCK THAT! Our players don't want challenge, they want to have god mode without having to 'bother' cheating. That said, it was ok until i got the invulnerable to everything upgrades, then i might aswell have watched a let's play and pretended i'd played it
GTA5 is another notch in a long line of heavily detailed games with depths within depths...but quite a bit easier than it's predecessors (it has modern game syndrome i.e lowest-common-denominator cancer). The story is good, the gameplay is easy and yet hard to master, the music is terrible (just like a real radio) and the city is full of twats (like a real city).
If i do a comparison...
GTA5 gave me well over 100 hours of gameplay with lots of replaying to gold all the missions aswell as all the random side mission stuff. The alternate options on the heists gave me a second full playthrough just to see what i could change.
SR3 took me around 30 hours to fully complete with very little replay value and no reason to dick around (I was godlike after all, no point starting fights that are impossible for me to lose).
One last thing...Saint's row 4 came out way too fast for my liking...it's almost as if they don't even try anymore...and the game suffers for it
Saint's row 3 is utter shite. A game where when fully upgraded you can only die if you are leaving a vehicle when it explodes is no game at all...challenge? FUCK THAT! Our players don't want challenge, they want to have god mode without having to 'bother' cheating. That said, it was ok until i got the invulnerable to everything upgrades, then i might aswell have watched a let's play and pretended i'd played it
GTA5 is another notch in a long line of heavily detailed games with depths within depths...but quite a bit easier than it's predecessors (it has modern game syndrome i.e lowest-common-denominator cancer). The story is good, the gameplay is easy and yet hard to master, the music is terrible (just like a real radio) and the city is full of twats (like a real city).
If i do a comparison...
GTA5 gave me well over 100 hours of gameplay with lots of replaying to gold all the missions aswell as all the random side mission stuff. The alternate options on the heists gave me a second full playthrough just to see what i could change.
SR3 took me around 30 hours to fully complete with very little replay value and no reason to dick around (I was godlike after all, no point starting fights that are impossible for me to lose).
One last thing...Saint's row 4 came out way too fast for my liking...it's almost as if they don't even try anymore...and the game suffers for it