Poll: Guild wars 2 or Tera?

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Lunar Templar

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Joshimodo said:
Norn are also not human. Yes, visually they look like half-giant humans. Lore, attitude and land-wise, they are decidedly not human. If you're going to base it on visuals then all undead, dwarves, gnomes and elves are just humans, and all goblins, trolls and such are all orcs.
lol, right ... they're basically any one else's barbarians.

and visuals ARE a big part if it, you got the elf stand in walking plants, the demon cat looking Charr, the ... what ever the Asura are and then 2 humans with one being bigger then the other cause they live in the mountains >.> which makes them not human? -.- ok .... they can sell the half assing else where, gonna claim they aren't human make then look less human, just being bigger doesn't cut it

Leeching? Doesn't happen. Can't happen. You are rewarded based on your participation. Don't do anything? You don't get a reward. Do little? Get a little reward. Nothing is taken from other players to do so. Ergo, not leeching. Get your facts straight
i pulled it straight from the main site, that's how it reads, don't like it, take it up with who ever worded it like that.

There is no tanking/DPS/support class in GW2 either. All classes can do all things, it's based on how you play and how you want to approach something. Focuses on individual skill and teamwork.
and here's the part i call you full of crap, if they can do all things then the 'holy trinity' is still there, thus you will still have tanks, healers, support and DPS if teamwork matters like you say, and you will probably have people asking for something along those lines sooner or later.

Sylvari have some similarities to Elves but a unique take on visuals, lore and so on. Charr are nothing like dwarves, in any fashion. If you're on about being industrial, then 3 of the 5 races are dwarves. So are most races in most fantasy settings.
right, cause GW2 is the first game to ever have 'elves but not really' -.- is that really your defense for that? 'well, the look different' as for lore, they're 'tied to nature' like most iterations of elf, ever, or do you not actually see that?

can't really retract the charr=dwarf thing ether, since dwarves are generally warlike, unless your looking at WoW, but as i've mentioned several times, that game sucks. there are some differences, but yeah, they're basically the stand in
 

Korten12

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Aug 26, 2009
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Lunar Templar said:
There is no tanking/DPS/support class in GW2 either. All classes can do all things, it's based on how you play and how you want to approach something. Focuses on individual skill and teamwork.
and here's the part i call you full of crap, if they can do all things then the 'holy trinity' is still there, thus you will still have tanks, healers, support and DPS if teamwork matters like you say, and you will probably have people asking for something along those lines sooner or later.
Just stop it... Now we know your just trolling. HOW CAN YOU HEAL IF THERE IS NO HEALING CLASSES!? There is no class that has a bunch of healing abilites, you have to heal yourself but healing abilites can't out heal damage since they have pretty long cool downs. You can't tank if there is no taunt to get the aggro, you have to move around because bosses and enemies will go after EVERYONE.

Just stop trying to argue about something you apparently did look at but barely even read it.
SomeRandomBloke said:
Korten12 said:
Before you continue spouting shit, how about you go and research about the game since you clearly know nothing about it.
Please stop telling him this, as so far you haven't exactly been the best source for GW2 info (but I guess you ignored my last post that pointed all that out), so repeating this every post when you are making such errors about the game yourself is kinda making you look stupid.

Yes there is a support, everyone can be support/Damage/Control... and is recommended to make life a lot easier in dungeons that people use these roles, though its not like in games like WoW where you can stand there and take a beating whilst there is someone healing you. Everyone has to move to avoid damage as the incoming damage is too great.

Its the same as how they did it originally with Champions Online, where they had no trinity, but everyone could shift into 1 of 3 roles (support/tanking/dps in CO's case) which although you may have had improved abilities in the selected role (and also decreased other abilities) it would not prevent you from dying if a boss hit you without you avoiding or blocking the attack.
So Templar is all right? I am sorry but as a person who is PLAYING the game literally as I am posting this, hard to say that I am spouting misinformation when I am experiencing it first hand.

Yes, there is a 'support' but not healing support like it is in other games. Guardian's yes do have support abilites such as shields that deflect arrows and such. So there is support but not the same kind of support that most games have. How it works is that there is Support/Control/Damage. No Tanking, no healing. It's not the holy trinity, only part it shares is the Damage part.
 

Lunar Templar

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Korten12 said:
and your HOW FAR? you can hardly profess unfoulable knowledge ether since the games not even been out a day yet.

also, not all tanks relie on Def stacking, especially in MMOs with a more action oriented combat set up, they're there of course, but they relie more on blocking and/or avoiding attacks out right then actually taking the hit and having a healer near by. long as they're holding agro, they're tanking

and since when is calling it like i see it trolling?

though, all this talk of GW2 reminded, me, i need to get my Awakening for my Asura
 

Paragon Fury

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Jan 23, 2009
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TERA has the better combat, but is pretty much dead - only Valley of Titans has a population worth noting now.

GW2 looks good, but I have a feeling that its success will be highly dependent on if WoW decides to take notice of it. If WoW ignores GW2 like it does most MMOs and hopes it dies on its own, then GW2 will be pretty good for some time to come. If WoW decides that GW2 is too much of a threat to its subscriptions to be left alone, expect GW2 to be massacred.
 

Korten12

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Aug 26, 2009
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Lunar Templar said:
Korten12 said:
and your HOW FAR? you can hardly profess unfoulable knowledge ether since the games not even been out a day yet.

also, not all tanks relie on Def stacking, especially in MMOs with a more action oriented combat set up, they're there of course, but they relie more on blocking and/or avoiding attacks out right then actually taking the hit and having a healer near by. long as they're holding agro, they're tanking

and since when is calling it like i see it trolling?

though, all this talk of GW2 reminded, me, i need to get my Awakening for my Asura
Currently I am level 16, but in the beta tests I was 32, and there was never a need for a tank, or some sort of support. All dungeons can be completed with none such, since there is no tanks you can't anyway.

I have played for 11 hours, in the beta test, 36 hours. There is no raiding, so things like healers and tanks are moot. Dungeons can be done with all Rangers if they wanted to. Having a Guardian for support wouldn't make it any more difficult or easier.

If you want to insult the game, play it and then come back to me about it.
 

Lunar Templar

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Korten12 said:
If you want to insult the game, play it and then come back to me about it.
you gonna pay my way in? no? didn't think so. not spending money on a game i've no interest in just to prove a point.
 

Korten12

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Lunar Templar said:
Korten12 said:
If you want to insult the game, play it and then come back to me about it.
you gonna pay my way in? no? didn't think so. not spending money on a game i've no interest in just to prove a point.
Then stop bitching about it! If you don't care about it, don't go into threads and make easy blame bait. You don't like it, don't talk about it. You got no right to ***** about it if you haven't played it or owned it.
 

Lunar Templar

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Korten12 said:
Lunar Templar said:
Korten12 said:
If you want to insult the game, play it and then come back to me about it.
you gonna pay my way in? no? didn't think so. not spending money on a game i've no interest in just to prove a point.
Then stop bitching about it! If you don't care about it, don't go into threads and make easy blame bait. You don't like it, don't talk about it. You got no right to ***** about it if you haven't played it or owned it.
the OP asked for OPINIONS, i GAVE MINE, just cause your in love with the game doesn't mean every one else is.

"don't like the answer? then don't ask me the question" - Lunar Templar
 

viranimus

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Matter of taste of course, but personally the way it at least appears to me is that for all intents and purposes, Guild wars 2 is a legitimate attempt at a new generation of MMOs, likely even more than what The old republic was.

Tera seems more like just polishing another WoW generation MMO with a hook that technically was already attempted (perhaps not as well) by Vindictus. Outside of the collison based twitch focused combat all it seems TERA is left with is just another Asian developed MMO.

Plus to me being an Asian centric/developed MMO, it just wreaks of the same scraping the bottom of the barrel of effort and originality that seems like it is the standard hallmark of Asian centric/developed MMOs.

Id say guild wars2 It just has more potential to do something different with the genre.
 

General Twinkletoes

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Lunar Templar said:
Korten12 said:
Wait... What... Your kidding me right? So name how many MMO's have dynamic events? How many don't have a holy trinity removed? How many MMO's have a true real time combat in a fully PERSISTANT world instead of being instanced. Do you literally know anything about GW2 or you just spouting shit because it's getting lots of praise.
the argument of 'full persistent world over instanced' is meaningless, flat meaningless, better combat is better combat, end of story, more so since GW2s reminds me of DCUO, which isn't bad, but pretty empty.

as for these events, the sound like CoH's Zone Events or Giant Monsters to me, only with less insensitive to help, i mean
you won?t be penalized for teaming up with your fellow players to take on a pack of savage grawl or a rampaging drake broodmother?you?ll receive just as much experience as everybody else who participated
-.- who was the retard that thought letting people leech like that was a GOOD idea, cause that's ALL that's going to do

the holy trinity of human/dwarf/elf? cause if you try and tell its kicked tanker/support/DPS aside, I'm a call you a lair, even if your talking races, there's stand ins for the elves and dwarves. which would be the Sylvari for elves and Charr for dwarves with not one but TWO human races -.- yeah .... LOADS for creativity and innovation there .... WoW has a better spread of races and i hate that game more then Sarah hates Covenant (RP related thing)
...
Have you played it?
At all? Even seen it played? When people team up, it rewards everyone, you can get gold by participating even if you don't kill the mob. Leeching doesn't exist, it's literally impossible.

And you seriously think a living world doesn't make a difference? Most MMO's don't feel like real worlds, at all. GW2 does. Seriously, why does a living world not matter? That's what MMO's have been trying to do for decades. It makes a huge difference between playing a multiplayer skyrim and actually playing a MMO that feels like a real world.

And no, there is no holy trinity. You have to play to experience it. Some classes lean more towards certain aspects, yes, but you can never just tank/dps/heal. Doesn't work.
 

SomeRandomBloke

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Korten12 said:
So Templar is all right? I am sorry but as a person who is PLAYING the game literally as I am posting this, hard to say that I am spouting misinformation when I am experiencing it first hand.
I never said he was right, I was just asking you to stop saying he was "spouting shit and needs to go learn the game", when you yourself have been doing a fair share of that yourself saying its "a non-instanced fully persistent world" and there is no support, bla bla. If you were PLAYING the game whilst posting this stuff (as I was also) you would know thats not true.

Korten12 said:
Yes, there is a 'support' but not healing support like it is in other games. Guardian's yes do have support abilites such as shields that deflect arrows and such. So there is support but not the same kind of support that most games have. How it works is that there is Support/Control/Damage. No Tanking, no healing. It's not the holy trinity, only part it shares is the Damage part.
This is basically what I typed above in response to your "There is no support" post if you had bothered to read, the same system they had in Champions online (so you can stop thinking its unique). Though unlike how CO was originally, GW2 actually has healing that can be done on other players, though not anything like WoW for example.

I think what Templar is trying to prove is there is some kind of trinity in GW2, though it may not be a full standard type of trinity, but a watered down version of the trinity.... which is actually true by having the 3 roles.
 

Korten12

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Aug 26, 2009
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SomeRandomBloke said:
Korten12 said:
So Templar is all right? I am sorry but as a person who is PLAYING the game literally as I am posting this, hard to say that I am spouting misinformation when I am experiencing it first hand.
I never said he was right, I was just asking you to stop saying he was "spouting shit and needs to go learn the game", when you yourself have been doing a fair share of that yourself saying its "a non-instanced fully persistent world" and there is no support, bla bla. If you were PLAYING the game whilst posting this stuff (as I was also) you would know thats not true.

Korten12 said:
Yes, there is a 'support' but not healing support like it is in other games. Guardian's yes do have support abilites such as shields that deflect arrows and such. So there is support but not the same kind of support that most games have. How it works is that there is Support/Control/Damage. No Tanking, no healing. It's not the holy trinity, only part it shares is the Damage part.
This is basically what I typed above in response to your "There is no support" post if you had bothered to read, the same system they had in Champions online (so you can stop thinking its unique). Though unlike how CO was originally, GW2 actually has healing that can be done on other players, though not anything like WoW for example.

I think what Templar is trying to prove is there is some kind of trinity in GW2, though it may not be a full standard type of trinity, but a watered down version of the trinity.... which is actually true by having the 3 roles.
I never said it was unqiue, just that not many MMO's have this trinity and that is true since most follow the same vanilla holy trinity, and Templar was trying to prove that it has THE holy trinity.

But at the same time, GW2 doesn't need all roles. You can run through a dungeon with all DPS players with no support or control and get it done just fine.
 

Antonio Felpas

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http://www.youtube.com/watch?v=LvclK7hd_mo&feature=related (best part at 1:50)
WorldvsWorld action. A group of players from one server defending the outpost. WvW isnt meant to be balanced so you'll often find groups of players of one server overwhelming the players of the other servers like in this video.

http://www.youtube.com/watch?v=DGuH0miLtns Cool Dungeon, also in the WvW map, huge jumping puzzle, with lots of traps along the way that can be triggered by players.(part 1)

The combat is not all about spamming, is about using your abilities the best way, diferent abilities are best used in diferent situations. I think this game is more skill and strategy oriented, just because of the dynamic combat and also cuz there are no such thing as the strongest weapon in the game, just the coolest looking one.
This game isnt like the others where you run a dungeon several times to obtain a rare weapon that its stronger then the others. In GW2 you will be able to obtain the strongest weapons easily. What you can obtain from doing dificult pve content, winning pvp fights, tournaments etc, are weapons that look much cooler and thats how you distinguish your self from the others. Appearence not strengh, because, as i said earlier, its about skill and strategy. I like to compare it to counter strike. Every one has acess to the same guns, same health, same everything so its all about who plays better.
 

Lunar Templar

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GeneralTwinkle said:
Lunar Templar said:
GeneralTwinkle said:
see: the rest of the thread

not answering the same question for the fifth time
The answers either didn't make sense/were just false for the most part.
and i still don't care, some one asked, i replied, and well *motions to the thread* shit happens
 

Joshimodo

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Lunar Templar said:
Joshimodo said:
Norn are also not human. Yes, visually they look like half-giant humans. Lore, attitude and land-wise, they are decidedly not human. If you're going to base it on visuals then all undead, dwarves, gnomes and elves are just humans, and all goblins, trolls and such are all orcs.
lol, right ... they're basically any one else's barbarians.

and visuals ARE a big part if it, you got the elf stand in walking plants, the demon cat looking Charr, the ... what ever the Asura are and then 2 humans with one being bigger then the other cause they live in the mountains >.> which makes them not human? -.- ok .... they can sell the half assing else where, gonna claim they aren't human make then look less human, just being bigger doesn't cut it

Leeching? Doesn't happen. Can't happen. You are rewarded based on your participation. Don't do anything? You don't get a reward. Do little? Get a little reward. Nothing is taken from other players to do so. Ergo, not leeching. Get your facts straight
i pulled it straight from the main site, that's how it reads, don't like it, take it up with who ever worded it like that.

There is no tanking/DPS/support class in GW2 either. All classes can do all things, it's based on how you play and how you want to approach something. Focuses on individual skill and teamwork.
and here's the part i call you full of crap, if they can do all things then the 'holy trinity' is still there, thus you will still have tanks, healers, support and DPS if teamwork matters like you say, and you will probably have people asking for something along those lines sooner or later.

Sylvari have some similarities to Elves but a unique take on visuals, lore and so on. Charr are nothing like dwarves, in any fashion. If you're on about being industrial, then 3 of the 5 races are dwarves. So are most races in most fantasy settings.
right, cause GW2 is the first game to ever have 'elves but not really' -.- is that really your defense for that? 'well, the look different' as for lore, they're 'tied to nature' like most iterations of elf, ever, or do you not actually see that?

can't really retract the charr=dwarf thing ether, since dwarves are generally warlike, unless your looking at WoW, but as i've mentioned several times, that game sucks. there are some differences, but yeah, they're basically the stand in

Since when have "Barbarians" been considered a race? They aren't Barbarians. They're a separate race of half-animal giants.

Regardless of where you "pulled" that from (aside from your arse), you clearly missed the leagues of information on the site about how it actually works.

The holy trinity is not there, because it's not possible. The only one that even vaguely exists is DPS, but every class can do that. You can't roll pure support, because you can't. You can't tank, because good fucking luck surviving in any capacity or pulling agro constantly, because you can't. You CANNOT tank, and you cannot go pure support. Impossible.


Dwarves are generally midgets that delve into mountains, have a united society, and hunt treasure and tech. The Charr don't dig, don't have a united society, and don't care for treasure. You know which race resembles Dwarves? The Dwarves from GW1. Who are dead.


Do yourself a favour and learn about things before talking about them. It's less embarrassing and inane.
 

RN7

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Oct 27, 2009
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Honestly Tera just seems like a subpar version of mediocre with an open world.

http://vindictus.nexon.net/

If you really want to play a game with full-on action based combat and big boss battles, go there. It's also free.

In terms of how Tera compares to GW2, I'd say GW2 is superior in my opinion. I like the combat system, the lore and the pve content. While GW2 does have a bit of a grind attached, especially if you're going for map completion, Tera just seemed even more grind-focused, as are most Korean-based MMOs. The difference between the two is that GW2 had interesting qualities that made me want to continue playing, while TERA didn't.

Which game you decide's not going to necessarily come down to quality, as they are both generally good games. If you're looking for a more traditional experience with improvements and innovations, go for GW2. If you like the whole "monster hunter mmo" feel, go for TERA (I'd say Vindictus too but that game is almost entirely instanced, which turns some people off.)
 

squidface

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GW2.
No subscription fee. No grinding. Probably got a good community. Always got something going on.
 

Lunar Templar

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Joshimodo said:
Do yourself a favor and learn about things before talking about them. It's less embarrassing and inane.
riight .... cause I'm really going to listen to some one on a forum now. i think your VASTLY over estimating how much i truly care of your perception of me, let alone how much i value your input on this, or any thing else.

but since you CLEARLY missed the underling 'i've no interest in this game' allow me to drop some knowledge on you about 'how i roll', ready? it'll blow you fucking mind.

if i have no interest in something, i do not read up on it. like, at all. even when arguing with fanboys like you, it's not worth my time, or effort to dig down past a passing glance. if i cared, I'd have done that by now, in this case, i don't. so your shit outa luck there spanky

and while I'm very likely wrong, due to above bit, who's the one that keeps quoting me here, and keeping the 'inane' comments coming? it's not me, only reason i keep coming back is cause people (that you btw) continue to assume wrong in that i care weather or not i have my facts straight on a game i never had any interest in to begin with.

so way to go chief, you've only helped the problem along, and done nothing to convince me the game is worthy of my attention, good job (._.)b